Player Matchup

Vamana
Vamana
FuzzyJones
Vamana
Level 157
God Stats
4W - 4L
1,614 SR
Queue Stats
197W - 212L
1,475 Elo+
Solo
Charybdis
Charybdis
IronHedgеhog
Charybdis
Level 110
God Stats
4W - 3L
1,652 SR
Queue Stats
408W - 360L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
JohnnyHentai
Danzaburou
Level 99
God Stats
3W - 2L
1,580 SR
Queue Stats
353W - 293L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Solarlion2021
Sylvanus
Level 90
God Stats
10W - 7L
1,639 SR
Queue Stats
408W - 360L
1,582 Elo+
Party 2
Sol
Sol
Xu4KoK
Sol
Level 125
God Stats
2W - 4L
1,291 SR
Queue Stats
338W - 338L
1,546 Elo+
Solo
Team Averages
Level 116
1,555 SR
1,548 Elo+

VS

Team Averages
Level 147
1,504 SR
1,600 Elo+
Yu Huang
Yu Huang
AnActualBear
Yu Huang
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,771 Elo+
Solo
Ymir
Ymir
Bontlarn
Ymir
Level 147
God Stats
2W - 1L
1,504 SR
Queue Stats
43W - 33L
1,615 Elo+
Party 1
Sylvanus
Sylvanus
MDCLIV
Sylvanus
Level 148
God Stats
8W - 2L
1,701 SR
Queue Stats
301W - 309L
1,550 Elo+
Solo
Chronos
Chronos
V3num10
Chronos
Level 155
God Stats
1W - 1L
1,250 SR
Queue Stats
18W - 17L
1,580 Elo+
Party 1
Cerberus
Cerberus
如果帅是一种错我岂不是罪无可赦
Cerberus
Level 160
God Stats
8W - 7L
1,566 SR
Queue Stats
610W - 646L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FuzzyJones
Vamana
20
3 / 2 / 7
14,329
651
23,642
26,608
34,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
IronHedgеhog
Charybdis
18
0 / 6 / 5
11,881
540
23,814
21,572
11,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
JohnnyHentai
Danzaburou
20
4 / 1 / 4
13,868
630
26,607
20,105
10,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Solarlion2021
Sylvanus
19
1 / 4 / 6
12,143
552
14,771
27,399
48,005
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
Xu4KoK
Sol
20
4 / 4 / 1
13,357
607
37,627
24,314
13,249
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AnActualBear
Yu Huang
20
2 / 2 / 13
12,738
579
28,780
19,806
16,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
20
3 / 2 / 13
14,031
638
13,811
45,758
82,108
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
MDCLIV
Sylvanus
20
6 / 4 / 8
13,745
625
8,839
29,969
40,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos
V3num10
Chronos
20
2 / 1 / 12
13,396
609
31,650
16,943
12,680
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 3 / 12
12,896
586
18,585
38,787
58,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
12
Kills
16
17
Deaths
12
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AnActualBear
Yu Huang
2
2
13
4.25
W
Ymir
3
2
13
4.75
L
Vamana
FuzzyJones
Vamana
3
2
7
3.25
L
Charybdis
IronHedgеhog
Charybdis
0
6
5
0.42
L
Danzaburou
JohnnyHentai
Danzaburou
4
1
4
6
W
Sylvanus
MDCLIV
Sylvanus
6
4
8
2.5
L
Sylvanus
Solarlion2021
Sylvanus
1
4
6
1
W
Chronos
V3num10
Chronos
2
1
12
8
L
Sol
Xu4KoK
Sol
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,461
Damage
101,665
119,998
Taken
151,263
118,618
Mitigated
210,466
66,234
Healing
77,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AnActualBear
Yu Huang
28,780
1,400
0
1,216
19,806
16,252
1,217
7,240
12,566
60,266
0
W
Ymir
13,811
2,141
3,369
12,375
45,758
82,108
112
16,715
29,043
22,786
0
L
Vamana
FuzzyJones
Vamana
23,642
6,985
6,126
9,302
26,608
34,619
264
20,115
6,493
2,721
33,923
L
Charybdis
IronHedgеhog
Charybdis
23,814
16,042
3,510
4,542
21,572
11,953
590
18,442
3,130
0
41,498
L
Danzaburou
JohnnyHentai
Danzaburou
26,607
10,030
3,403
6,018
20,105
10,792
2,272
18,351
1,754
0
56,643
W
Sylvanus
MDCLIV
Sylvanus
8,839
137
25,615
11,583
29,969
40,649
604
13,676
16,293
20,638
0
L
Sylvanus
Solarlion2021
Sylvanus
14,771
3,661
17,011
10,229
27,399
48,005
12
23,007
4,392
22,201
0
W
Chronos
V3num10
Chronos
31,650
10,119
0
4,129
16,943
12,680
5,731
6,053
10,890
79,639
0
L
Sol
Xu4KoK
Sol
37,627
10,790
0
6,093
24,314
13,249
1,760
21,750
2,564
81,183
0
W
18,585
264
6,149
13,368
38,787
58,777
880
11,107
27,680
32,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,578
Gold Earned
66,806
257
Minions Killed
286
0
Camps Cleared
0
1,817,355
Distance Traveled
2,059,797
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,738
579
67
3
0
429,252
0
W
Ymir
14,031
638
25
1
0
424,834
5
L
Vamana
14,329
651
33
2
0
417,862
4
L
Charybdis
11,881
540
50
2
0
299,256
0
L
Danzaburou
13,868
630
60
3
0
420,624
6
W
Sylvanus
13,745
625
32
1
0
385,591
4
L
Sylvanus
12,143
552
22
1
0
319,304
0
W
Chronos
13,396
609
122
6
0
383,262
2
L
Sol
13,357
607
92
4
0
360,309
3
W
Cerberus
12,896
586
40
2
0
436,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role