Player Matchup

Ishtar
Ishtar
Ohweepingwillow
Ishtar
Level 63
God Stats
4W - 5L
1,543 SR
Queue Stats
150W - 181L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
OkkNay
Erlang Shen
Level 121
God Stats
5W - 5L
1,630 SR
Queue Stats
202W - 204L
1,502 Elo+
Party 1
Serqet
Serqet
OkkZay
Serqet
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,463 Elo+
Party 1
Ra
Ra
TonyPolony
Ra
Level 99
God Stats
15W - 13L
1,538 SR
Queue Stats
476W - 599L
1,450 Elo+
Solo
Chaac
Chaac
ddaniBoyy
Chaac
Level 106
God Stats
1W - 1L
1,356 SR
Queue Stats
139W - 133L
1,491 Elo+
Solo
Team Averages
Level 96
1,513 SR
1,468 Elo+

VS

Team Averages
Level 99
1,546 SR
1,457 Elo+
Chaac
Chaac
Ekket_
Chaac
Level 106
God Stats
3W - 3L
1,519 SR
Queue Stats
86W - 76L
1,491 Elo+
Solo
Ymir
Ymir
EllipticaIs
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,373 Elo+
Party 2
Ra
Ra
MoScrilluh_
Ra
Level 44
God Stats
7W - 5L
1,499 SR
Queue Stats
52W - 71L
1,450 Elo+
Solo
Horus
Horus
SakerOfDeath
Horus
Level 101
God Stats
5W - 2L
1,593 SR
Queue Stats
77W - 69L
1,500 Elo+
Party 2
Lancelot
Lancelot
xr20
Lancelot
Level 127
God Stats
2W - 2L
1,620 SR
Queue Stats
197W - 181L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 2
12,173
435
16,809
25,746
9,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
OkkNay
Erlang Shen
20
5 / 4 / 3
13,663
488
17,403
35,129
32,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
OkkZay
Serqet
17
1 / 7 / 5
11,347
405
8,782
27,724
11,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 6 / 1
13,054
466
19,266
18,109
7,621
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ddaniBoyy
Chaac
17
1 / 8 / 4
10,140
362
7,939
27,267
32,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ekket_
Chaac
20
8 / 2 / 13
15,800
564
26,976
27,004
27,357
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
4 / 2 / 20
12,895
461
10,003
28,783
37,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 5 / 11
13,968
499
15,598
20,658
11,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
15 / 0 / 14
16,023
572
27,895
24,162
21,531
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Lancelot
xr20
Lancelot
20
4 / 4 / 10
13,859
495
17,527
28,606
17,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
13
Kills
33
33
Deaths
13
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ekket_
Chaac
8
2
13
7.25
W
4
2
20
7
W
2
5
11
1.5
L
2
8
2
0.38
L
Erlang Shen
OkkNay
Erlang Shen
5
4
3
1.63
L
Serqet
OkkZay
Serqet
1
7
5
0.5
W
15
0
14
22
L
4
6
1
0.75
L
Chaac
ddaniBoyy
Chaac
1
8
4
0.38
W
Lancelot
xr20
Lancelot
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,199
Damage
97,999
133,975
Taken
129,213
93,011
Mitigated
114,185
34,360
Healing
49,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ekket_
Chaac
26,976
7,269
0
12,805
27,004
27,357
3,860
2,340
24,021
0
139,159
W
10,003
1,243
0
1,951
28,783
37,058
720
6,089
20,743
48,365
0
W
15,598
1,359
5,395
7,523
20,658
11,120
1,901
8,844
11,244
124,837
0
L
16,809
8,173
0
8,404
25,746
9,304
0
3,552
21,447
0
119,612
L
Erlang Shen
OkkNay
Erlang Shen
17,403
9,151
0
12,350
35,129
32,449
151
6,374
27,053
0
101,611
L
Serqet
OkkZay
Serqet
8,782
1,458
271
5,965
27,724
11,272
29
3,583
23,750
0
70,724
W
27,895
13,481
3,883
13,919
24,162
21,531
4,835
3,760
20,402
0
115,621
L
19,266
2,013
1,441
3,603
18,109
7,621
0
5,820
12,032
135,659
0
L
Chaac
ddaniBoyy
Chaac
7,939
377
0
2,326
27,267
32,365
118
5,846
19,977
0
54,845
W
Lancelot
xr20
Lancelot
17,527
5,089
0
4,145
28,606
17,119
3,911
5,314
21,848
0
129,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,377
Gold Earned
72,545
715
Minions Killed
703
0
Camps Cleared
0
2,423,464
Distance Traveled
2,608,968
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,800
564
204
7
0
538,949
5
W
Ymir
12,895
461
61
2
0
506,472
3
W
Ra
13,968
499
170
6
0
461,259
1
L
Ishtar
12,173
435
155
6
0
436,303
0
L
Erlang Shen
13,663
488
168
6
0
483,879
3
L
Serqet
11,347
405
104
4
0
518,041
1
W
Horus
16,023
572
137
5
0
555,598
2
L
Ra
13,054
466
218
8
0
490,064
1
L
Chaac
10,140
362
70
3
0
495,177
7
W
Lancelot
13,859
495
131
5
0
546,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role