Player Matchup

Geb
Geb
GROTESTHIC
Geb
Level 136
God Stats
0W - 2L
1,260 SR
Queue Stats
71W - 79L
1,427 Elo+
Solo
Bellona
Bellona
I Xudz I
Bellona
Level 66
God Stats
46W - 44L
1,562 SR
Queue Stats
225W - 199L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
MicheIinMan
Xbalanque
Level 63
God Stats
26W - 18L
1,548 SR
Queue Stats
145W - 177L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Phonedsnail8577
Morgan Le Fay
Level 97
God Stats
5W - 8L
1,384 SR
Queue Stats
88W - 82L
1,481 Elo+
Party 2
Bakasura
Bakasura
Rasboti
Bakasura
Level 108
God Stats
0W - 1L
1,246 SR
Queue Stats
18W - 17L
1,472 Elo+
Solo
Team Averages
Level 94
1,400 SR
1,465 Elo+

VS

Team Averages
Level 107
1,473 SR
1,415 Elo+
Athena
Athena
PlayboiiMiltt
Athena
Level 91
God Stats
3W - 2L
1,524 SR
Queue Stats
198W - 198L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bimmbo2008
Morgan Le Fay
Level 86
God Stats
11W - 5L
1,505 SR
Queue Stats
202W - 195L
1,393 Elo+
Party 3
Freya
Freya
booberrella
Freya
Level 119
God Stats
3W - 3L
1,578 SR
Queue Stats
89W - 96L
1,443 Elo+
Party 1
Arachne
Arachne
toptierpapi
Arachne
Level 102
God Stats
1W - 2L
1,179 SR
Queue Stats
89W - 83L
1,376 Elo+
Solo
Fenrir
Fenrir
xxShadowWolfx
Fenrir
Level 137
God Stats
28W - 20L
1,578 SR
Queue Stats
193W - 178L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 7
9,116
480
7,491
20,303
21,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
I Xudz I
Bellona
15
3 / 2 / 2
10,010
527
6,157
10,318
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
MicheIinMan
Xbalanque
14
1 / 6 / 3
8,843
465
11,575
14,062
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Phonedsnail8577
Morgan Le Fay
14
3 / 9 / 4
8,745
460
8,983
17,197
7,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Rasboti
Bakasura
16
5 / 4 / 3
10,298
542
11,611
19,593
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
9,383
494
7,450
16,903
20,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
bimmbo2008
Morgan Le Fay
14
3 / 5 / 6
8,774
462
14,680
12,913
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 1 / 2
10,822
570
17,586
17,401
8,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
toptierpapi
Arachne
8
0 / 0 / 0
6,372
335
1,345
4,827
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
5 / 4 / 6
9,393
494
10,334
16,032
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
12
Kills
22
23
Deaths
12
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
7
1.75
L
Bellona
I Xudz I
Bellona
3
2
2
2
L
Xbalanque
MicheIinMan
Xbalanque
1
6
3
0.42
L
Morgan Le Fay
Phonedsnail8577
Morgan Le Fay
3
9
4
0.56
W
5
2
5
3.75
L
Bakasura
Rasboti
Bakasura
5
4
3
1.63
W
Morgan Le Fay
bimmbo2008
Morgan Le Fay
3
5
6
1.2
W
9
1
2
10
W
Arachne
toptierpapi
Arachne
0
0
0
0
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,817
Damage
51,395
81,473
Taken
68,076
56,939
Mitigated
43,043
18,119
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,491
819
0
6,064
20,303
21,745
0
10,727
9,576
41,622
2,104
L
Bellona
I Xudz I
Bellona
6,157
1,790
0
2,540
10,318
12,283
328
3,660
6,658
0
65,407
L
Xbalanque
MicheIinMan
Xbalanque
11,575
5,570
0
2,378
14,062
6,004
0
9,487
4,575
0
62,015
L
Morgan Le Fay
Phonedsnail8577
Morgan Le Fay
8,983
1,920
0
2,874
17,197
7,839
1,020
10,284
6,913
51,903
0
W
7,450
2,163
0
4,309
16,903
20,372
206
4,473
11,948
39,994
0
L
Bakasura
Rasboti
Bakasura
11,611
7,475
0
4,263
19,593
9,068
2,845
5,975
13,618
0
67,514
W
Morgan Le Fay
bimmbo2008
Morgan Le Fay
14,680
2,513
0
1,866
12,913
6,148
81
6,274
6,317
60,622
0
W
17,586
5,038
0
11,326
17,401
8,537
1,295
2,215
14,658
71,829
11,087
W
Arachne
toptierpapi
Arachne
1,345
923
0
3,230
4,827
1,269
0
0
4,329
0
22,761
W
10,334
1,891
0
1,618
16,032
6,717
876
3,052
12,448
0
61,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,012
Gold Earned
44,744
494
Minions Killed
379
0
Camps Cleared
0
1,728,998
Distance Traveled
1,610,261
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,116
480
60
3
0
339,953
4
L
Bellona
10,010
527
140
7
0
354,743
0
L
Xbalanque
8,843
465
95
5
0
311,444
4
L
Morgan Le Fay
8,745
460
72
4
0
324,530
1
W
Athena
9,383
494
74
4
0
369,236
1
L
Bakasura
10,298
542
127
7
0
398,328
0
W
Morgan Le Fay
8,774
462
63
3
0
320,827
7
W
Freya
10,822
570
114
6
0
351,472
0
W
Arachne
6,372
335
38
2
0
154,597
1
W
Fenrir
9,393
494
90
5
0
414,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role