Player Matchup

Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JanaJe
Izanami
Level 100
God Stats
124W - 128L
1,482 SR
Queue Stats
241W - 289L
1,377 Elo+
Party 2
The Morrigan
The Morrigan
JohnDalex98
The Morrigan
Level 89
God Stats
144W - 130L
1,543 SR
Queue Stats
229W - 277L
1,388 Elo+
Party 2
Nike
Nike
Konobia
Nike
Level 85
God Stats
4W - 4L
1,644 SR
Queue Stats
94W - 102L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
ЧёртСутулый
Kumbhakarna
Level 66
God Stats
3W - 1L
1,677 SR
Queue Stats
100W - 101L
1,436 Elo+
Solo
Team Averages
Level 93
1,569 SR
1,428 Elo+

VS

Team Averages
Level 64
1,542 SR
1,467 Elo+
Da Ji
Da Ji
 
Da Ji
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dregonici90
Janus
Level 78
God Stats
7W - 0L
1,517 SR
Queue Stats
91W - 61L
1,540 Elo+
Party 1
Nike
Nike
ImLadyGagaRahRah
Nike
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
25W - 19L
1,366 Elo+
Party 1
Izanami
Izanami
VombatViking
Izanami
Level 48
God Stats
8W - 7L
1,691 SR
Queue Stats
85W - 89L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 3 / 2
6,692
515
7,108
11,874
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
JanaJe
Izanami
12
2 / 1 / 2
6,839
526
6,815
6,448
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
JohnDalex98
The Morrigan
12
2 / 3 / 0
7,006
539
6,246
7,798
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
Konobia
Nike
10
0 / 4 / 0
6,221
479
3,420
10,612
4,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 2 / 3
6,372
490
4,839
13,246
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 2 / 3
7,320
563
6,216
10,013
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Geb
 
Geb
10
0 / 1 / 5
6,460
497
2,634
8,958
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 3
8,709
670
9,835
9,004
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 0 / 6
8,851
681
9,829
9,954
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
VombatViking
Izanami
10
0 / 2 / 0
6,506
500
5,012
7,081
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
13
13
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
2
1
W
Da Ji
 
Da Ji
4
2
3
2.75
W
Geb
 
Geb
0
1
5
2.5
W
5
2
3
3.25
W
4
0
6
7
L
Izanami
JanaJe
Izanami
2
1
2
3
L
The Morrigan
JohnDalex98
The Morrigan
2
3
0
0.67
L
Nike
Konobia
Nike
0
4
0
0
W
Izanami
VombatViking
Izanami
0
2
0
0
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
33,526
49,978
Taken
45,010
24,656
Mitigated
23,386
10,447
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,108
2,136
0
1,832
11,874
4,213
0
3,153
8,586
0
54,446
W
Da Ji
 
Da Ji
6,216
1,200
0
4,198
10,013
3,788
0
1,500
8,427
0
37,143
W
Geb
 
Geb
2,634
139
443
2,417
8,958
5,085
0
1,857
7,097
16,750
3,580
W
9,835
648
88
2,175
9,004
3,722
726
3,164
5,566
72,838
0
W
9,829
495
0
6,216
9,954
8,549
48
510
9,440
0
67,107
L
Izanami
JanaJe
Izanami
6,815
4,005
0
2,136
6,448
2,263
0
477
5,874
0
56,722
L
The Morrigan
JohnDalex98
The Morrigan
6,246
599
0
1,428
7,798
3,683
0
4,452
3,346
46,682
2,471
L
Nike
Konobia
Nike
3,420
155
0
1,583
10,612
4,051
0
1,051
8,958
0
36,528
W
Izanami
VombatViking
Izanami
5,012
3,338
346
2,940
7,081
2,242
646
1,176
5,905
0
49,929
L
4,839
872
0
3,468
13,246
10,446
351
3,156
9,940
12,694
3,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
37,846
390
Minions Killed
442
0
Camps Cleared
0
1,249,012
Distance Traveled
1,269,674
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,692
515
89
7
0
274,581
2
W
Da Ji
7,320
563
68
5
0
292,168
7
W
Geb
6,460
497
28
2
0
259,220
4
W
Janus
8,709
670
129
10
0
264,902
3
W
Nike
8,851
681
120
9
0
253,888
6
L
Izanami
6,839
526
105
8
0
231,628
4
L
The Morrigan
7,006
539
100
8
0
236,526
2
L
Nike
6,221
479
76
6
0
252,222
6
W
Izanami
6,506
500
97
7
0
199,496
2
L
Kumbhakarna
6,372
490
20
2
0
254,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role