Player Matchup

Geb
Geb
Germalex
Geb
Level 145
God Stats
3W - 1L
1,768 SR
Queue Stats
120W - 95L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
Mrbaronguis
Zhong Kui
Level 88
God Stats
1W - 1L
1,954 SR
Queue Stats
27W - 24L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
OOMage
Nu Wa
Level 23
God Stats
46W - 49L
1,589 SR
Queue Stats
46W - 49L
1,553 Elo+
Solo
Odin
Odin
Simifughi
Odin
Level 108
God Stats
1W - 1L
1,612 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 1
Arachne
Arachne
iFrui_7
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 1
Team Averages
Level 90
1,685 SR
1,425 Elo+

VS

Team Averages
Level 84
1,519 SR
1,480 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Feernando16
Nu Wa
Level 127
God Stats
3W - 5L
1,450 SR
Queue Stats
64W - 70L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
OpkNC
Zhong Kui
Level 157
God Stats
3W - 1L
1,622 SR
Queue Stats
86W - 105L
1,503 Elo+
Solo
Loki
Loki
ȘhowTeckD
Loki
Level 21
God Stats
9W - 3L
1,806 SR
Queue Stats
16W - 11L
1,605 Elo+
Solo
Danzaburou
Danzaburou
Сибирянин
Danzaburou
Level 26
God Stats
2W - 1L
1,216 SR
Queue Stats
7W - 10L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,422
884
2,190
6,891
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Mrbaronguis
Zhong Kui
10
2 / 2 / 0
4,746
949
3,076
3,967
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
OOMage
Nu Wa
7
0 / 1 / 0
3,952
790
488
1,254
399
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
8
0 / 2 / 2
4,112
822
1,900
5,176
2,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Arachne
iFrui_7
Arachne
8
0 / 1 / 1
4,150
830
1,785
3,362
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 3
4,419
884
3,092
4,976
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 3
4,583
917
2,772
2,463
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
OpkNC
Zhong Kui
10
1 / 0 / 3
4,597
919
2,438
1,696
1,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 2
5,655
1,131
4,590
3,137
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
8
0 / 0 / 5
4,178
836
3,611
2,813
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
7
7
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
3
1.5
W
1
0
3
2.5
L
0
1
1
0.5
L
Zhong Kui
Mrbaronguis
Zhong Kui
2
2
0
1
L
Nu Wa
OOMage
Nu Wa
0
1
0
0
W
Zhong Kui
OpkNC
Zhong Kui
1
0
3
2.5
L
Odin
0
2
2
0.5
L
Arachne
iFrui_7
Arachne
0
1
1
0.5
W
5
1
2
6
W
Danzaburou
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,439
Damage
16,503
20,650
Taken
15,085
10,888
Mitigated
8,280
4,509
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,092
669
0
1,049
4,976
3,809
0
2,038
2,938
6,090
0
W
2,772
1,012
0
420
2,463
729
896
362
2,101
14,287
0
L
2,190
427
0
2,207
6,891
4,009
0
3,600
3,291
6,583
0
L
Zhong Kui
Mrbaronguis
Zhong Kui
3,076
343
0
1,049
3,967
2,450
0
1,210
2,757
13,131
0
L
Nu Wa
OOMage
Nu Wa
488
314
0
0
1,254
399
0
359
895
3,212
0
W
Zhong Kui
OpkNC
Zhong Kui
2,438
550
0
767
1,696
1,321
487
521
1,175
11,946
0
L
Odin
1,900
268
127
164
5,176
2,257
0
1,988
3,188
0
4,925
L
Arachne
iFrui_7
Arachne
1,785
1,042
0
962
3,362
1,773
0
1,145
2,217
0
6,785
W
4,590
1,934
0
850
3,137
1,297
0
1,232
1,905
0
15,257
W
Danzaburou
3,611
1,847
0
631
2,813
1,124
372
1,601
1,212
0
8,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,382
Gold Earned
23,432
63
Minions Killed
111
0
Camps Cleared
0
477,870
Distance Traveled
534,724
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,419
884
12
2
0
112,912
1
W
Nu Wa
4,583
917
24
5
0
104,642
1
L
Geb
4,422
884
5
1
0
107,168
1
L
Zhong Kui
4,746
949
29
6
0
100,053
0
L
Nu Wa
3,952
790
6
1
0
40,882
1
W
Zhong Kui
4,597
919
30
6
0
95,673
0
L
Odin
4,112
822
11
2
0
114,020
2
L
Arachne
4,150
830
12
2
0
115,747
1
W
Loki
5,655
1,131
34
7
0
117,242
3
W
Danzaburou
4,178
836
11
2
0
104,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role