Player Matchup

Bakasura
Bakasura
BndyOnDaBeat
Bakasura
Level 62
God Stats
4W - 1L
1,567 SR
Queue Stats
140W - 131L
1,387 Elo+
Party 2
Khepri
Khepri
Drogomir7925
Khepri
Level 69
God Stats
2W - 0L
1,224 SR
Queue Stats
67W - 86L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
HxriWitDaHoodie
Gilgamesh
Level 148
God Stats
2W - 1L
1,354 SR
Queue Stats
87W - 67L
1,455 Elo+
Party 2
Izanami
Izanami
WickedBxnf
Izanami
Level 24
God Stats
6W - 7L
1,407 SR
Queue Stats
35W - 29L
1,433 Elo+
Party 2
Vulcan
Vulcan
krumplxrd
Vulcan
Level 84
God Stats
2W - 0L
1,701 SR
Queue Stats
57W - 42L
1,502 Elo+
Party 2
Team Averages
Level 77
1,451 SR
1,428 Elo+

VS

Team Averages
Level 57
1,431 SR
1,396 Elo+
Osiris
Osiris
Tiagocolim
Osiris
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 109L
1,364 Elo+
Party 3
Ishtar
Ishtar
YangTerkuat
Ishtar
Level 52
God Stats
2W - 6L
1,500 SR
Queue Stats
86W - 127L
1,360 Elo+
Party 1
Bacchus
Bacchus
maluigi90
Bacchus
Level 87
God Stats
9W - 12L
1,447 SR
Queue Stats
420W - 444L
1,431 Elo+
Party 1
Ravana
Ravana
migue21
Ravana
Level 58
God Stats
3W - 5L
1,415 SR
Queue Stats
92W - 94L
1,426 Elo+
Party 3
Vulcan
Vulcan
miguel_21228
Vulcan
Level 51
God Stats
1W - 1L
1,292 SR
Queue Stats
89W - 106L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BndyOnDaBeat
Bakasura
14
1 / 6 / 9
8,870
467
7,863
19,638
8,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
14
1 / 3 / 14
9,516
501
7,958
16,047
16,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
HxriWitDaHoodie
Gilgamesh
18
4 / 0 / 2
11,231
591
17,483
20,226
22,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
WickedBxnf
Izanami
16
11 / 2 / 6
10,931
575
17,805
15,769
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
krumplxrd
Vulcan
16
8 / 1 / 7
9,842
518
17,621
7,240
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Tiagocolim
Osiris
13
2 / 1 / 2
7,864
414
7,703
14,508
16,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
11
3 / 9 / 2
7,544
397
9,745
18,517
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
maluigi90
Bacchus
11
0 / 5 / 6
7,682
404
6,453
22,081
26,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
migue21
Ravana
14
3 / 4 / 2
8,294
437
13,693
19,215
10,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
14
3 / 6 / 3
9,123
480
9,499
12,516
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
25
Kills
11
12
Deaths
25
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BndyOnDaBeat
Bakasura
1
6
9
0.92
W
Khepri
1
3
14
2.67
W
Gilgamesh
HxriWitDaHoodie
Gilgamesh
4
0
2
5
L
Osiris
Tiagocolim
Osiris
2
1
2
3
W
Izanami
WickedBxnf
Izanami
11
2
6
7
L
Ishtar
3
9
2
0.44
W
Vulcan
krumplxrd
Vulcan
8
1
7
11.5
L
Bacchus
maluigi90
Bacchus
0
5
6
0.6
L
Ravana
migue21
Ravana
3
4
2
1
L
Vulcan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,730
Damage
47,093
78,920
Taken
86,837
58,137
Mitigated
65,983
23,607
Healing
19,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BndyOnDaBeat
Bakasura
7,863
5,005
0
2,656
19,638
8,687
0
2,619
16,923
0
56,025
W
Khepri
7,958
1,281
167
4,216
16,047
16,540
865
6,053
9,896
31,885
1,841
W
Gilgamesh
HxriWitDaHoodie
Gilgamesh
17,483
6,155
0
7,494
20,226
22,162
696
1,563
17,597
0
96,079
L
Osiris
Tiagocolim
Osiris
7,703
1,920
0
3,622
14,508
16,031
0
2,381
12,117
0
41,402
W
Izanami
WickedBxnf
Izanami
17,805
11,349
0
6,959
15,769
7,298
1,165
2,443
13,228
0
86,620
L
Ishtar
9,745
6,358
0
4,599
18,517
7,186
156
4,397
13,757
0
47,820
W
Vulcan
krumplxrd
Vulcan
17,621
7,772
0
2,115
7,240
3,450
0
3,274
3,966
67,810
0
L
Bacchus
maluigi90
Bacchus
6,453
1,380
499
2,638
22,081
26,675
100
7,759
13,944
29,449
0
L
Ravana
migue21
Ravana
13,693
4,289
0
6,613
19,215
10,009
0
5,197
13,326
0
73,058
L
Vulcan
9,499
3,283
0
1,650
12,516
6,082
81
5,438
6,829
65,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,390
Gold Earned
40,507
511
Minions Killed
397
0
Camps Cleared
0
1,828,355
Distance Traveled
1,680,388
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,870
467
97
5
0
427,331
2
W
Khepri
9,516
501
35
2
0
318,334
0
W
Gilgamesh
11,231
591
156
8
0
370,134
1
L
Osiris
7,864
414
71
4
0
343,948
0
W
Izanami
10,931
575
120
6
0
337,749
0
L
Ishtar
7,544
397
69
4
0
271,300
1
W
Vulcan
9,842
518
103
5
0
374,807
0
L
Bacchus
7,682
404
35
2
0
321,503
0
L
Ravana
8,294
437
101
5
0
419,084
4
L
Vulcan
9,123
480
121
6
0
324,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role