Player Matchup

Da Ji
Da Ji
Giuse progamer9
Da Ji
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 56L
1,280 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WilyWheat2
Kumbhakarna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 51L
1,270 Elo+
Party 1
Ymir
Ymir
iTzF3dee4
Ymir
Level 27
God Stats
3W - 1L
1,639 SR
Queue Stats
6W - 13L
1,307 Elo+
Party 1
Team Averages
Level 48
1,546 SR
1,286 Elo+

VS

Team Averages
Level 64
1,475 SR
1,363 Elo+
Neith
Neith
WeeHairyBanjo
Neith
Level 36
God Stats
15W - 20L
1,428 SR
Queue Stats
69W - 76L
1,332 Elo+
Party 2
Horus
Horus
denisqaa641
Horus
Level 66
God Stats
5W - 2L
1,552 SR
Queue Stats
258W - 341L
1,376 Elo+
Solo
Ra
Ra
zDeclxn
Ra
Level 89
God Stats
2W - 2L
1,445 SR
Queue Stats
68W - 67L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 1
8,701
791
7,300
12,756
5,391
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
WilyWheat2
Kumbhakarna
12
0 / 4 / 5
7,734
703
5,713
15,430
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
11
1 / 6 / 3
7,796
709
8,051
20,230
9,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 9
9,434
858
17,714
8,753
4,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 14
9,700
882
6,376
16,259
16,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 3 / 7
9,666
879
15,771
11,777
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
17
17
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
W
7
1
9
11.5
L
Kumbhakarna
WilyWheat2
Kumbhakarna
0
4
5
0.63
W
2
2
14
4.5
L
Ymir
1
6
3
0.42
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,064
Damage
39,861
48,416
Taken
36,789
25,115
Mitigated
27,590
5,902
Healing
20,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,300
2,212
319
640
12,756
5,391
0
2,642
9,932
0
21,920
W
17,714
8,452
0
3,586
8,753
4,305
1,264
4,470
4,083
0
39,228
L
Kumbhakarna
WilyWheat2
Kumbhakarna
5,713
330
865
2,062
15,430
10,510
0
4,869
10,325
12,170
0
W
6,376
3,218
3,766
7,887
16,259
16,751
268
4,305
11,758
0
16,489
L
Ymir
8,051
243
0
2,016
20,230
9,214
0
7,565
12,370
25,285
0
W
15,771
2,609
1,654
3,953
11,777
6,534
760
4,435
7,146
50,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
28,800
74
Minions Killed
140
0
Camps Cleared
0
464,235
Distance Traveled
576,187
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,701
791
29
3
0
149,926
0
W
Neith
9,434
858
55
5
0
178,235
2
L
Kumbhakarna
7,734
703
9
1
0
172,591
0
W
Horus
9,700
882
16
1
0
216,531
2
L
Ymir
7,796
709
36
3
0
141,718
0
W
Ra
9,666
879
69
6
0
181,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role