Player Matchup

Guan Yu
Guan Yu
IosifSc
Guan Yu
Level 74
God Stats
2W - 1L
1,783 SR
Queue Stats
61W - 62L
1,516 Elo+
Party 2
Rama
Rama
Zeb51
Rama
Level 103
God Stats
0W - 1L
1,484 SR
Queue Stats
10W - 19L
1,282 Elo+
Solo
Eset
Eset
soc2002
Eset
Level 92
God Stats
0W - 1L
1,736 SR
Queue Stats
33W - 42L
1,460 Elo+
Party 2
Team Averages
Level 90
1,668 SR
1,419 Elo+

VS

Team Averages
Level 112
1,461 SR
1,471 Elo+
Olorun
Olorun
KoZoOo
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,329 Elo+
Solo
Cliodhna
Cliodhna
NonComSoldafon
Cliodhna
Level 109
God Stats
26W - 23L
1,520 SR
Queue Stats
194W - 209L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
Силапоганища
Sun Wukong
Level 123
God Stats
12W - 15L
1,362 SR
Queue Stats
319W - 380L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IosifSc
Guan Yu
12
2 / 3 / 2
7,034
703
6,794
14,394
15,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
Zeb51
Rama
9
0 / 5 / 2
6,217
622
6,494
11,206
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
soc2002
Eset
12
2 / 2 / 2
7,015
702
7,923
8,536
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KoZoOo
Olorun
12
1 / 1 / 8
7,625
763
8,969
7,586
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
14
7 / 0 / 2
8,860
886
10,290
8,619
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 6
7,172
717
11,137
10,469
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
IosifSc
Guan Yu
2
3
2
1
W
Olorun
KoZoOo
Olorun
1
1
8
5
W
Cliodhna
7
0
2
8
L
Rama
Zeb51
Rama
0
5
2
0.2
L
Eset
soc2002
Eset
2
2
2
1.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
30,396
34,136
Taken
26,674
23,655
Mitigated
13,430
10,336
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
IosifSc
Guan Yu
6,794
1,522
1,682
3,174
14,394
15,189
0
4,282
9,398
0
20,012
W
Olorun
KoZoOo
Olorun
8,969
4,535
69
3,550
7,586
2,879
942
2,502
4,905
28,333
2,719
W
Cliodhna
10,290
2,464
0
3,420
8,619
3,196
232
1,498
7,011
0
45,655
L
Rama
Zeb51
Rama
6,494
5,079
0
3,068
11,206
4,524
0
2,579
8,467
0
22,012
L
Eset
soc2002
Eset
7,923
828
961
1,451
8,536
3,942
0
1,594
6,651
26,254
0
W
11,137
936
194
3,851
10,469
7,355
0
3,976
5,897
0
17,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,266
Gold Earned
23,657
106
Minions Killed
135
0
Camps Cleared
0
527,961
Distance Traveled
595,340
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,034
703
31
3
0
185,940
1
W
Olorun
7,625
763
49
5
0
155,324
4
W
Cliodhna
8,860
886
72
7
0
237,391
3
L
Rama
6,217
622
36
4
0
158,225
0
L
Eset
7,015
702
39
4
0
183,796
1
W
Sun Wukong
7,172
717
14
1
0
202,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role