Player Matchup

Cerberus
Cerberus
Ap5486
Cerberus
Level 68
God Stats
6W - 3L
1,612 SR
Queue Stats
121W - 219L
1,286 Elo+
Solo
Chronos
Chronos
RagnarTheGod764
Chronos
Level 87
God Stats
9W - 14L
1,420 SR
Queue Stats
36W - 57L
1,339 Elo+
Solo
Arachne
Arachne
Stabbybrad
Arachne
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Team Averages
Level 76
1,511 SR
1,375 Elo+

VS

Team Averages
Level 121
1,424 SR
1,435 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bodybags1879885
Poseidon
Level 140
God Stats
13W - 10L
1,434 SR
Queue Stats
304W - 451L
1,295 Elo+
Solo
Chaac
Chaac
LokisFenRawr
Chaac
Level 155
God Stats
1W - 0L
1,337 SR
Queue Stats
128W - 117L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ap5486
Cerberus
16
0 / 5 / 7
10,982
610
9,593
27,505
33,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 4
11,977
665
9,364
16,311
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Stabbybrad
Arachne
17
5 / 9 / 3
12,110
673
13,202
26,510
15,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
3 / 4 / 11
12,811
712
17,536
14,825
6,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
17
3 / 5 / 9
12,361
687
18,416
15,467
5,832
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 1 / 3
14,922
829
24,007
16,549
19,454
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
18
18
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
4
11
2.13
L
Cerberus
Ap5486
Cerberus
0
5
7
0.7
W
Poseidon
3
5
9
1.5
W
12
1
3
13.5
L
3
4
4
1.25
L
Arachne
Stabbybrad
Arachne
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,159
Damage
59,959
70,326
Taken
46,841
56,963
Mitigated
32,012
15,351
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,536
7,468
0
3,018
14,825
6,726
838
7,467
7,358
0
49,202
L
Cerberus
Ap5486
Cerberus
9,593
727
0
5,184
27,505
33,671
0
7,300
20,205
46,317
0
W
Poseidon
18,416
3,499
839
6,202
15,467
5,832
917
6,195
9,272
64,008
0
W
24,007
7,630
0
5,757
16,549
19,454
1,405
5,389
11,160
0
81,437
L
9,364
2,866
0
4,333
16,311
8,159
0
3,908
12,403
52,685
0
L
Arachne
Stabbybrad
Arachne
13,202
6,993
248
5,586
26,510
15,133
0
7,272
19,238
0
37,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,069
Gold Earned
40,094
212
Minions Killed
261
0
Camps Cleared
0
908,958
Distance Traveled
931,246
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,811
712
65
4
0
299,005
1
L
Cerberus
10,982
610
91
5
0
313,624
3
W
Poseidon
12,361
687
91
5
0
275,468
2
W
Chaac
14,922
829
105
6
0
356,773
1
L
Chronos
11,977
665
79
4
0
309,531
2
L
Arachne
12,110
673
42
2
0
285,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role