Player Matchup

King Arthur
King Arthur
Silver III
HighGradeProphet
King Arthur
Silver III
Level 67
God Stats
1W - 4L
1,371 SR
Queue Stats
4W - 16L
1,248 MMR
Solo
Yu Huang
Yu Huang
Silver I
JAK3 AC
Yu Huang
Silver I
Level 143
God Stats
0W - 3L
1,402 SR
Queue Stats
31W - 42L
1,191 MMR
Solo
Bastet
Bastet
Silver IV
lvIasterlvIind
Bastet
Silver IV
Level 98
God Stats
1W - 4L
1,403 SR
Queue Stats
2W - 12L
1,285 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,392 SR
1,241 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,406 SR
1,209 MMR
Hades
Hades
Gold IV
Lucky_Kinder10
Hades
Gold IV
Level 68
God Stats
17W - 16L
1,581 SR
Queue Stats
88W - 110L
1,432 MMR
Solo
Neith
Neith
Gold V
Prosperity7
Neith
Gold V
Level 130
God Stats
1W - 0L
1,349 SR
Queue Stats
27W - 32L
1,449 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
iTz_WaaZe
Kuzenbo
Bronze I
Level 82
God Stats
1W - 0L
1,289 SR
Queue Stats
51W - 87L
744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HighGradeProphet
King Arthur
14
1 / 6 / 1
10,098
594
8,161
21,517
17,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
JAK3 AC
Yu Huang
18
1 / 3 / 2
11,878
699
18,640
16,124
8,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 1
10,169
598
10,607
17,174
7,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LancelotGuan YuBacchusArtioDanzaburou

VS

Bans
AresChaacKukulkanHerculesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
11,724
690
18,540
22,163
13,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 0 / 3
13,226
778
19,536
10,751
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
iTz_WaaZe
Kuzenbo
17
1 / 0 / 12
12,230
719
7,473
11,865
16,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HighGradeProphet
King Arthur
1
6
1
0.25
L
Yu Huang
JAK3 AC
Yu Huang
1
3
2
0.67
W
3
3
11
2.83
W
11
0
3
12.5
W
Kuzenbo
iTz_WaaZe
Kuzenbo
1
0
12
7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,408
Damage
45,549
54,815
Taken
44,779
33,383
Mitigated
34,938
7,478
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HighGradeProphet
King Arthur
8,161
537
0
500
21,517
17,266
0
8,812
12,705
0
36,408
L
Yu Huang
JAK3 AC
Yu Huang
18,640
847
0
5,132
16,124
8,274
0
9,308
6,816
72,609
0
W
18,540
806
824
9,079
22,163
13,372
449
8,883
13,280
73,157
0
W
19,536
4,920
0
2,347
10,751
4,925
1,085
4,804
5,947
0
68,645
W
Kuzenbo
iTz_WaaZe
Kuzenbo
7,473
3,708
0
2,190
11,865
16,641
150
5,294
6,571
23,646
0
L
10,607
2,980
34
1,812
17,174
7,843
51
7,938
9,236
0
37,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,145
Gold Earned
37,180
230
Minions Killed
232
0
Camps Cleared
0
909,199
Distance Traveled
943,793
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,098
594
51
3
0
279,334
4
L
Yu Huang
11,878
699
125
7
0
303,287
3
W
Hades
11,724
690
96
6
0
289,956
1
W
Neith
13,226
778
118
7
0
301,355
0
W
Kuzenbo
12,230
719
18
1
0
352,482
1
L
Bastet
10,169
598
54
3
0
326,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role