Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
alekander-_-N4RK
Ares
Level 118
God Stats
5W - 1L
1,607 SR
Queue Stats
20W - 12L
1,585 Elo+
Party 1
Zeus
Zeus
mikel19lxrd
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,787 Elo+
Party 1
Team Averages
Level 111
1,536 SR
1,624 Elo+

VS

Team Averages
Level 46
1,355 SR
1,090 Elo+
Chaac
Chaac
Lewis92
Chaac
Level 3
God Stats
0W - 2L
1,151 SR
Queue Stats
0W - 4L
994 Elo+
Party 2
Chang'e
Chang'e
Tank13cdg
Chang'e
Level 18
God Stats
0W - 3L
1,346 SR
Queue Stats
0W - 5L
974 Elo+
Party 2
Arachne
Arachne
naakamoura
Arachne
Level 118
God Stats
0W - 1L
1,566 SR
Queue Stats
10W - 16L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 0 / 10
9,549
796
13,685
5,860
3,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 14
9,590
799
9,745
16,373
19,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
9 / 2 / 7
10,052
838
17,265
6,658
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lewis92
Chaac
13
1 / 6 / 2
8,025
669
7,186
17,553
13,081
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Tank13cdg
Chang'e
13
2 / 7 / 1
8,256
688
7,019
14,815
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
naakamoura
Arachne
13
1 / 4 / 2
7,972
664
8,200
15,467
9,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
4
4
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
10
11
L
Chaac
Lewis92
Chaac
1
6
2
0.33
L
Chang'e
Tank13cdg
Chang'e
2
7
1
0.36
W
2
2
14
4.5
W
9
2
7
6.25
L
Arachne
naakamoura
Arachne
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,695
Damage
22,405
28,891
Taken
47,835
25,945
Mitigated
28,132
6,891
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,685
4,970
0
1,459
5,860
3,276
1,425
655
5,153
0
42,433
L
Chaac
Lewis92
Chaac
7,186
1,405
0
469
17,553
13,081
0
9,712
7,549
0
22,358
L
Chang'e
Tank13cdg
Chang'e
7,019
1,043
2,845
3,984
14,815
5,934
0
8,414
6,055
25,122
0
W
9,745
1,536
0
4,197
16,373
19,669
483
4,481
11,240
21,749
0
W
17,265
2,536
0
1,235
6,658
3,000
895
1,113
5,427
49,425
0
L
Arachne
naakamoura
Arachne
8,200
5,988
311
2,688
15,467
9,117
0
7,966
7,099
0
32,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
24,253
165
Minions Killed
99
0
Camps Cleared
0
615,026
Distance Traveled
617,757
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,549
796
59
5
0
206,048
1
L
Chaac
8,025
669
24
2
0
180,998
1
L
Chang'e
8,256
688
32
3
0
202,883
0
W
Ares
9,590
799
15
1
0
226,871
1
W
Zeus
10,052
838
91
8
0
182,107
3
L
Arachne
7,972
664
43
4
0
233,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role