Player Matchup

Rama
Rama
Silver IV
 
Rama
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Andriulis
Fenrir
Gold IV
Level 147
God Stats
32W - 35L
1,524 SR
Queue Stats
288W - 289L
1,360 MMR
Solo
Thor
Thor
Gold IV
Saiiky
Thor
Gold IV
Level 160
God Stats
5W - 5L
1,462 SR
Queue Stats
176W - 182L
1,375 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,497 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,568 SR
1,395 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold I
ItzSuffeR
Vulcan
Gold I
Level 148
God Stats
5W - 4L
1,693 SR
Queue Stats
13W - 13L
1,515 MMR
Party 1
Awilix
Awilix
Silver II
RoyalFlash
Awilix
Silver II
Level 148
God Stats
87W - 82L
1,507 SR
Queue Stats
795W - 808L
1,007 MMR
Solo
Artemis
Artemis
Silver II
bilalizy
Artemis
Silver II
Level 69
God Stats
0W - 1L
1,641 SR
Queue Stats
38W - 33L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 2
7,602
585
4,753
9,036
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
 
Ganesha
12
0 / 0 / 3
7,470
575
2,409
7,717
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
 
Discordia
13
1 / 0 / 2
7,461
574
3,296
2,313
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Andriulis
Fenrir
12
5 / 0 / 1
7,552
581
5,866
7,796
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
Saiiky
Thor
14
8 / 2 / 2
9,028
694
11,104
10,890
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
LancelotMercuryAo KuangIshtar

VS

Bans
KaliMauiCupidNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 6 / 1
5,879
452
4,545
10,003
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
 
Sobek
9
0 / 3 / 0
5,803
446
2,270
12,751
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
ItzSuffeR
Vulcan
11
0 / 0 / 0
6,446
496
1,577
3,327
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
RoyalFlash
Awilix
10
1 / 4 / 0
5,951
458
3,410
8,525
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
bilalizy
Artemis
11
1 / 3 / 0
6,610
508
4,959
8,801
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
3
3
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
2
3
W
Ganesha
 
Ganesha
0
0
3
1.5
W
Discordia
 
Discordia
1
0
2
2
L
Horus
 
Horus
1
6
1
0.25
L
Sobek
 
Sobek
0
3
0
0
W
Fenrir
Andriulis
Fenrir
5
0
1
5.5
L
Vulcan
ItzSuffeR
Vulcan
0
0
0
0
L
Awilix
RoyalFlash
Awilix
1
4
0
0.25
W
Thor
Saiiky
Thor
8
2
2
4.5
L
Artemis
bilalizy
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
16,761
37,752
Taken
43,407
18,119
Mitigated
22,819
13,339
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,753
3,583
0
4,455
9,036
3,064
540
1,114
7,922
0
54,289
W
Ganesha
 
Ganesha
2,409
296
0
3,111
7,717
5,630
0
1,955
5,762
20,944
2,214
W
Discordia
 
Discordia
3,296
443
0
787
2,313
897
666
1,063
1,250
68,928
0
L
Horus
 
Horus
4,545
2,025
0
2,760
10,003
4,970
0
0
9,419
0
22,456
L
Sobek
 
Sobek
2,270
566
0
3,188
12,751
10,858
0
2,765
9,888
21,249
0
W
Fenrir
Andriulis
Fenrir
5,866
1,399
0
1,454
7,796
3,126
746
166
7,558
0
56,817
L
Vulcan
ItzSuffeR
Vulcan
1,577
349
0
1,282
3,327
1,320
0
1,469
1,858
51,326
0
L
Awilix
RoyalFlash
Awilix
3,410
1,460
0
0
8,525
2,878
0
312
8,003
0
32,796
W
Thor
Saiiky
Thor
11,104
3,668
0
3,532
10,890
5,402
364
185
10,266
0
59,271
L
Artemis
bilalizy
Artemis
4,959
2,405
0
2,407
8,801
2,793
0
841
7,960
0
49,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
30,689
455
Minions Killed
308
0
Camps Cleared
0
1,262,329
Distance Traveled
1,062,637
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,602
585
106
8
0
233,222
6
W
Ganesha
7,470
575
11
1
0
267,904
5
W
Discordia
7,461
574
136
10
0
259,877
2
L
Horus
5,879
452
35
3
0
165,921
3
L
Sobek
5,803
446
28
2
0
244,994
1
W
Fenrir
7,552
581
90
7
0
258,913
3
L
Vulcan
6,446
496
97
7
0
216,194
4
L
Awilix
5,951
458
54
4
0
211,508
1
W
Thor
9,028
694
112
9
0
242,413
1
L
Artemis
6,610
508
94
7
0
224,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role