Player Matchup

Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Freudlaven
Eset
Level 126
God Stats
3W - 0L
1,765 SR
Queue Stats
209W - 205L
1,375 Elo+
Solo
Jing Wei
Jing Wei
Gauge145
Jing Wei
Level 64
God Stats
1W - 1L
1,276 SR
Queue Stats
46W - 47L
1,414 Elo+
Party 1
Neith
Neith
PhiLBlntz216
Neith
Level 124
God Stats
3W - 5L
1,329 SR
Queue Stats
261W - 273L
1,396 Elo+
Solo
Kali
Kali
p neill 11
Kali
Level 27
God Stats
1W - 2L
1,224 SR
Queue Stats
29W - 41L
1,377 Elo+
Party 1
Team Averages
Level 99
1,419 SR
1,412 Elo+

VS

Team Averages
Level 71
1,422 SR
1,334 Elo+
Apollo
Apollo
Co1mi11o
Apollo
Level 49
God Stats
1W - 2L
1,522 SR
Queue Stats
37W - 62L
1,295 Elo+
Solo
Agni
Agni
Lettisimian
Agni
Level 29
God Stats
2W - 2L
1,263 SR
Queue Stats
42W - 38L
1,408 Elo+
Solo
Set
Set
LionSniperKA
Set
Level 103
God Stats
1W - 2L
1,535 SR
Queue Stats
130W - 159L
1,376 Elo+
Solo
Rama
Rama
SOULREAVER1X87
Rama
Level 91
God Stats
0W - 2L
1,293 SR
Queue Stats
105W - 94L
1,397 Elo+
Solo
Nike
Nike
TheJuice716
Nike
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 2 / 13
7,866
874
7,494
14,751
14,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 3 / 11
8,109
901
7,591
10,013
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Gauge145
Jing Wei
14
4 / 4 / 7
8,085
898
8,222
10,506
5,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 0 / 10
8,531
948
9,853
8,638
4,911
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 2 / 12
8,508
945
4,348
11,081
6,567
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Co1mi11o
Apollo
12
2 / 8 / 2
6,515
724
4,654
12,619
7,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 5
8,362
929
17,217
10,867
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
2,300
256
0
0
0
14
2 / 3 / 3
7,238
804
7,974
8,940
4,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 4
7,458
829
6,802
11,926
15,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
18
Kills
10
11
Deaths
18
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
13
4.25
L
Apollo
Co1mi11o
Apollo
2
8
2
0.38
W
2
3
11
2.5
W
Jing Wei
Gauge145
Jing Wei
4
4
7
1.88
L
3
3
5
1.83
L
0
0
0
0
W
5
0
10
10
L
2
3
3
1.17
L
3
4
4
1.25
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,508
Damage
36,647
54,989
Taken
44,352
36,363
Mitigated
34,079
20,676
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,494
1,804
1,276
2,253
14,751
14,501
0
5,596
9,155
152
12,004
L
Apollo
Co1mi11o
Apollo
4,654
1,502
0
112
12,619
7,128
638
1,914
10,705
0
6,751
W
7,591
217
3,223
2,093
10,013
5,360
530
3,226
6,787
16,009
0
W
Jing Wei
Gauge145
Jing Wei
8,222
5,901
958
1,763
10,506
5,024
1,953
3,122
7,384
0
18,210
L
17,217
1,827
1,690
3,652
10,867
6,372
410
2,649
8,218
36,655
0
L
0
0
0
0
0
0
0
0
0
0
0
W
9,853
4,980
895
3,502
8,638
4,911
863
3,479
5,159
0
23,345
L
7,974
6,922
0
1,879
8,940
4,799
0
954
7,986
0
16,382
L
6,802
500
552
983
11,926
15,780
0
2,226
9,700
0
9,784
W
4,348
1,915
343
4,370
11,081
6,567
75
1,794
9,287
0
5,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
31,873
90
Minions Killed
77
0
Camps Cleared
0
932,458
Distance Traveled
650,262
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,866
874
10
1
0
175,979
1
L
Apollo
6,515
724
12
1
0
176,694
0
W
Eset
8,109
901
19
2
0
181,300
0
W
Jing Wei
8,085
898
21
2
0
201,761
2
L
Agni
8,362
929
36
4
0
159,770
2
L
Set
2,300
256
0
0
0
0
0
W
Neith
8,531
948
38
4
0
175,267
0
L
Rama
7,238
804
24
3
0
130,615
0
L
Nike
7,458
829
5
1
0
183,183
0
W
Kali
8,508
945
2
0
0
198,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role