Player Matchup

Hera
Hera
Conesnail
Hera
Level 109
God Stats
8W - 4L
1,601 SR
Queue Stats
118W - 96L
1,497 Elo+
Party 2
Fenrir
Fenrir
GruGrulainn
Fenrir
Level 125
God Stats
0W - 1L
1,539 SR
Queue Stats
38W - 35L
1,511 Elo+
Party 2
Eset
Eset
KîSâMê
Eset
Level 148
God Stats
0W - 2L
1,303 SR
Queue Stats
18W - 23L
1,346 Elo+
Solo
Loki
Loki
Veeesty 91
Loki
Level 160
God Stats
3W - 3L
1,628 SR
Queue Stats
123W - 114L
1,545 Elo+
Solo
Neith
Neith
Wilsunny
Neith
Level 98
God Stats
1W - 2L
1,453 SR
Queue Stats
61W - 46L
1,561 Elo+
Party 2
Team Averages
Level 128
1,505 SR
1,492 Elo+

VS

Team Averages
Level 147
1,479 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Asire94
Skadi
Level 156
God Stats
3W - 3L
1,396 SR
Queue Stats
708W - 702L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 4 / 6
7,283
662
8,258
7,171
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
5 / 2 / 4
7,794
709
6,856
8,007
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
12
0 / 6 / 9
7,197
654
5,109
8,140
2,698
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 9
7,288
663
7,957
8,910
3,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Wilsunny
Neith
15
6 / 2 / 6
8,551
777
12,657
9,072
4,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 1 / 9
9,557
869
10,220
6,989
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
15
7 / 5 / 7
9,375
852
6,395
13,180
12,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
 
Bellona
15
2 / 1 / 14
9,234
839
8,090
11,899
11,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
 
Ares
14
1 / 3 / 13
8,555
778
3,405
11,287
12,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Asire94
Skadi
14
3 / 3 / 10
8,832
803
6,955
7,990
3,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
12
Kills
17
17
Deaths
13
34
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
9
8.5
W
Fenrir
 
Fenrir
7
5
7
2.1
W
Bellona
 
Bellona
2
1
14
9
W
Ares
 
Ares
1
3
13
2.5
W
Skadi
Asire94
Skadi
3
3
10
2.67
L
Hera
1
4
6
1
L
Fenrir
5
2
4
3.5
L
Eset
0
6
9
0.75
L
0
3
9
1.5
L
Neith
Wilsunny
Neith
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,837
Damage
35,065
41,300
Taken
51,345
19,721
Mitigated
43,904
10,362
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,220
868
1,277
1,082
6,989
3,313
1,832
654
6,192
42,635
0
W
Fenrir
 
Fenrir
6,395
1,427
1,098
1,549
13,180
12,362
1,845
3,033
9,962
533
9,606
W
Bellona
 
Bellona
8,090
607
3,939
3,744
11,899
11,942
755
3,666
8,191
0
18,816
W
Ares
 
Ares
3,405
185
1,232
683
11,287
12,504
591
3,791
7,358
7,829
0
W
Skadi
Asire94
Skadi
6,955
3,244
167
159
7,990
3,783
2,404
2,223
5,726
0
18,889
L
Hera
8,258
1,775
463
361
7,171
3,100
746
2,273
4,851
16,057
0
L
Fenrir
6,856
1,737
1,176
2,095
8,007
5,526
0
2,550
5,408
0
11,744
L
Eset
5,109
336
1,523
266
8,140
2,698
86
2,755
5,080
11,754
0
L
7,957
323
816
786
8,910
3,866
44
3,426
5,437
0
23,239
L
Neith
Wilsunny
Neith
12,657
2,531
783
2,093
9,072
4,531
312
2,891
6,134
0
18,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
45,553
97
Minions Killed
114
0
Camps Cleared
0
1,051,797
Distance Traveled
1,081,156
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,557
869
57
5
0
193,974
5
W
Fenrir
9,375
852
6
1
0
231,041
0
W
Bellona
9,234
839
24
2
0
259,826
6
W
Ares
8,555
778
11
1
0
214,105
3
W
Skadi
8,832
803
16
1
0
182,210
1
L
Hera
7,283
662
39
4
0
194,975
0
L
Fenrir
7,794
709
12
1
0
215,241
0
L
Eset
7,197
654
10
1
0
199,252
2
L
Loki
7,288
663
19
2
0
230,170
1
L
Neith
8,551
777
17
2
0
212,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role