Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
SleepyGiant5250
Osiris
Level 108
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
UcantrunB
Lancelot
Level 26
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 78
1,590 SR
1,500 Elo+

VS

Team Averages
Level 92
1,323 SR
1,272 Elo+
Guan Yu
Guan Yu
HiDroxmen
Guan Yu
Level 85
God Stats
1W - 2L
1,154 SR
Queue Stats
50W - 77L
1,291 Elo+
Party 1
Neith
Neith
SangueGrezzo
Neith
Level 67
God Stats
12W - 17L
1,414 SR
Queue Stats
221W - 419L
1,277 Elo+
Solo
Jormungandr
Jormungandr
notanraapido
Jormungandr
Level 124
God Stats
1W - 4L
1,399 SR
Queue Stats
72W - 110L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
0 / 2 / 2
9,641
603
14,326
20,129
17,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 0
10,675
667
8,948
20,846
22,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
UcantrunB
Lancelot
13
0 / 1 / 2
9,089
568
10,798
15,819
11,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HiDroxmen
Guan Yu
16
2 / 0 / 4
10,607
663
5,431
19,162
23,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 1 / 6
10,371
648
16,157
10,300
5,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
notanraapido
Jormungandr
18
4 / 1 / 2
10,830
677
20,223
14,475
14,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
6
6
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
W
Guan Yu
HiDroxmen
Guan Yu
2
0
4
4
W
0
1
6
3
L
2
3
0
0.67
L
Lancelot
UcantrunB
Lancelot
0
1
2
1
W
Jormungandr
notanraapido
Jormungandr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,072
Damage
41,811
56,794
Taken
43,937
51,301
Mitigated
43,179
22,729
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,326
1,848
3,717
9,423
20,129
17,230
429
7,698
11,707
41,060
0
W
Guan Yu
HiDroxmen
Guan Yu
5,431
1,025
3,330
8,576
19,162
23,756
356
6,055
12,465
0
19,216
W
16,157
6,463
0
4,294
10,300
5,292
486
2,486
7,586
0
64,277
L
8,948
3,700
2,655
4,263
20,846
22,593
162
6,342
13,839
0
28,591
L
Lancelot
UcantrunB
Lancelot
10,798
1,819
0
2,671
15,819
11,478
25
4,645
10,881
0
37,870
W
Jormungandr
notanraapido
Jormungandr
20,223
4,497
0
3,543
14,475
14,131
226
4,181
9,484
46,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
31,808
142
Minions Killed
172
0
Camps Cleared
0
916,939
Distance Traveled
894,693
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,641
603
43
3
0
256,335
4
W
Guan Yu
10,607
663
26
2
0
310,602
4
W
Neith
10,371
648
99
6
0
271,409
4
L
Osiris
10,675
667
54
3
0
291,793
0
L
Lancelot
9,089
568
45
3
0
368,811
0
W
Jormungandr
10,830
677
47
3
0
312,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role