Player Matchup

Ishtar
Ishtar
FatBreath
Ishtar
Level 13
God Stats
0W - 3L
1,211 SR
Queue Stats
0W - 8L
1,165 Elo+
Party 1
Hercules
Hercules
LeBrandinho
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,165 Elo+
Party 1
Skadi
Skadi
Zepteks
Skadi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,165 Elo+
Party 1
Team Averages
Level 25
1,404 SR
1,165 Elo+

VS

Team Averages
Level 114
1,475 SR
1,527 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ayox_exe
Ishtar
Level 124
God Stats
3W - 5L
1,424 SR
Queue Stats
216W - 130L
1,592 Elo+
Solo
Nox
Nox
DJ-BakalaY_95200
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 110L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FatBreath
Ishtar
14
0 / 4 / 2
8,802
587
7,330
15,687
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
LeBrandinho
Hercules
15
1 / 2 / 2
9,154
610
5,155
16,654
17,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
Zepteks
Skadi
15
2 / 1 / 1
9,554
637
9,331
10,075
4,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 1 / 5
10,350
690
9,628
12,972
22,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Ayox_exe
Ishtar
15
0 / 2 / 5
10,329
689
14,012
12,518
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 2
11,229
749
10,726
7,123
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
7
7
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
5
4.5
W
Ishtar
Ayox_exe
Ishtar
0
2
5
1.25
W
5
0
2
6
L
Ishtar
FatBreath
Ishtar
0
4
2
0.25
L
Hercules
LeBrandinho
Hercules
1
2
2
1
L
Skadi
Zepteks
Skadi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,816
Damage
34,366
42,416
Taken
32,613
28,800
Mitigated
31,793
8,065
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,628
686
0
1,243
12,972
22,726
239
21
12,951
50,889
0
W
Ishtar
Ayox_exe
Ishtar
14,012
9,071
0
4,484
12,518
5,593
2,221
0
12,518
0
50,528
W
10,726
825
0
2,266
7,123
3,474
425
21
7,102
49,822
0
L
Ishtar
FatBreath
Ishtar
7,330
3,496
0
4,222
15,687
7,453
0
7,657
8,030
0
41,817
L
Hercules
LeBrandinho
Hercules
5,155
609
128
3,528
16,654
17,025
0
7,863
8,791
0
22,421
L
Skadi
Zepteks
Skadi
9,331
3,317
0
187
10,075
4,322
0
4,899
5,176
0
33,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,510
Gold Earned
31,908
141
Minions Killed
217
0
Camps Cleared
0
748,024
Distance Traveled
769,260
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,350
690
60
4
0
263,396
4
W
Ishtar
10,329
689
77
5
0
242,758
1
W
Nox
11,229
749
80
5
0
263,106
3
L
Ishtar
8,802
587
64
4
0
225,735
0
L
Hercules
9,154
610
29
2
0
262,760
0
L
Skadi
9,554
637
48
3
0
259,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role