Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OTFxPri3st95
Baron Samedi
Level 69
God Stats
4W - 8L
1,336 SR
Queue Stats
177W - 166L
1,521 Elo+
Solo
Jormungandr
Jormungandr
Xenvetion
Jormungandr
Level 106
God Stats
4W - 5L
1,421 SR
Queue Stats
116W - 138L
1,448 Elo+
Party 1
Thor
Thor
opp24
Thor
Level 33
God Stats
3W - 1L
1,836 SR
Queue Stats
8W - 3L
1,702 Elo+
Solo
Guan Yu
Guan Yu
portable_road9
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,435 Elo+
Party 1
Team Averages
Level 72
1,519 SR
1,521 Elo+

VS

Team Averages
Level 74
1,480 SR
1,556 Elo+
Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Carryslaya
Thanatos
Level 25
God Stats
5W - 3L
1,815 SR
Queue Stats
72W - 37L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
HavingFun00
Nu Wa
Level 32
God Stats
1W - 6L
1,530 SR
Queue Stats
8W - 16L
1,675 Elo+
Solo
Freya
Freya
TheNebulaStar
Freya
Level 155
God Stats
0W - 2L
1,319 SR
Queue Stats
71W - 45L
1,643 Elo+
Party 2
Hel
Hel
jotape2004
Hel
Level 34
God Stats
1W - 3L
1,234 SR
Queue Stats
20W - 33L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
3 / 3 / 0
11,065
615
6,382
12,113
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
OTFxPri3st95
Baron Samedi
15
3 / 2 / 3
9,624
535
4,255
7,464
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Xenvetion
Jormungandr
14
2 / 1 / 5
8,778
488
5,817
11,228
5,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
opp24
Thor
18
4 / 2 / 1
11,222
623
10,102
15,927
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 5
9,026
501
6,927
15,249
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 2 / 1
7,346
408
945
7,646
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Carryslaya
Thanatos
14
5 / 4 / 1
8,572
476
12,926
15,444
6,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 3
8,948
497
8,083
7,365
2,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
5,827
324
1,776
6,365
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 1
7,529
418
7,669
14,949
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
8
8
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
3
0
1
L
Ullr
 
Ullr
0
2
1
0.25
L
Thanatos
Carryslaya
Thanatos
5
4
1
1.38
L
2
1
3
3.5
W
Baron Samedi
OTFxPri3st95
Baron Samedi
3
2
3
2.25
L
0
3
1
0.17
W
Jormungandr
Xenvetion
Jormungandr
2
1
5
4.5
L
1
5
1
0.3
W
Thor
opp24
Thor
4
2
1
2.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,483
Damage
31,399
61,981
Taken
51,769
33,193
Mitigated
18,259
29,315
Healing
22,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,382
2,842
0
3,207
12,113
4,982
5,673
2,750
9,311
0
101,205
L
Ullr
 
Ullr
945
389
0
2,662
7,646
2,677
0
0
7,646
0
39,701
L
Thanatos
Carryslaya
Thanatos
12,926
4,119
0
10,831
15,444
6,877
0
2,927
12,236
0
65,976
L
8,083
2,587
11
683
7,365
2,795
158
483
6,882
67,988
0
W
Baron Samedi
OTFxPri3st95
Baron Samedi
4,255
277
466
1,573
7,464
2,598
1,168
2,138
5,291
64,719
0
L
1,776
724
0
2,126
6,365
1,674
0
1,814
4,415
16,571
0
W
Jormungandr
Xenvetion
Jormungandr
5,817
1,356
37
2,644
11,228
5,000
1,920
4,204
6,894
46,812
0
L
7,669
1,255
1,327
4,374
14,949
4,236
0
4,848
9,625
45,756
0
W
Thor
opp24
Thor
10,102
2,354
0
7,977
15,927
6,404
0
2,761
13,061
0
111,546
W
6,927
822
2,800
10,611
15,249
14,209
1,262
4,967
9,896
0
36,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
38,222
602
Minions Killed
401
0
Camps Cleared
0
1,708,521
Distance Traveled
1,362,636
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,065
615
163
9
0
323,887
3
L
Ullr
7,346
408
81
5
0
151,116
0
L
Thanatos
8,572
476
96
5
0
285,435
1
L
Nu Wa
8,948
497
112
6
0
291,140
3
W
Baron Samedi
9,624
535
101
6
0
337,841
1
L
Freya
5,827
324
34
2
0
326,030
1
W
Jormungandr
8,778
488
97
5
0
317,045
3
L
Hel
7,529
418
78
4
0
308,915
2
W
Thor
11,222
623
164
9
0
345,724
2
W
Guan Yu
9,026
501
77
4
0
384,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role