Player Matchup

Kukulkan
Kukulkan
Celters
Kukulkan
Level 28
God Stats
2W - 3L
1,460 SR
Queue Stats
37W - 45L
1,345 Elo+
Party 1
Hachiman
Hachiman
PanZergling2
Hachiman
Level 37
God Stats
19W - 17L
1,410 SR
Queue Stats
147W - 170L
1,386 Elo+
Party 1
Artio
Artio
TSMShi
Artio
Level 67
God Stats
0W - 1L
1,739 SR
Queue Stats
157W - 181L
1,383 Elo+
Party 1
Team Averages
Level 44
1,536 SR
1,371 Elo+

VS

Team Averages
Level 88
1,511 SR
1,414 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Andrey43
Nu Wa
Level 111
God Stats
2W - 2L
1,479 SR
Queue Stats
26W - 38L
1,332 Elo+
Solo
Cthulhu
Cthulhu
BigMB
Cthulhu
Level 44
God Stats
19W - 14L
1,555 SR
Queue Stats
45W - 51L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Celters
Kukulkan
18
3 / 3 / 4
11,341
756
9,930
11,274
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
PanZergling2
Hachiman
15
3 / 4 / 4
10,361
691
11,706
15,174
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
TSMShi
Artio
14
1 / 2 / 4
10,599
707
5,735
20,505
22,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 2 / 2
11,470
765
14,091
12,958
5,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Andrey43
Nu Wa
16
1 / 2 / 8
9,929
662
14,243
10,754
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
BigMB
Cthulhu
16
1 / 3 / 8
9,776
652
11,581
14,273
16,260
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
9
9
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
2
4
W
Nu Wa
Andrey43
Nu Wa
1
2
8
2.5
W
Cthulhu
BigMB
Cthulhu
1
3
8
1.67
L
Kukulkan
Celters
Kukulkan
3
3
4
1.67
L
Hachiman
PanZergling2
Hachiman
3
4
4
1.25
L
Artio
TSMShi
Artio
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
39,915
46,953
Taken
37,985
35,444
Mitigated
26,314
11,226
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,091
1,869
0
0
12,958
5,901
1,586
4,167
8,791
0
61,231
W
Nu Wa
Andrey43
Nu Wa
14,243
2,247
0
250
10,754
4,153
983
5,094
5,660
43,206
0
W
Cthulhu
BigMB
Cthulhu
11,581
424
1,896
3,399
14,273
16,260
323
6,441
7,832
23,809
0
L
Kukulkan
Celters
Kukulkan
9,930
617
0
0
11,274
5,729
235
6,177
5,097
66,043
0
L
Hachiman
PanZergling2
Hachiman
11,706
5,244
0
2,680
15,174
7,513
400
6,200
8,974
0
33,703
L
Artio
TSMShi
Artio
5,735
541
1,612
6,934
20,505
22,202
30
13,505
7,000
19,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
31,175
191
Minions Killed
163
0
Camps Cleared
0
799,878
Distance Traveled
819,330
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,470
765
70
5
0
278,229
2
W
Nu Wa
9,929
662
65
4
0
262,506
0
W
Cthulhu
9,776
652
28
2
0
278,595
2
L
Kukulkan
11,341
756
132
9
0
264,079
0
L
Hachiman
10,361
691
42
3
0
252,721
6
L
Artio
10,599
707
17
1
0
283,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role