Player Matchup

Izanami
Izanami
CloudyDreams217
Izanami
Level 14
God Stats
10W - 18L
1,400 SR
Queue Stats
16W - 29L
1,307 Elo+
Party 1
Mulan
Mulan
DemonessSin
Mulan
Level 123
God Stats
2W - 0L
1,485 SR
Queue Stats
52W - 53L
1,412 Elo+
Party 1
Hera
Hera
Linda227224
Hera
Level 67
God Stats
1W - 0L
1,509 SR
Queue Stats
4W - 9L
1,130 Elo+
Solo
Team Averages
Level 68
1,465 SR
1,283 Elo+

VS

Team Averages
Level 67
1,378 SR
1,300 Elo+
Agni
Agni
BloBndzGetMo
Agni
Level 104
God Stats
25W - 36L
1,408 SR
Queue Stats
94W - 170L
1,294 Elo+
Party 2
Odin
Odin
MaCe6248
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 53L
1,263 Elo+
Party 2
Pele
Pele
Pumpkin_PunishEz
Pele
Level 72
God Stats
1W - 1L
1,226 SR
Queue Stats
40W - 56L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
8,092
622
3,113
5,608
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

19
10 / 4 / 2
12,288
945
20,770
17,785
18,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 7
9,313
716
6,628
8,411
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,613
739
11,186
13,394
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
8
1 / 2 / 4
7,659
589
2,467
4,962
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 5 / 4
9,687
745
8,665
18,227
7,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
12
Kills
9
9
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
1
1
4
3
W
10
4
2
2.75
W
1
4
7
1.13
L
Odin
1
2
4
1.5
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,511
Damage
22,318
31,804
Taken
36,583
23,985
Mitigated
16,385
10,152
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,186
910
352
3,428
13,394
5,961
376
1,845
11,245
44,696
0
W
3,113
1,945
0
725
5,608
1,959
0
2,397
3,211
0
12,598
W
20,770
3,877
513
8,062
17,785
18,576
1,058
4,731
13,054
0
54,263
W
6,628
3,670
0
852
8,411
3,450
1,265
4,091
4,320
23,062
0
L
Odin
2,467
797
0
898
4,962
2,690
0
629
4,129
0
4,908
L
8,665
1,457
0
4,505
18,227
7,734
320
4,178
13,459
0
37,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
26,959
119
Minions Killed
121
0
Camps Cleared
0
573,602
Distance Traveled
511,392
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,613
739
63
5
0
208,018
2
W
Izanami
8,092
622
14
1
0
134,731
0
W
Mulan
12,288
945
65
5
0
241,334
2
W
Hera
9,313
716
40
3
0
197,537
0
L
Odin
7,659
589
6
0
0
73,139
1
L
Pele
9,687
745
52
4
0
230,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role