Player Matchup

Set
Set
Masters
 
Set
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond I
I_am_WoIF
Cthulhu
Diamond I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 167L
2,394 MMR
Solo
Vulcan
Vulcan
Diamond I
IamPhilipp-
Vulcan
Diamond I
Level 159
God Stats
4W - 1L
2,043 SR
Queue Stats
164W - 132L
2,438 MMR
Party 2
Fenrir
Fenrir
Masters
Xx_candlewall_xX
Fenrir
Masters
Level 126
God Stats
12W - 19L
1,550 SR
Queue Stats
412W - 402L
2,425 MMR
Solo
Cernunnos
Cernunnos
Diamond I
melli1701
Cernunnos
Diamond I
Level 104
God Stats
22W - 17L
1,711 SR
Queue Stats
186W - 162L
2,399 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,661 SR
2,231 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 104
1,744 SR
2,386 MMR
Bellona
Bellona
Diamond IV
All Dilligence
Bellona
Diamond IV
Level 139
God Stats
5W - 3L
1,595 SR
Queue Stats
532W - 528L
2,209 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
KurdishNoob
Ao Kuang
Diamond III
Level 52
God Stats
4W - 0L
2,000 SR
Queue Stats
88W - 56L
2,327 MMR
Party 1
Geb
Geb
Diamond III
MAJD GL0RY
Geb
Diamond III
Level 106
God Stats
15W - 5L
1,663 SR
Queue Stats
191W - 168L
2,274 MMR
Party 1
Chang'e
Chang'e
Diamond II
X-Fernii79_X
Chang'e
Diamond II
Level 157
God Stats
20W - 9L
1,960 SR
Queue Stats
181W - 150L
2,462 MMR
Solo
Danzaburou
Danzaburou
Diamond III
imallnewtothis
Danzaburou
Diamond III
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 14L
2,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 4 / 1
7,809
488
4,761
15,556
6,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
I_am_WoIF
Cthulhu
14
0 / 2 / 0
8,341
521
9,346
9,346
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
13
1 / 4 / 0
8,063
504
10,521
8,206
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 2
6,838
427
5,741
20,557
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
melli1701
Cernunnos
13
0 / 4 / 2
7,903
494
6,821
13,532
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ChronosSusano

VS

Bans
AthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 4
9,114
570
5,117
14,221
14,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
KurdishNoob
Ao Kuang
18
12 / 0 / 3
10,812
676
16,908
15,438
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 7
8,251
516
2,805
11,620
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
X-Fernii79_X
Chang'e
14
2 / 1 / 7
9,286
580
11,117
11,209
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
imallnewtothis
Danzaburou
17
4 / 1 / 3
10,859
679
13,232
11,885
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
2
Kills
20
20
Deaths
2
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
1
0.38
W
0
0
4
2
L
Cthulhu
I_am_WoIF
Cthulhu
0
2
0
0
L
Vulcan
1
4
0
0.25
W
Ao Kuang
KurdishNoob
Ao Kuang
12
0
3
13.5
W
2
0
7
5.5
W
Chang'e
X-Fernii79_X
Chang'e
2
1
7
5.5
L
0
6
2
0.17
W
Danzaburou
imallnewtothis
Danzaburou
4
1
3
5.5
L
Cernunnos
melli1701
Cernunnos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,190
Damage
49,179
67,197
Taken
64,373
37,836
Mitigated
39,985
15,284
Healing
35,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,761
2,488
0
1,532
15,556
6,878
0
7,897
7,659
0
70,163
W
5,117
1,932
0
6,773
14,221
14,253
418
7,155
6,463
0
67,769
L
Cthulhu
I_am_WoIF
Cthulhu
9,346
843
0
1,733
9,346
5,220
0
2,651
6,695
67,425
0
L
Vulcan
10,521
3,703
0
732
8,206
3,569
0
6,083
2,123
76,485
0
W
Ao Kuang
KurdishNoob
Ao Kuang
16,908
4,248
0
9,393
15,438
6,441
0
3,483
11,879
107,834
0
W
2,805
549
0
2,821
11,620
9,412
108
3,810
7,766
10,574
0
W
Chang'e
X-Fernii79_X
Chang'e
11,117
1,253
2,203
6,272
11,209
4,547
879
4,229
6,920
71,392
0
L
5,741
1,160
0
5,804
20,557
17,227
0
13,254
7,303
0
20,984
W
Danzaburou
imallnewtothis
Danzaburou
13,232
6,957
0
8,158
11,885
5,332
453
736
11,149
0
108,154
L
Cernunnos
melli1701
Cernunnos
6,821
3,518
0
5,483
13,532
4,942
0
945
12,587
0
65,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,954
Gold Earned
48,322
513
Minions Killed
617
0
Camps Cleared
0
1,568,951
Distance Traveled
1,711,656
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,809
488
107
7
0
317,085
3
W
Bellona
9,114
570
142
9
0
339,640
5
L
Cthulhu
8,341
521
134
8
0
311,361
4
L
Vulcan
8,063
504
129
8
0
331,894
2
W
Ao Kuang
10,812
676
146
9
0
359,328
3
W
Geb
8,251
516
11
1
0
369,635
6
W
Chang'e
9,286
580
145
9
0
332,199
4
L
Fenrir
6,838
427
28
2
0
342,385
7
W
Danzaburou
10,859
679
173
11
0
310,854
4
L
Cernunnos
7,903
494
115
7
0
266,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role