Player Matchup

Neith
Neith
BooReC
Neith
Level 108
God Stats
2W - 3L
1,331 SR
Queue Stats
352W - 394L
1,335 Elo+
Solo
Ne Zha
Ne Zha
Japie7
Ne Zha
Level 113
God Stats
11W - 9L
1,491 SR
Queue Stats
546W - 549L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
McLðviņ
Baron Samedi
Level 47
God Stats
9W - 10L
1,439 SR
Queue Stats
58W - 103L
1,244 Elo+
Solo
Poseidon
Poseidon
campanos
Poseidon
Level 89
God Stats
2W - 4L
1,446 SR
Queue Stats
257W - 265L
1,424 Elo+
Solo
Athena
Athena
sumpex44
Athena
Level 79
God Stats
2W - 0L
1,730 SR
Queue Stats
2W - 7L
980 Elo+
Solo
Team Averages
Level 87
1,488 SR
1,287 Elo+

VS

Team Averages
Level 61
1,514 SR
1,344 Elo+
Mercury
Mercury
AIR_david84
Mercury
Level 64
God Stats
15W - 7L
1,567 SR
Queue Stats
64W - 58L
1,359 Elo+
Solo
Heimdallr
Heimdallr
CalleClee
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,325 Elo+
Solo
Osiris
Osiris
Mls211008
Osiris
Level 64
God Stats
2W - 2L
1,614 SR
Queue Stats
97W - 120L
1,291 Elo+
Party 1
Ymir
Ymir
XPR eclipse
Ymir
Level 29
God Stats
1W - 2L
1,390 SR
Queue Stats
68W - 70L
1,398 Elo+
Party 1
Sol
Sol
xNBx_MuRci
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BooReC
Neith
18
6 / 0 / 10
11,930
459
24,311
18,792
10,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
Japie7
Ne Zha
20
2 / 2 / 6
13,868
533
11,052
27,083
14,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
McLðviņ
Baron Samedi
19
1 / 1 / 11
12,466
479
14,222
8,235
7,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
campanos
Poseidon
19
6 / 5 / 5
13,348
513
15,068
11,685
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
sumpex44
Athena
18
4 / 3 / 10
12,768
491
16,158
34,515
51,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AIR_david84
Mercury
18
5 / 2 / 4
12,008
462
11,746
23,495
11,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
CalleClee
Heimdallr
16
1 / 6 / 4
10,017
385
16,559
24,865
11,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Mls211008
Osiris
11
1 / 0 / 1
9,351
360
628
5,993
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 6 / 4
10,092
388
4,288
32,083
40,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 5 / 4
12,415
478
15,220
24,246
11,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
19
Kills
11
11
Deaths
19
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
AIR_david84
Mercury
5
2
4
3.5
W
Neith
BooReC
Neith
6
0
10
11
L
Heimdallr
CalleClee
Heimdallr
1
6
4
0.5
W
Ne Zha
Japie7
Ne Zha
2
2
6
2.5
W
Baron Samedi
McLðviņ
Baron Samedi
1
1
11
6.5
L
Osiris
Mls211008
Osiris
1
0
1
1.5
L
0
6
4
0.33
W
Poseidon
campanos
Poseidon
6
5
5
1.7
W
Athena
sumpex44
Athena
4
3
10
3
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,811
Damage
48,441
100,310
Taken
110,682
89,837
Mitigated
78,862
42,903
Healing
27,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AIR_david84
Mercury
11,746
4,264
0
4,006
23,495
11,277
433
10,346
13,051
30
89,463
W
Neith
BooReC
Neith
24,311
11,586
768
12,590
18,792
10,563
4,685
5,440
13,352
0
116,304
L
Heimdallr
CalleClee
Heimdallr
16,559
10,919
0
5,828
24,865
11,710
750
10,412
14,315
0
66,075
W
Ne Zha
Japie7
Ne Zha
11,052
5,561
0
10,924
27,083
14,007
1,802
2,371
24,712
0
162,433
W
Baron Samedi
McLðviņ
Baron Samedi
14,222
1,352
2,855
2,990
8,235
7,821
1,362
1,029
7,206
86,266
0
L
Osiris
Mls211008
Osiris
628
216
0
4,253
5,993
3,507
0
2,650
2,925
0
27,279
L
4,288
881
402
3,129
32,083
40,440
140
11,638
20,309
38,757
0
W
Poseidon
campanos
Poseidon
15,068
1,960
0
1,135
11,685
5,978
1,278
4,756
6,929
108,941
0
W
Athena
sumpex44
Athena
16,158
4,117
116
11,525
34,515
51,468
876
8,261
26,254
61,080
0
L
15,220
5,057
0
9,872
24,246
11,928
945
14,977
9,021
88,683
7,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,380
Gold Earned
53,883
731
Minions Killed
441
0
Camps Cleared
0
2,538,444
Distance Traveled
1,937,408
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,008
462
112
4
0
571,404
2
W
Neith
11,930
459
152
6
0
463,873
6
L
Heimdallr
10,017
385
80
3
0
388,060
5
W
Ne Zha
13,868
533
214
8
0
609,267
9
W
Baron Samedi
12,466
479
132
5
0
395,849
4
L
Osiris
9,351
360
55
2
0
187,678
2
L
Ymir
10,092
388
46
2
0
380,740
1
W
Poseidon
13,348
513
170
7
0
478,103
0
W
Athena
12,768
491
63
2
0
591,352
1
L
Sol
12,415
478
148
6
0
409,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role