Player Matchup

Sol
Sol
Diamond III
 
Sol
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Masters
 
Apollo
Masters
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum IV
FabricaDePao
Ymir
Platinum IV
Level 146
God Stats
4W - 1L
1,741 SR
Queue Stats
110W - 105L
1,756 MMR
Party 1
Horus
Horus
Diamond IV
Klaaaaus
Horus
Diamond IV
Level 160
God Stats
1W - 0L
1,283 SR
Queue Stats
111W - 104L
2,049 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,505 SR
1,661 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,612 SR
2,008 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
 
Rama
Diamond V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
BlackSttorm98
Ra
Masters
Level 160
God Stats
16W - 8L
1,796 SR
Queue Stats
394W - 400L
2,366 MMR
Solo
Thanatos
Thanatos
Masters
DrChocloo
Thanatos
Masters
Level 127
God Stats
12W - 8L
1,702 SR
Queue Stats
186W - 146L
2,729 MMR
Solo
Geb
Geb
Platinum II
Punchmaan
Geb
Platinum II
Level 150
God Stats
13W - 13L
1,560 SR
Queue Stats
398W - 411L
1,945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 0
3,961
792
1,060
1,129
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
 
Mercury
5
1 / 0 / 0
3,390
678
456
3,356
829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
 
Apollo
5
0 / 1 / 0
2,982
596
2,142
2,796
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,342
668
1,239
2,934
1,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Klaaaaus
Horus
6
0 / 0 / 1
3,460
692
2,296
2,707
1,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
HadesLokiThorNe Zha

VS

Bans
IshtarKaliSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 1 / 0
3,279
656
1,398
3,880
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
 
Rama
5
1 / 0 / 1
3,259
652
1,429
3,266
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 1 / 0
2,521
504
0
1,009
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DrChocloo
Thanatos
6
1 / 0 / 0
3,611
722
993
3,051
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
0 / 0 / 1
3,140
628
796
2,292
963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
W
Mercury
 
Mercury
1
0
0
1
W
Apollo
 
Apollo
0
1
0
0
L
Bellona
 
Bellona
0
1
0
0
L
Rama
 
Rama
1
0
1
1.5
L
0
1
0
0
L
Thanatos
DrChocloo
Thanatos
1
0
0
1
W
0
1
0
0
W
Horus
Klaaaaus
Horus
0
0
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,193
Damage
4,616
12,922
Taken
13,498
4,209
Mitigated
5,456
6,225
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,060
622
0
956
1,129
250
202
0
1,129
21,489
0
W
Mercury
 
Mercury
456
173
0
1,250
3,356
829
0
0
3,356
0
16,156
W
Apollo
 
Apollo
2,142
1,622
0
1,470
2,796
526
0
443
2,353
0
15,742
L
Bellona
 
Bellona
1,398
746
0
2,160
3,880
2,113
0
0
3,574
0
14,179
L
Rama
 
Rama
1,429
1,362
0
2,052
3,266
767
0
588
2,678
0
16,748
L
0
0
0
250
1,009
349
0
647
362
1,831
0
L
Thanatos
DrChocloo
Thanatos
993
210
0
3,242
3,051
1,264
0
413
2,638
0
20,289
W
1,239
249
0
935
2,934
1,263
0
353
2,581
8,153
1,771
W
Horus
Klaaaaus
Horus
2,296
1,205
43
1,571
2,707
1,341
0
0
2,707
0
14,341
L
796
149
0
399
2,292
963
0
321
1,971
4,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,135
Gold Earned
15,810
149
Minions Killed
113
0
Camps Cleared
0
497,908
Distance Traveled
385,048
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,961
792
43
9
0
98,129
2
W
Mercury
3,390
678
40
8
0
124,158
1
W
Apollo
2,982
596
25
5
0
81,150
2
L
Bellona
3,279
656
27
5
0
95,432
3
L
Rama
3,259
652
32
6
0
81,568
0
L
Ra
2,521
504
3
1
0
22,115
0
L
Thanatos
3,611
722
45
9
0
102,547
1
W
Ymir
3,342
668
14
3
0
90,693
1
W
Horus
3,460
692
27
5
0
103,778
2
L
Geb
3,140
628
6
1
0
83,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role