Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Chevinatorin
Maui
Level 160
God Stats
3W - 7L
1,309 SR
Queue Stats
183W - 149L
1,575 Elo+
Solo
Hun Batz
Hun Batz
Zhaydge
Hun Batz
Level 156
God Stats
2W - 1L
1,285 SR
Queue Stats
67W - 43L
1,618 Elo+
Party 1
Achilles
Achilles
deKepons
Achilles
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
468W - 498L
1,602 Elo+
Solo
Team Averages
Level 158
1,419 SR
1,559 Elo+

VS

Team Averages
Level 127
1,573 SR
1,606 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BIoodpaint
Cliodhna
Level 148
God Stats
26W - 13L
1,664 SR
Queue Stats
115W - 83L
1,599 Elo+
Solo
Bellona
Bellona
ElGranMaestro
Bellona
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 165L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ScorpionRex303
Morgan Le Fay
Level 87
God Stats
3W - 1L
1,698 SR
Queue Stats
31W - 16L
1,714 Elo+
Solo
Ymir
Ymir
otismothebest
Ymir
Level 88
God Stats
45W - 71L
1,504 SR
Queue Stats
316W - 325L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
2 / 0 / 3
5,335
667
2,299
2,983
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
 
Medusa
8
1 / 1 / 1
4,677
585
3,031
4,917
1,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 1
4,874
609
1,876
5,995
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Zhaydge
Hun Batz
9
2 / 0 / 1
5,295
662
2,926
5,878
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
deKepons
Achilles
8
0 / 2 / 0
4,421
553
3,809
5,243
2,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 2 / 0
4,712
589
5,415
5,434
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
BIoodpaint
Cliodhna
8
1 / 1 / 1
4,516
565
2,696
6,594
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
10
1 / 0 / 1
5,474
684
3,445
5,593
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ScorpionRex303
Morgan Le Fay
3
0 / 2 / 0
3,360
420
260
1,653
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 1
4,589
574
1,192
6,989
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
3
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
3
3.5
W
Medusa
 
Medusa
1
1
1
1.5
L
Xbalanque
 
Xbalanque
1
2
0
0.5
L
Cliodhna
BIoodpaint
Cliodhna
1
1
1
1.5
W
1
0
1
1.5
L
Bellona
1
0
1
1.5
L
Morgan Le Fay
ScorpionRex303
Morgan Le Fay
0
2
0
0
W
Hun Batz
Zhaydge
Hun Batz
2
0
1
2.5
W
Achilles
deKepons
Achilles
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,941
Damage
13,008
25,016
Taken
26,263
11,487
Mitigated
12,225
10,022
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,299
770
0
1,509
2,983
1,960
704
221
2,762
31,242
0
W
Medusa
 
Medusa
3,031
1,157
0
771
4,917
1,529
0
898
4,019
0
27,766
L
Xbalanque
 
Xbalanque
5,415
1,684
0
2,007
5,434
1,632
0
726
4,708
0
34,225
L
Cliodhna
BIoodpaint
Cliodhna
2,696
646
0
3,224
6,594
2,204
0
1,290
5,262
0
25,893
W
1,876
766
0
2,014
5,995
3,379
0
294
5,701
14,747
1,429
L
Bellona
3,445
1,329
0
3,520
5,593
4,189
0
213
4,872
0
33,579
L
Morgan Le Fay
ScorpionRex303
Morgan Le Fay
260
151
0
0
1,653
538
0
721
932
3,527
0
W
Hun Batz
Zhaydge
Hun Batz
2,926
949
0
3,626
5,878
2,081
0
39
5,839
0
35,530
W
Achilles
deKepons
Achilles
3,809
1,046
0
2,102
5,243
2,538
0
0
5,243
0
22,973
L
1,192
331
0
3,068
6,989
3,662
0
1,162
5,827
19,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
22,651
248
Minions Killed
230
0
Camps Cleared
0
855,196
Distance Traveled
737,174
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,335
667
76
10
0
161,802
4
W
Medusa
4,677
585
47
6
0
155,184
1
L
Xbalanque
4,712
589
62
8
0
140,670
1
L
Cliodhna
4,516
565
57
7
0
200,488
4
W
Maui
4,874
609
26
3
0
167,762
2
L
Bellona
5,474
684
76
10
0
181,792
2
L
Morgan Le Fay
3,360
420
6
1
0
42,435
0
W
Hun Batz
5,295
662
58
7
0
205,681
3
W
Achilles
4,421
553
41
5
0
164,767
2
L
Ymir
4,589
574
29
4
0
171,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role