Player Matchup

Jing Wei
Jing Wei
Esdeath1470
Jing Wei
Level 65
God Stats
1W - 0L
1,362 SR
Queue Stats
4W - 4L
1,368 Elo+
Party 2
Gilgamesh
Gilgamesh
Marks1997
Gilgamesh
Level 29
God Stats
2W - 1L
1,292 SR
Queue Stats
2W - 7L
1,368 Elo+
Party 2
Horus
Horus
Pleasedd
Horus
Level 104
God Stats
1W - 0L
1,563 SR
Queue Stats
4W - 3L
1,464 Elo+
Party 2
Team Averages
Level 66
1,406 SR
1,400 Elo+

VS

Team Averages
Level 95
1,668 SR
1,449 Elo+
Ishtar
Ishtar
Alesskickboxer
Ishtar
Level 119
God Stats
2W - 2L
1,579 SR
Queue Stats
12W - 7L
1,630 Elo+
Party 1
Anubis
Anubis
Kevkickkevindoeh
Anubis
Level 109
God Stats
0W - 1L
1,924 SR
Queue Stats
12W - 11L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
Vodka-e_mit_ice
Ah Puch
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Esdeath1470
Jing Wei
20
8 / 2 / 5
12,720
748
16,363
14,300
6,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Marks1997
Gilgamesh
15
3 / 3 / 7
11,436
673
11,615
19,530
9,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Pleasedd
Horus
19
3 / 3 / 11
12,981
764
13,368
23,691
24,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
11,686
687
10,479
11,599
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 2 / 3
12,998
765
23,103
13,221
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 9 / 5
11,310
665
9,542
22,598
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
7
8
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Jing Wei
Esdeath1470
Jing Wei
8
2
5
5.25
L
4
2
3
2.75
W
Gilgamesh
Marks1997
Gilgamesh
3
3
7
2.17
W
Horus
Pleasedd
Horus
3
3
11
2.83
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,346
Damage
43,124
57,521
Taken
47,418
40,964
Mitigated
22,214
16,499
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,479
4,966
0
3,869
11,599
4,891
621
330
11,269
0
39,383
W
Jing Wei
Esdeath1470
Jing Wei
16,363
10,884
474
4,395
14,300
6,726
1,162
8,166
6,134
0
60,745
L
23,103
235
0
6,893
13,221
7,253
124
12
13,209
78,454
0
W
Gilgamesh
Marks1997
Gilgamesh
11,615
3,137
0
1,783
19,530
9,273
126
13,165
6,365
0
42,194
W
Horus
Pleasedd
Horus
13,368
5,946
2,264
7,583
23,691
24,965
1,032
11,825
9,354
0
52,961
L
9,542
1,326
365
6,336
22,598
10,070
468
281
22,317
27,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,137
Gold Earned
35,994
214
Minions Killed
213
0
Camps Cleared
0
1,024,614
Distance Traveled
697,358
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,686
687
76
4
0
213,685
1
W
Jing Wei
12,720
748
104
6
0
319,607
1
L
Anubis
12,998
765
106
6
0
267,154
3
W
Gilgamesh
11,436
673
54
3
0
325,176
1
W
Horus
12,981
764
56
3
0
379,831
2
L
Ah Puch
11,310
665
31
2
0
216,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role