Player Matchup

Jormungandr
Jormungandr
CaIamityCloud
Jormungandr
Level 140
God Stats
2W - 2L
1,366 SR
Queue Stats
454W - 478L
1,454 Elo+
Party 3
Awilix
Awilix
NandyGlock
Awilix
Level 141
God Stats
2W - 4L
1,454 SR
Queue Stats
191W - 228L
1,385 Elo+
Solo
Terra
Terra
TiptoeCRAZYMAN
Terra
Level 129
God Stats
1W - 0L
1,702 SR
Queue Stats
30W - 26L
1,427 Elo+
Solo
Discordia
Discordia
half_bakedsaints
Discordia
Level 39
God Stats
1W - 1L
1,201 SR
Queue Stats
75W - 115L
1,286 Elo+
Party 3
Ravana
Ravana
muzzi89
Ravana
Level 113
God Stats
2W - 1L
1,338 SR
Queue Stats
323W - 343L
1,415 Elo+
Solo
Team Averages
Level 112
1,412 SR
1,393 Elo+

VS

Team Averages
Level 112
1,559 SR
1,402 Elo+
Vulcan
Vulcan
Djynso
Vulcan
Level 68
God Stats
0W - 1L
1,698 SR
Queue Stats
28W - 35L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
ESCORPION24
Kukulkan
Level 160
God Stats
15W - 14L
1,487 SR
Queue Stats
1,207W - 1,292L
1,389 Elo+
Solo
Jing Wei
Jing Wei
Hardymint
Jing Wei
Level 66
God Stats
0W - 1L
1,318 SR
Queue Stats
57W - 63L
1,432 Elo+
Party 2
Tyr
Tyr
ScaleneWolf
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 135L
1,392 Elo+
Party 1
Terra
Terra
SirOreoTheGreat
Terra
Level 143
God Stats
3W - 1L
1,790 SR
Queue Stats
131W - 143L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaIamityCloud
Jormungandr
20
7 / 5 / 21
14,421
759
20,165
27,023
34,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
NandyGlock
Awilix
20
18 / 4 / 7
16,388
863
33,136
23,449
15,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 6 / 23
12,631
665
14,314
28,889
38,539
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
20
4 / 3 / 17
13,366
703
18,358
12,069
6,568
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
muzzi89
Ravana
17
4 / 8 / 9
11,760
619
9,387
19,137
12,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Djynso
Vulcan
20
9 / 6 / 9
14,470
762
29,025
16,288
8,461
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ESCORPION24
Kukulkan
20
6 / 6 / 8
13,411
706
19,023
17,723
8,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Hardymint
Jing Wei
18
3 / 9 / 12
11,265
593
13,095
23,929
10,767
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 6 / 13
11,622
612
11,915
23,368
30,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 8 / 9
12,167
640
8,651
31,368
35,550
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
77
35
Kills
26
26
Deaths
35
77
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CaIamityCloud
Jormungandr
7
5
21
3.5
L
Vulcan
Djynso
Vulcan
9
6
9
2.25
L
Kukulkan
ESCORPION24
Kukulkan
6
6
8
1.67
L
Jing Wei
Hardymint
Jing Wei
3
9
12
1
W
Awilix
NandyGlock
Awilix
18
4
7
5.38
L
3
6
13
1.58
L
5
8
9
1.19
W
2
6
23
2.25
W
Discordia
4
3
17
4.17
W
Ravana
muzzi89
Ravana
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,360
Damage
81,709
110,567
Taken
112,676
108,002
Mitigated
93,847
39,958
Healing
32,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CaIamityCloud
Jormungandr
20,165
3,103
917
3,522
27,023
34,606
834
12,555
14,468
48,171
0
L
Vulcan
Djynso
Vulcan
29,025
9,536
779
3,094
16,288
8,461
182
11,945
4,343
51,743
0
L
Kukulkan
ESCORPION24
Kukulkan
19,023
975
905
4,748
17,723
8,703
68
5,898
11,825
48,522
0
L
Jing Wei
Hardymint
Jing Wei
13,095
12,743
290
4,164
23,929
10,767
1,082
10,935
12,994
0
28,049
W
Awilix
NandyGlock
Awilix
33,136
12,540
3,092
5,118
23,449
15,917
3,330
12,756
10,693
0
50,435
L
11,915
4,269
1,984
4,009
23,368
30,366
874
11,974
11,394
0
20,249
L
8,651
1,802
5,595
7,206
31,368
35,550
394
12,085
19,283
14,654
0
W
14,314
1,004
8,593
8,016
28,889
38,539
1,188
11,886
17,003
24,922
0
W
Discordia
18,358
1,038
3,150
3,909
12,069
6,568
540
8,524
3,545
49,066
0
W
Ravana
muzzi89
Ravana
9,387
1,773
363
3,278
19,137
12,372
1,351
10,978
8,159
0
24,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,566
Gold Earned
62,935
213
Minions Killed
175
0
Camps Cleared
0
1,628,880
Distance Traveled
1,463,278
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,421
759
50
3
0
324,391
0
L
Vulcan
14,470
762
53
3
0
340,493
1
L
Kukulkan
13,411
706
68
4
0
212,436
3
L
Jing Wei
11,265
593
23
1
0
296,038
0
W
Awilix
16,388
863
37
2
0
355,125
1
L
Tyr
11,622
612
22
1
0
317,835
0
L
Terra
12,167
640
9
0
0
296,476
0
W
Terra
12,631
665
32
2
0
347,793
0
W
Discordia
13,366
703
73
4
0
326,298
1
W
Ravana
11,760
619
21
1
0
275,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role