Player Matchup

Ares
Ares
 
Ares
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Huitzilopochtlo
Gilgamesh
Level 115
God Stats
1W - 1L
1,628 SR
Queue Stats
29W - 23L
1,546 Elo+
Party 2
Ganesha
Ganesha
King0f3mpire
Ganesha
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,249 Elo+
Party 2
Zeus
Zeus
swehachbrach
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,578 Elo+
Party 2
Ishtar
Ishtar
xRoraZ
Ishtar
Level 107
God Stats
2W - 2L
1,720 SR
Queue Stats
23W - 14L
1,657 Elo+
Party 2
Team Averages
Level 76
1,570 SR
1,506 Elo+

VS

Team Averages
Level 70
1,443 SR
1,363 Elo+
Yemoja
Yemoja
ChessPro
Yemoja
Level 4
God Stats
3W - 4L
1,416 SR
Queue Stats
12W - 15L
1,308 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kizuroo
Morgan Le Fay
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,255 Elo+
Solo
Ne Zha
Ne Zha
Tramador
Ne Zha
Level 139
God Stats
14W - 10L
1,497 SR
Queue Stats
264W - 273L
1,405 Elo+
Solo
Neith
Neith
gangstakiller
Neith
Level 89
God Stats
11W - 15L
1,452 SR
Queue Stats
62W - 80L
1,339 Elo+
Solo
Osiris
Osiris
nores27
Osiris
Level 77
God Stats
2W - 1L
1,349 SR
Queue Stats
43W - 46L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 9 / 0
7,124
445
3,958
15,321
8,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Huitzilopochtlo
Gilgamesh
14
5 / 2 / 6
8,514
532
9,122
15,700
7,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
King0f3mpire
Ganesha
12
0 / 0 / 8
7,957
497
5,271
9,889
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 4 / 0
7,455
466
4,109
7,901
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
xRoraZ
Ishtar
12
5 / 1 / 2
7,404
463
11,236
10,254
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChessPro
Yemoja
11
0 / 2 / 4
7,578
474
6,565
8,262
7,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Kizuroo
Morgan Le Fay
14
2 / 3 / 0
8,564
535
5,673
7,845
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Tramador
Ne Zha
13
2 / 4 / 5
8,322
520
5,285
13,415
5,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 0
6,981
436
4,688
11,737
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
nores27
Osiris
16
11 / 1 / 5
10,471
654
17,335
16,674
17,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
14
Kills
15
16
Deaths
15
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
9
0
0.11
W
Yemoja
ChessPro
Yemoja
0
2
4
1
L
Gilgamesh
Huitzilopochtlo
Gilgamesh
5
2
6
4
L
Ganesha
King0f3mpire
Ganesha
0
0
8
4
W
Morgan Le Fay
Kizuroo
Morgan Le Fay
2
3
0
0.67
W
Ne Zha
Tramador
Ne Zha
2
4
5
1.13
W
0
5
0
0
W
Osiris
nores27
Osiris
11
1
5
13.5
L
3
4
0
0.75
L
Ishtar
xRoraZ
Ishtar
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,696
Damage
39,546
59,065
Taken
57,933
33,835
Mitigated
38,864
15,460
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,958
344
0
1,608
15,321
8,562
70
1,282
14,039
29,638
0
W
Yemoja
ChessPro
Yemoja
6,565
1,968
3,841
1,345
8,262
7,235
0
1,779
6,471
21,015
0
L
Gilgamesh
Huitzilopochtlo
Gilgamesh
9,122
3,951
0
3,610
15,700
7,807
0
1,750
13,950
0
49,167
L
Ganesha
King0f3mpire
Ganesha
5,271
453
0
3,596
9,889
10,103
241
3,010
6,879
26,710
4,902
W
Morgan Le Fay
Kizuroo
Morgan Le Fay
5,673
1,052
0
1,989
7,845
3,573
650
4,040
3,761
61,679
0
W
Ne Zha
Tramador
Ne Zha
5,285
2,518
0
1,923
13,415
5,666
0
691
12,714
0
72,424
W
4,688
1,824
0
1,620
11,737
5,150
0
2,424
9,313
0
53,231
W
Osiris
nores27
Osiris
17,335
9,541
0
7,758
16,674
17,240
1,204
3,637
12,482
0
77,355
L
4,109
419
0
597
7,901
3,166
235
3,421
4,480
38,468
0
L
Ishtar
xRoraZ
Ishtar
11,236
6,772
0
6,049
10,254
4,197
1,061
2,775
7,479
0
49,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,454
Gold Earned
41,916
320
Minions Killed
449
0
Camps Cleared
0
1,392,066
Distance Traveled
1,370,239
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,124
445
36
2
0
279,866
0
W
Yemoja
7,578
474
29
2
0
263,337
2
L
Gilgamesh
8,514
532
77
5
0
326,521
1
L
Ganesha
7,957
497
9
1
0
301,299
4
W
Morgan Le Fay
8,564
535
118
7
0
283,852
8
W
Ne Zha
8,322
520
96
6
0
276,424
3
W
Neith
6,981
436
89
6
0
259,550
0
W
Osiris
10,471
654
117
7
0
287,076
6
L
Zeus
7,455
466
80
5
0
217,207
0
L
Ishtar
7,404
463
118
7
0
267,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role