Player Matchup

Baba Yaga
Baba Yaga
M1chL
Baba Yaga
Level 154
God Stats
7W - 9L
1,514 SR
Queue Stats
700W - 706L
1,528 Elo+
Solo
Fenrir
Fenrir
SkyWasteland
Fenrir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
SnaccMachine
Athena
Level 89
God Stats
21W - 30L
1,497 SR
Queue Stats
432W - 454L
1,497 Elo+
Solo
Horus
Horus
TangoDashOne
Horus
Level 103
God Stats
24W - 18L
1,598 SR
Queue Stats
573W - 632L
1,542 Elo+
Solo
Apollo
Apollo
mrcrashepic
Apollo
Level 106
God Stats
2W - 1L
1,505 SR
Queue Stats
5W - 8L
1,444 Elo+
Solo
Team Averages
Level 100
1,523 SR
1,502 Elo+

VS

Team Averages
Level 105
1,525 SR
1,493 Elo+
Arachne
Arachne
BomboJombo
Arachne
Level 81
God Stats
20W - 10L
1,645 SR
Queue Stats
223W - 245L
1,517 Elo+
Solo
Kukulkan
Kukulkan
FruitzSalad
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
IEatYou2
Ao Kuang
Level 43
God Stats
4W - 4L
1,478 SR
Queue Stats
70W - 74L
1,600 Elo+
Solo
Bacchus
Bacchus
JerryMcMoogle
Bacchus
Level 121
God Stats
4W - 4L
1,449 SR
Queue Stats
199W - 224L
1,470 Elo+
Solo
Cupid
Cupid
voidblack9000
Cupid
Level 151
God Stats
23W - 18L
1,552 SR
Queue Stats
453W - 473L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
M1chL
Baba Yaga
13
3 / 1 / 0
7,821
559
5,719
9,372
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
10
0 / 4 / 0
5,970
426
1,270
11,094
5,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
13
1 / 3 / 0
7,364
526
7,877
10,862
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 2
6,941
496
2,823
10,580
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
11
1 / 1 / 1
6,917
494
4,596
7,906
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BomboJombo
Arachne
13
2 / 2 / 0
7,742
553
2,784
14,401
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
FruitzSalad
Kukulkan
14
2 / 2 / 0
8,206
586
5,975
5,007
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
IEatYou2
Ao Kuang
15
4 / 0 / 1
9,175
655
8,580
11,472
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
12
0 / 2 / 3
7,406
529
6,542
13,246
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 2
8,373
598
7,744
8,234
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
10
11
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
BomboJombo
Arachne
2
2
0
1
W
Kukulkan
FruitzSalad
Kukulkan
2
2
0
1
W
Ao Kuang
IEatYou2
Ao Kuang
4
0
1
4.5
W
Bacchus
0
2
3
0.75
L
Baba Yaga
M1chL
Baba Yaga
3
1
0
3
L
Fenrir
0
4
0
0
L
Athena
1
3
0
0.33
L
1
2
2
1
L
Apollo
1
1
1
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,285
Damage
31,625
49,814
Taken
52,360
26,305
Mitigated
28,208
16,181
Healing
25,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BomboJombo
Arachne
2,784
1,608
0
5,534
14,401
5,767
273
2,149
12,158
0
78,393
W
Kukulkan
FruitzSalad
Kukulkan
5,975
157
0
1,419
5,007
2,333
0
3,338
1,669
65,567
0
W
Ao Kuang
IEatYou2
Ao Kuang
8,580
2,019
0
7,972
11,472
5,476
447
5,586
5,025
54,393
7,434
W
Bacchus
6,542
1,423
0
2,739
13,246
11,627
0
1,568
11,678
22,143
4,175
L
Baba Yaga
M1chL
Baba Yaga
5,719
162
0
2,368
9,372
4,772
0
5,335
3,791
65,410
0
L
Fenrir
1,270
550
0
2,601
11,094
5,065
0
834
10,230
0
37,526
L
Athena
7,877
2,119
0
1,569
10,862
6,056
0
7,515
3,347
52,000
0
L
2,823
1,457
1,332
4,140
10,580
7,613
0
4,966
5,526
0
14,559
L
Apollo
4,596
2,164
0
4,171
7,906
2,799
0
1,128
6,778
0
50,597
W
7,744
3,757
1,333
6,088
8,234
3,005
750
0
8,234
0
67,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
40,902
432
Minions Killed
507
0
Camps Cleared
0
1,357,816
Distance Traveled
1,370,388
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,742
553
125
9
0
310,229
4
W
Kukulkan
8,206
586
126
9
0
249,973
6
W
Ao Kuang
9,175
655
118
8
0
275,017
4
W
Bacchus
7,406
529
30
2
0
254,468
5
L
Baba Yaga
7,821
559
134
10
0
257,472
4
L
Fenrir
5,970
426
65
5
0
259,727
0
L
Athena
7,364
526
106
8
0
291,826
6
L
Horus
6,941
496
21
2
0
287,347
3
L
Apollo
6,917
494
106
8
0
261,444
3
W
Cupid
8,373
598
108
8
0
280,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role