Player Matchup

Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ALvl3Goblin
Da Ji
Level 158
God Stats
20W - 19L
1,512 SR
Queue Stats
53W - 67L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
Hadida1995
Xbalanque
Level 9
God Stats
1W - 1L
1,306 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 3
Anubis
Anubis
smurphjuice
Anubis
Level 36
God Stats
5W - 1L
1,498 SR
Queue Stats
28W - 25L
1,514 Elo+
Party 1
Poseidon
Poseidon
vityokAK47
Poseidon
Level 60
God Stats
3W - 5L
1,291 SR
Queue Stats
5W - 13L
1,283 Elo+
Party 3
Team Averages
Level 78
1,421 SR
1,405 Elo+

VS

Team Averages
Level 115
1,456 SR
1,457 Elo+
Ao Kuang
Ao Kuang
Bariboolin
Ao Kuang
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,592 Elo+
Party 2
Kali
Kali
Shu Upper 6
Kali
Level 123
God Stats
0W - 1L
1,597 SR
Queue Stats
25W - 30L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
WideningCash435
Jing Wei
Level 125
God Stats
1W - 5L
1,355 SR
Queue Stats
363W - 371L
1,444 Elo+
Solo
Cthulhu
Cthulhu
XZEEY_NEXUS
Cthulhu
Level 43
God Stats
1W - 4L
1,329 SR
Queue Stats
17W - 29L
1,259 Elo+
Solo
Da Ji
Da Ji
XxSoulEaterxX48
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
0 / 2 / 7
9,820
982
4,103
8,184
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 0 / 7
11,857
1,186
14,906
10,311
5,925
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Hadida1995
Xbalanque
17
2 / 1 / 14
10,604
1,060
8,087
7,034
4,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
5 / 5 / 7
11,286
1,129
13,108
10,687
7,115
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
vityokAK47
Poseidon
17
4 / 2 / 8
10,650
1,065
8,816
7,228
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

228

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bariboolin
Ao Kuang
16
5 / 2 / 5
10,978
1,098
9,768
9,365
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 4
9,527
953
4,542
10,834
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
17
3 / 4 / 4
11,098
1,110
12,452
9,827
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
XZEEY_NEXUS
Cthulhu
16
1 / 3 / 5
9,945
995
7,096
9,331
6,738
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 6 / 6
9,903
990
6,101
14,293
5,779
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
19
Kills
10
10
Deaths
19
43
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
2
7
1.75
W
8
0
7
11.5
L
Ao Kuang
Bariboolin
Ao Kuang
5
2
5
3.75
W
Xbalanque
Hadida1995
Xbalanque
2
1
14
9
L
1
4
4
0.75
L
Jing Wei
3
4
4
1.25
L
Cthulhu
XZEEY_NEXUS
Cthulhu
1
3
5
1.17
L
0
6
6
0.5
W
Anubis
5
5
7
1.7
W
Poseidon
vityokAK47
Poseidon
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,020
Damage
39,959
43,444
Taken
53,650
29,787
Mitigated
24,541
5,725
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,103
1,189
0
702
8,184
9,216
0
3,539
4,645
0
11,911
W
14,906
4,041
0
543
10,311
5,925
0
2,308
8,003
0
22,531
L
Ao Kuang
Bariboolin
Ao Kuang
9,768
3,890
0
2,160
9,365
4,037
0
5,153
4,212
15,207
978
W
Xbalanque
Hadida1995
Xbalanque
8,087
4,345
0
1,084
7,034
4,031
0
2,885
4,149
0
23,761
L
4,542
1,996
0
1,122
10,834
4,586
0
4,973
5,861
0
14,596
L
Jing Wei
12,452
10,080
0
1,205
9,827
3,401
0
2,733
7,094
0
46,285
L
Cthulhu
XZEEY_NEXUS
Cthulhu
7,096
307
774
259
9,331
6,738
0
5,218
4,113
25,589
0
L
6,101
1,458
0
363
14,293
5,779
0
3,847
10,446
0
19,172
W
Anubis
13,108
437
0
3,162
10,687
7,115
0
4,708
5,979
38,169
0
W
Poseidon
vityokAK47
Poseidon
8,816
1,263
0
234
7,228
3,500
0
3,077
4,151
32,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,217
Gold Earned
51,451
183
Minions Killed
200
5
Camps Cleared
7
931,681
Distance Traveled
933,618
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,820
982
12
1
0
205,829
0
W
Da Ji
11,857
1,186
18
2
4
217,335
0
L
Ao Kuang
10,978
1,098
23
2
2
209,865
0
W
Xbalanque
10,604
1,060
33
3
0
178,155
0
L
Kali
9,527
953
20
2
1
153,653
0
L
Jing Wei
11,098
1,110
78
8
1
199,963
0
L
Cthulhu
9,945
995
51
5
0
176,240
0
L
Da Ji
9,903
990
28
3
3
193,897
0
W
Anubis
11,286
1,129
71
7
0
140,342
0
W
Poseidon
10,650
1,065
49
5
1
190,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role