Player Matchup

Vulcan
Vulcan
Diamond III
Danregaan
Vulcan
Diamond III
Level 160
God Stats
2W - 9L
1,370 SR
Queue Stats
331W - 325L
2,289 MMR
Party 2
He Bo
He Bo
Diamond I
ReTaqs
He Bo
Diamond I
Level 160
God Stats
6W - 9L
1,406 SR
Queue Stats
445W - 457L
2,478 MMR
Solo
Shiva
Shiva
Diamond IV
Royal2Hu
Shiva
Diamond IV
Level 156
God Stats
12W - 14L
1,558 SR
Queue Stats
340W - 339L
2,270 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
Stuvzy
Hou Yi
Diamond IV
Level 64
God Stats
1W - 4L
1,603 SR
Queue Stats
160W - 149L
2,032 MMR
Solo
Xing Tian
Xing Tian
Platinum III
zaldin1
Xing Tian
Platinum III
Level 145
God Stats
4W - 6L
1,586 SR
Queue Stats
118W - 113L
1,935 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,504 SR
2,201 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,501 SR
2,300 MMR
Baba Yaga
Baba Yaga
Platinum IV
Drac-Agni
Baba Yaga
Platinum IV
Level 141
God Stats
1W - 2L
1,222 SR
Queue Stats
175W - 151L
1,793 MMR
Solo
Ra
Ra
Masters
MeatyPariah
Ra
Masters
Level 127
God Stats
58W - 31L
1,802 SR
Queue Stats
658W - 463L
2,969 MMR
Party 1
Charybdis
Charybdis
Platinum III
greicos11
Charybdis
Platinum III
Level 146
God Stats
4W - 1L
1,765 SR
Queue Stats
150W - 145L
1,809 MMR
Solo
Geb
Geb
Platinum III
hunterstuntman
Geb
Platinum III
Level 96
God Stats
1W - 4L
1,216 SR
Queue Stats
111W - 104L
1,877 MMR
Solo
Fenrir
Fenrir
Masters
ѕhin
Fenrir
Masters
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 5L
3,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Danregaan
Vulcan
20
5 / 7 / 3
13,305
512
22,013
19,417
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
ReTaqs
He Bo
20
1 / 6 / 3
12,484
480
13,172
22,197
9,096
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shiva
Royal2Hu
Shiva
20
4 / 5 / 3
13,988
538
16,281
28,966
27,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Stuvzy
Hou Yi
19
1 / 6 / 1
12,360
475
11,694
23,960
11,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
zaldin1
Xing Tian
15
1 / 5 / 4
10,992
423
5,935
30,215
37,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Ao KuangNe ZhaAthenaXbalanque

VS

Bans
ThorSusanoLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Drac-Agni
Baba Yaga
20
3 / 2 / 7
14,524
559
18,398
15,946
8,930
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 3 / 11
14,844
571
23,085
22,734
13,000
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
greicos11
Charybdis
20
4 / 3 / 8
13,789
530
17,145
22,968
10,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 1 / 14
13,653
525
8,041
27,977
36,944
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ѕhin
Fenrir
20
15 / 4 / 5
16,844
648
33,202
29,013
20,880
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
12
Kills
29
29
Deaths
13
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Danregaan
Vulcan
5
7
3
0.93
W
Baba Yaga
Drac-Agni
Baba Yaga
3
2
7
3.25
W
5
3
11
3.5
L
He Bo
ReTaqs
He Bo
1
6
3
0.42
L
Shiva
Royal2Hu
Shiva
4
5
3
1.1
L
Hou Yi
Stuvzy
Hou Yi
1
6
1
0.25
W
Charybdis
greicos11
Charybdis
4
3
8
2.67
W
2
1
14
9
L
Xing Tian
zaldin1
Xing Tian
1
5
4
0.6
W
Fenrir
ѕhin
Fenrir
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,095
Damage
99,871
124,755
Taken
118,638
93,360
Mitigated
90,378
30,022
Healing
49,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Danregaan
Vulcan
22,013
3,218
171
2,129
19,417
8,134
0
11,529
7,888
106,688
0
W
Baba Yaga
Drac-Agni
Baba Yaga
18,398
1,146
0
3,923
15,946
8,930
2,496
3,066
12,880
132,404
0
W
23,085
897
3,121
11,688
22,734
13,000
68
12,926
9,808
163,153
0
L
He Bo
ReTaqs
He Bo
13,172
232
0
5,634
22,197
9,096
0
8,748
13,449
129,461
0
L
Shiva
Royal2Hu
Shiva
16,281
826
234
9,922
28,966
27,992
0
15,775
13,191
174
114,012
L
Hou Yi
Stuvzy
Hou Yi
11,694
5,035
0
9,183
23,960
11,105
1,610
2,986
20,974
0
135,155
W
Charybdis
greicos11
Charybdis
17,145
10,667
0
11,961
22,968
10,624
5,723
7,357
15,611
0
129,456
W
8,041
68
798
7,491
27,977
36,944
195
12,030
15,947
27,821
2,540
L
Xing Tian
zaldin1
Xing Tian
5,935
760
0
2,749
30,215
37,033
0
9,667
19,792
24,012
0
W
Fenrir
ѕhin
Fenrir
33,202
14,983
0
10,555
29,013
20,880
0
8,564
20,449
0
187,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,129
Gold Earned
73,654
737
Minions Killed
863
0
Camps Cleared
0
2,378,308
Distance Traveled
2,537,413
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,305
512
163
6
0
464,734
6
W
Baba Yaga
14,524
559
192
7
0
502,936
3
W
Ra
14,844
571
255
10
0
483,662
4
L
He Bo
12,484
480
168
6
0
507,766
1
L
Shiva
13,988
538
187
7
0
513,997
3
L
Hou Yi
12,360
475
190
7
0
425,507
0
W
Charybdis
13,789
530
174
7
0
445,954
5
W
Geb
13,653
525
30
1
0
528,763
5
L
Xing Tian
10,992
423
29
1
0
466,304
9
W
Fenrir
16,844
648
212
8
0
576,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role