Player Matchup

Chernobog
Chernobog
Abuu34
Chernobog
Level 62
God Stats
6W - 2L
1,529 SR
Queue Stats
160W - 186L
1,319 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FredrickFreaker
Tsukuyomi
Level 87
God Stats
2W - 2L
1,098 SR
Queue Stats
102W - 104L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
asvpxanthony
Cthulhu
Level 29
God Stats
5W - 3L
1,540 SR
Queue Stats
13W - 15L
1,285 Elo+
Party 1
Team Averages
Level 59
1,389 SR
1,333 Elo+

VS

Team Averages
Level 75
1,472 SR
1,269 Elo+
Hades
Hades
BurntPopcorn197
Hades
Level 58
God Stats
12W - 7L
1,581 SR
Queue Stats
132W - 237L
1,234 Elo+
Solo
Arachne
Arachne
UrMomLuvMe
Arachne
Level 61
God Stats
6W - 4L
1,483 SR
Queue Stats
119W - 201L
1,292 Elo+
Solo
Ymir
Ymir
suddendeathI87
Ymir
Level 106
God Stats
72W - 127L
1,352 SR
Queue Stats
285W - 465L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Abuu34
Chernobog
16
6 / 3 / 9
10,909
839
16,373
11,387
5,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
FredrickFreaker
Tsukuyomi
16
5 / 3 / 8
10,647
819
12,783
11,773
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
asvpxanthony
Cthulhu
16
6 / 2 / 10
10,767
828
12,621
13,430
11,243
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
9,273
713
12,133
17,726
11,944
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
UrMomLuvMe
Arachne
13
3 / 5 / 2
9,588
738
6,781
14,089
8,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 5
9,771
752
6,923
17,192
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
7
8
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Abuu34
Chernobog
6
3
9
3.5
L
3
8
3
0.56
W
Tsukuyomi
FredrickFreaker
Tsukuyomi
5
3
8
3
L
Arachne
UrMomLuvMe
Arachne
3
5
2
0.8
W
Cthulhu
asvpxanthony
Cthulhu
6
2
10
5.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,777
Damage
25,837
36,590
Taken
49,007
23,420
Mitigated
38,874
8,081
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Abuu34
Chernobog
16,373
11,110
189
1,332
11,387
5,442
2,238
4,764
6,623
0
50,776
L
12,133
474
597
3,184
17,726
11,944
204
3,881
13,845
35,450
0
W
Tsukuyomi
FredrickFreaker
Tsukuyomi
12,783
3,962
0
3,972
11,773
6,735
468
7,232
4,541
0
54,326
L
Arachne
UrMomLuvMe
Arachne
6,781
4,948
0
1,275
14,089
8,654
561
3,457
10,632
0
23,870
W
Cthulhu
asvpxanthony
Cthulhu
12,621
1,402
816
1,772
13,430
11,243
60
7,427
6,003
36,831
0
L
6,923
1,191
420
4,604
17,192
18,276
456
5,334
11,858
26,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
28,632
197
Minions Killed
128
0
Camps Cleared
0
699,385
Distance Traveled
636,771
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,909
839
62
5
0
233,452
0
L
Hades
9,273
713
50
4
0
183,483
0
W
Tsukuyomi
10,647
819
78
6
0
222,218
3
L
Arachne
9,588
738
39
3
0
246,671
0
W
Cthulhu
10,767
828
57
4
0
243,715
4
L
Ymir
9,771
752
39
3
0
206,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role