Player Matchup

Susano
Susano
 
Susano
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Julian_Boysen
Freya
Level 124
God Stats
8W - 4L
1,571 SR
Queue Stats
78W - 91L
1,435 Elo+
Solo
Ullr
Ullr
Mugiwαrα
Ullr
Level 141
God Stats
2W - 2L
1,518 SR
Queue Stats
55W - 59L
1,495 Elo+
Solo
Sylvanus
Sylvanus
SenpaiSandy
Sylvanus
Level 160
God Stats
1W - 0L
1,612 SR
Queue Stats
60W - 64L
1,537 Elo+
Solo
Shiva
Shiva
xGRAVITYxSLAYERx
Shiva
Level 120
God Stats
4W - 1L
1,677 SR
Queue Stats
191W - 191L
1,481 Elo+
Solo
Team Averages
Level 130
1,576 SR
1,490 Elo+

VS

Team Averages
Level 135
1,528 SR
1,506 Elo+
Ishtar
Ishtar
DirtyDonz
Ishtar
Level 160
God Stats
8W - 9L
1,683 SR
Queue Stats
565W - 536L
1,640 Elo+
Solo
Tiamat
Tiamat
Knight_Brisk
Tiamat
Level 143
God Stats
5W - 6L
1,563 SR
Queue Stats
185W - 205L
1,488 Elo+
Solo
Sylvanus
Sylvanus
OkkNay
Sylvanus
Level 121
God Stats
3W - 5L
1,507 SR
Queue Stats
202W - 204L
1,514 Elo+
Party 1
Izanami
Izanami
OkkZay
Izanami
Level 93
God Stats
1W - 2L
1,489 SR
Queue Stats
79W - 93L
1,471 Elo+
Party 1
Loki
Loki
Triforce4Sanity
Loki
Level 157
God Stats
2W - 7L
1,400 SR
Queue Stats
481W - 536L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
15 / 1 / 6
14,723
613
21,923
20,912
11,135
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 3 / 9
12,501
521
13,494
19,509
8,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 4 / 9
11,693
487
13,529
15,564
7,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SenpaiSandy
Sylvanus
19
3 / 0 / 13
12,720
530
8,170
17,756
23,398
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 2 / 8
13,300
554
20,428
23,930
20,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DirtyDonz
Ishtar
19
2 / 5 / 3
11,954
498
17,038
18,771
7,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
18
1 / 4 / 0
11,460
478
12,822
16,156
11,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
OkkNay
Sylvanus
15
1 / 5 / 3
9,680
403
9,310
26,935
26,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
OkkZay
Izanami
17
3 / 6 / 1
11,005
459
10,876
19,849
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 7 / 1
11,700
488
8,365
21,678
8,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
27
Kills
10
10
Deaths
27
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
15
1
6
18
L
Ishtar
DirtyDonz
Ishtar
2
5
3
0.7
W
2
3
9
2.17
L
Tiamat
1
4
0
0.25
W
4
4
9
2.13
L
Sylvanus
OkkNay
Sylvanus
1
5
3
0.5
L
Izanami
OkkZay
Izanami
3
6
1
0.58
W
Sylvanus
SenpaiSandy
Sylvanus
3
0
13
9.5
L
3
7
1
0.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,544
Damage
58,411
97,671
Taken
103,389
72,211
Mitigated
61,712
39,942
Healing
29,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
21,923
4,207
0
6,090
20,912
11,135
1,099
1,143
19,701
0
124,633
L
Ishtar
DirtyDonz
Ishtar
17,038
9,411
0
4,777
18,771
7,504
930
2,185
16,486
0
127,925
W
13,494
3,444
0
10,062
19,509
8,864
466
2,058
16,877
99,966
1,345
L
Tiamat
12,822
1,250
108
5,070
16,156
11,597
209
339
15,817
85,438
0
W
13,529
6,224
0
1,316
15,564
7,834
3,732
1,458
14,106
0
100,372
L
Sylvanus
OkkNay
Sylvanus
9,310
3,026
869
7,560
26,935
26,854
0
6,017
20,704
43,788
15,759
L
Izanami
OkkZay
Izanami
10,876
7,880
118
5,798
19,849
7,002
624
7,140
12,195
0
84,986
W
Sylvanus
SenpaiSandy
Sylvanus
8,170
2,124
4,163
9,344
17,756
23,398
987
3,656
14,024
45,752
3,041
L
8,365
2,231
0
5,236
21,678
8,755
0
5,142
16,446
0
92,096
W
20,428
2,727
0
8,967
23,930
20,980
641
12,243
10,893
796
105,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,937
Gold Earned
55,799
716
Minions Killed
772
0
Camps Cleared
0
2,284,027
Distance Traveled
1,956,532
32
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,723
613
156
7
0
568,404
7
L
Ishtar
11,954
498
209
9
0
405,435
3
W
Freya
12,501
521
171
7
0
403,937
5
L
Tiamat
11,460
478
180
8
0
414,979
0
W
Ullr
11,693
487
153
6
0
417,492
7
L
Sylvanus
9,680
403
100
4
0
361,234
1
L
Izanami
11,005
459
135
6
0
305,696
0
W
Sylvanus
12,720
530
73
3
0
431,310
9
L
Loki
11,700
488
148
6
0
469,188
7
W
Shiva
13,300
554
163
7
0
462,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role