Player Matchup

Cthulhu
Cthulhu
AKADRON
Cthulhu
Level 159
God Stats
6W - 6L
1,552 SR
Queue Stats
713W - 595L
1,611 Elo+
Party 1
Athena
Athena
Ayyaş
Athena
Level 107
God Stats
12W - 6L
1,697 SR
Queue Stats
350W - 277L
1,614 Elo+
Party 1
Ullr
Ullr
CleappeR
Ullr
Level 146
God Stats
1W - 2L
1,524 SR
Queue Stats
117W - 69L
1,630 Elo+
Party 1
Achilles
Achilles
lRial
Achilles
Level 147
God Stats
1W - 2L
1,476 SR
Queue Stats
445W - 329L
1,657 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xGeceKusu
Cu Chulainn
Level 126
God Stats
2W - 5L
1,413 SR
Queue Stats
703W - 608L
1,503 Elo+
Party 1
Team Averages
Level 137
1,533 SR
1,603 Elo+

VS

Team Averages
Level 117
1,534 SR
1,438 Elo+
Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Astaroth0
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,456 Elo+
Solo
Khepri
Khepri
BuMiX10
Khepri
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,368 Elo+
Party 2
King Arthur
King Arthur
CpyNinjaKakashi
King Arthur
Level 156
God Stats
1W - 0L
1,669 SR
Queue Stats
6W - 10L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKADRON
Cthulhu
16
4 / 5 / 4
10,387
799
17,892
17,770
10,860
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Ayyaş
Athena
15
1 / 6 / 11
9,705
747
8,259
21,373
27,209
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
16
3 / 5 / 6
9,602
739
16,512
13,594
7,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
lRial
Achilles
17
3 / 5 / 6
9,685
745
12,569
20,622
22,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
xGeceKusu
Cu Chulainn
16
2 / 7 / 7
9,583
737
4,882
20,428
23,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
10 / 3 / 11
11,020
848
15,228
13,448
7,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
 
Eset
18
3 / 2 / 21
10,579
814
20,425
13,773
8,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
17
4 / 3 / 18
10,802
831
9,409
15,321
17,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Khepri
BuMiX10
Khepri
17
1 / 4 / 22
9,784
753
8,973
19,435
25,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
CpyNinjaKakashi
King Arthur
19
10 / 2 / 13
11,587
891
26,000
18,591
24,555
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
113
13
Kills
28
28
Deaths
14
34
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
3
11
5.17
W
Eset
 
Eset
3
2
21
6.75
L
Cthulhu
AKADRON
Cthulhu
4
5
4
1.2
W
Odin
4
3
18
4.33
L
Athena
Ayyaş
Athena
1
6
11
1.08
W
Khepri
BuMiX10
Khepri
1
4
22
3
L
Ullr
3
5
6
1.2
W
King Arthur
CpyNinjaKakashi
King Arthur
10
2
13
8.25
L
Achilles
lRial
Achilles
3
5
6
1.2
L
Cu Chulainn
xGeceKusu
Cu Chulainn
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,114
Damage
80,035
93,787
Taken
80,568
91,852
Mitigated
84,671
22,580
Healing
26,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,228
9,420
1,565
4,220
13,448
7,708
3,046
5,112
8,336
0
29,690
W
Eset
 
Eset
20,425
1,363
5,736
3,509
13,773
8,544
1,602
4,841
8,932
46,378
0
L
Cthulhu
AKADRON
Cthulhu
17,892
523
2,778
4,354
17,770
10,860
450
4,542
13,228
32,920
0
W
Odin
9,409
2,993
3,775
1,637
15,321
17,877
1,198
4,234
11,087
0
14,252
L
Athena
Ayyaş
Athena
8,259
1,493
2,566
3,206
21,373
27,209
587
8,106
13,267
12,431
0
W
Khepri
BuMiX10
Khepri
8,973
1,544
1,409
1,698
19,435
25,987
970
5,479
13,956
16,213
0
L
Ullr
16,512
7,346
897
1,483
13,594
7,693
2,364
3,059
10,535
0
26,124
W
King Arthur
CpyNinjaKakashi
King Arthur
26,000
3,522
1,285
1,815
18,591
24,555
600
6,485
12,106
0
41,629
L
Achilles
lRial
Achilles
12,569
3,440
492
4,819
20,622
22,103
1,038
6,364
14,258
0
27,601
L
Cu Chulainn
xGeceKusu
Cu Chulainn
4,882
751
1,281
704
20,428
23,987
102
7,327
13,101
0
14,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,962
Gold Earned
53,772
119
Minions Killed
140
0
Camps Cleared
0
1,041,140
Distance Traveled
1,100,777
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,020
848
29
2
0
206,086
0
W
Eset
10,579
814
67
5
0
249,549
2
L
Cthulhu
10,387
799
28
2
0
209,705
0
W
Odin
10,802
831
12
1
0
200,332
0
L
Athena
9,705
747
8
1
0
221,373
0
W
Khepri
9,784
753
18
1
0
203,246
0
L
Ullr
9,602
739
27
2
0
192,076
0
W
King Arthur
11,587
891
14
1
0
241,564
2
L
Achilles
9,685
745
32
2
0
216,835
2
L
Cu Chulainn
9,583
737
24
2
0
201,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role