Player Matchup

Bacchus
Bacchus
FNX_TpMBrL
Bacchus
Level 159
God Stats
19W - 19L
1,530 SR
Queue Stats
406W - 422L
1,469 Elo+
Solo
Cliodhna
Cliodhna
Nacapa1908
Cliodhna
Level 157
God Stats
7W - 6L
1,613 SR
Queue Stats
318W - 351L
1,483 Elo+
Solo
Izanami
Izanami
apertaTporfavor
Izanami
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,457 Elo+
Solo
Chang'e
Chang'e
gjrcunado
Chang'e
Level 114
God Stats
21W - 17L
1,496 SR
Queue Stats
322W - 335L
1,430 Elo+
Solo
Shiva
Shiva
katar754
Shiva
Level 150
God Stats
34W - 29L
1,581 SR
Queue Stats
754W - 774L
1,542 Elo+
Solo
Team Averages
Level 128
1,544 SR
1,476 Elo+

VS

Team Averages
Level 119
1,617 SR
1,504 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Catth
King Arthur
Level 147
God Stats
0W - 1L
1,654 SR
Queue Stats
175W - 177L
1,577 Elo+
Solo
Freya
Freya
Jhoww
Freya
Level 147
God Stats
8W - 3L
1,701 SR
Queue Stats
40W - 34L
1,545 Elo+
Solo
Sylvanus
Sylvanus
Joohnyz
Sylvanus
Level 87
God Stats
1W - 1L
1,730 SR
Queue Stats
298W - 312L
1,460 Elo+
Solo
Ravana
Ravana
OEXORCISTA4
Ravana
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 81L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FNX_TpMBrL
Bacchus
9
3 / 0 / 4
5,969
597
4,973
6,310
5,702
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Nacapa1908
Cliodhna
11
4 / 2 / 1
6,172
617
3,859
7,805
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 1 / 1
5,416
542
4,185
5,038
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
gjrcunado
Chang'e
9
1 / 4 / 2
5,538
554
4,308
8,382
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
katar754
Shiva
12
2 / 0 / 1
6,501
650
6,378
6,437
4,277
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 1 / 0
4,724
472
2,566
6,113
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Catth
King Arthur
11
0 / 2 / 0
5,901
590
3,500
9,775
5,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Jhoww
Freya
9
3 / 4 / 3
5,575
558
6,464
10,455
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Joohnyz
Sylvanus
8
0 / 2 / 0
4,455
446
2,714
6,916
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
8
4 / 2 / 1
5,529
553
3,577
5,513
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
7
7
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
King Arthur
Catth
King Arthur
0
2
0
0
W
Bacchus
FNX_TpMBrL
Bacchus
3
0
4
5
L
Freya
Jhoww
Freya
3
4
3
1.13
L
Sylvanus
Joohnyz
Sylvanus
0
2
0
0
W
Cliodhna
Nacapa1908
Cliodhna
4
2
1
2.25
L
Ravana
4
2
1
2.25
W
1
1
1
1.5
W
Chang'e
gjrcunado
Chang'e
1
4
2
0.5
W
Shiva
katar754
Shiva
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,703
Damage
18,821
33,972
Taken
38,772
17,645
Mitigated
16,396
14,252
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,566
1,119
0
3,077
6,113
1,733
0
1,369
4,744
0
33,604
L
King Arthur
Catth
King Arthur
3,500
745
0
2,976
9,775
5,058
0
0
9,775
0
50,076
W
Bacchus
FNX_TpMBrL
Bacchus
4,973
953
0
2,518
6,310
5,702
0
1,755
4,555
15,294
1,628
L
Freya
Jhoww
Freya
6,464
2,224
0
5,282
10,455
4,185
0
4,762
5,693
34,233
0
L
Sylvanus
Joohnyz
Sylvanus
2,714
796
95
1,897
6,916
3,332
0
1,661
5,255
16,041
8,947
W
Cliodhna
Nacapa1908
Cliodhna
3,859
1,246
0
4,402
7,805
2,741
0
1,262
6,543
0
41,341
L
Ravana
3,577
1,400
0
996
5,513
2,088
0
1,165
4,348
0
21,131
W
4,185
2,975
0
2,146
5,038
1,703
275
675
4,363
0
45,968
W
Chang'e
gjrcunado
Chang'e
4,308
451
279
3,429
8,382
3,222
0
5,009
3,373
33,658
0
W
Shiva
katar754
Shiva
6,378
1,405
0
1,478
6,437
4,277
0
0
6,437
0
48,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
26,184
340
Minions Killed
290
0
Camps Cleared
0
1,001,233
Distance Traveled
929,878
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,724
472
59
6
0
181,382
3
L
King Arthur
5,901
590
109
11
0
199,307
1
W
Bacchus
5,969
597
22
2
0
200,903
2
L
Freya
5,575
558
41
4
0
160,540
3
L
Sylvanus
4,455
446
51
5
0
188,774
2
W
Cliodhna
6,172
617
79
8
0
218,059
1
L
Ravana
5,529
553
30
3
0
199,875
0
W
Izanami
5,416
542
77
8
0
179,082
3
W
Chang'e
5,538
554
61
6
0
196,294
1
W
Shiva
6,501
650
101
10
0
206,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role