Player Matchup

Ymir
Ymir
RelampagoHero
Ymir
Level 85
God Stats
6W - 14L
1,463 SR
Queue Stats
16W - 35L
1,320 Elo+
Party 2
Ra
Ra
SylverWolf
Ra
Level 115
God Stats
4W - 8L
1,363 SR
Queue Stats
38W - 81L
1,276 Elo+
Party 2
Neith
Neith
VengaVa
Neith
Level 107
God Stats
36W - 59L
1,381 SR
Queue Stats
41W - 75L
1,353 Elo+
Party 2
Team Averages
Level 102
1,402 SR
1,316 Elo+

VS

Team Averages
Level 58
1,500 SR
1,311 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Bluebarryy
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Olorun
Olorun
berek12
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
9,555
796
10,186
12,493
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
10 / 3 / 5
10,206
851
17,523
12,201
6,770
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
VengaVa
Neith
14
3 / 3 / 11
9,042
754
17,017
10,042
4,807
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 2 / 2
8,910
743
12,393
22,371
21,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Bluebarryy
Izanami
11
0 / 5 / 2
7,675
640
5,777
16,477
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
berek12
Olorun
11
1 / 9 / 2
7,617
635
6,661
14,642
6,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
5
6
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
2
2
2.5
L
Izanami
Bluebarryy
Izanami
0
5
2
0.2
W
3
0
11
8.5
W
10
3
5
4.17
W
Neith
VengaVa
Neith
3
3
11
2.83
L
Olorun
berek12
Olorun
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,726
Damage
24,831
34,736
Taken
53,490
27,628
Mitigated
35,716
13,256
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,393
3,907
209
6,417
22,371
21,853
31
9,786
12,585
100
23,007
L
Izanami
Bluebarryy
Izanami
5,777
4,117
0
1,744
16,477
7,163
0
9,931
6,546
0
23,646
W
10,186
2,110
0
1,241
12,493
16,051
37
1,870
10,282
14,417
0
W
17,523
2,280
3,934
5,304
12,201
6,770
1,103
2,493
9,248
50,076
0
W
Neith
VengaVa
Neith
17,017
7,712
377
2,400
10,042
4,807
1,841
2,410
7,338
0
39,351
L
Olorun
berek12
Olorun
6,661
2,689
209
1,673
14,642
6,700
0
8,001
6,641
21,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
24,202
125
Minions Killed
84
0
Camps Cleared
0
669,454
Distance Traveled
575,941
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,910
743
19
2
0
231,242
0
L
Izanami
7,675
640
35
3
0
198,328
0
W
Ymir
9,555
796
4
0
0
233,355
4
W
Ra
10,206
851
69
6
0
219,492
1
W
Neith
9,042
754
52
4
0
216,607
1
L
Olorun
7,617
635
30
3
0
146,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role