Player Matchup

Cthulhu
Cthulhu
Gold I
FlipperBroom346
Cthulhu
Gold I
Level 157
God Stats
17W - 8L
1,664 SR
Queue Stats
344W - 302L
1,708 MMR
Party 1
Achilles
Achilles
Gold IV
RossTheGOAT
Achilles
Gold IV
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,545 MMR
Party 1
Ah Puch
Ah Puch
Gold II
angelmalo0
Ah Puch
Gold II
Level 155
God Stats
5W - 2L
1,661 SR
Queue Stats
423W - 450L
1,607 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,608 SR
1,620 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,692 SR
1,573 MMR
Susano
Susano
Silver V
CendedGod
Susano
Silver V
Level 47
God Stats
0W - 1L
1,373 SR
Queue Stats
15W - 14L
1,325 MMR
Party 2
Chang'e
Chang'e
Gold III
Rachet Clank
Chang'e
Gold III
Level 127
God Stats
7W - 4L
1,904 SR
Queue Stats
48W - 45L
1,781 MMR
Party 2
Hercules
Hercules
Platinum V
SenseiiGoodLife
Hercules
Platinum V
Level 158
God Stats
2W - 1L
1,801 SR
Queue Stats
382W - 428L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 11
14,336
683
24,044
23,003
33,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
RossTheGOAT
Achilles
20
7 / 2 / 7
14,618
696
23,015
28,516
46,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
angelmalo0
Ah Puch
20
5 / 1 / 5
14,783
704
27,268
16,241
8,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AtlasThothHorusMauiScylla

VS

Bans
ShivaThorMedusaBastetChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CendedGod
Susano
16
2 / 7 / 2
12,463
593
10,901
25,209
13,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Rachet Clank
Chang'e
17
2 / 6 / 2
12,744
607
17,446
26,846
12,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
20
1 / 1 / 3
14,219
677
24,892
33,640
42,170
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
CendedGod
Susano
2
7
2
0.43
W
2
2
11
3.75
L
Chang'e
Rachet Clank
Chang'e
2
6
2
0.5
W
Achilles
RossTheGOAT
Achilles
7
2
7
5.25
L
Hercules
1
1
3
2.5
W
Ah Puch
angelmalo0
Ah Puch
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,327
Damage
53,239
67,760
Taken
85,695
89,074
Mitigated
68,734
16,940
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
CendedGod
Susano
10,901
3,170
0
1,237
25,209
13,727
0
13,096
12,113
0
38,349
W
24,044
1,817
2,141
3,097
23,003
33,478
374
7,588
15,415
57,649
0
L
Chang'e
Rachet Clank
Chang'e
17,446
1,746
3,591
8,064
26,846
12,837
0
17,934
8,912
69,867
0
W
Achilles
RossTheGOAT
Achilles
23,015
6,648
0
4,000
28,516
46,632
618
8,135
20,381
0
57,929
L
Hercules
24,892
6,263
638
7,823
33,640
42,170
0
20,662
12,978
520
73,682
W
Ah Puch
angelmalo0
Ah Puch
27,268
1,704
0
7,702
16,241
8,964
1,386
2,310
13,931
98,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,737
Gold Earned
39,426
238
Minions Killed
247
0
Camps Cleared
0
1,249,642
Distance Traveled
1,136,597
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,463
593
54
3
0
338,538
4
W
Cthulhu
14,336
683
60
3
0
423,427
3
L
Chang'e
12,744
607
94
4
0
369,881
4
W
Achilles
14,618
696
44
2
0
428,385
6
L
Hercules
14,219
677
99
5
0
428,178
1
W
Ah Puch
14,783
704
134
6
0
397,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role