Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Historian13
Merlin
Level 156
God Stats
0W - 4L
1,204 SR
Queue Stats
329W - 369L
1,505 Elo+
Solo
He Bo
He Bo
xRedHat
He Bo
Level 155
God Stats
5W - 8L
1,477 SR
Queue Stats
777W - 822L
1,506 Elo+
Party 3
Team Averages
Level 136
1,436 SR
1,502 Elo+

VS

Team Averages
Level 135
1,555 SR
1,531 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
apertaTporfavor
Vulcan
Level 58
God Stats
3W - 1L
1,806 SR
Queue Stats
6W - 6L
1,502 Elo+
Party 1
Odin
Odin
caio deco
Odin
Level 151
God Stats
3W - 3L
1,471 SR
Queue Stats
216W - 199L
1,532 Elo+
Party 2
Nemesis
Nemesis
m4s7er
Nemesis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 0
6,142
614
3,112
7,237
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Guan Yu
 
Guan Yu
10
1 / 3 / 0
5,741
574
6,226
8,681
7,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
 
Sun Wukong
7
0 / 2 / 1
4,412
441
2,418
7,738
4,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
8
0 / 1 / 0
4,967
497
2,219
3,723
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

He Bo
xRedHat
He Bo
10
0 / 1 / 0
5,632
563
2,817
6,655
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 1 / 2
5,769
577
3,624
4,242
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
 
Xing Tian
8
0 / 0 / 3
5,157
516
2,410
7,706
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 1
5,442
544
3,825
3,158
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
10
4 / 1 / 0
5,854
585
3,327
8,022
3,412
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
m4s7er
Nemesis
9
1 / 0 / 3
5,318
532
5,110
7,747
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
7
7
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
0
0
2
L
Guan Yu
 
Guan Yu
1
3
0
0.33
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
Chronos
 
Chronos
1
1
2
2
W
Xing Tian
 
Xing Tian
0
0
3
1.5
L
Merlin
0
1
0
0
W
1
1
1
1.5
W
Odin
4
1
0
4
W
Nemesis
m4s7er
Nemesis
1
0
3
2.5
L
He Bo
xRedHat
He Bo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,792
Damage
18,296
34,034
Taken
30,875
17,030
Mitigated
13,737
14,037
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,112
2,245
0
5,261
7,237
2,501
0
3,232
4,005
0
42,385
L
Guan Yu
 
Guan Yu
6,226
1,270
128
2,228
8,681
7,030
0
1,367
6,732
0
42,883
L
Sun Wukong
 
Sun Wukong
2,418
913
220
1,770
7,738
4,531
0
3,359
4,337
0
15,587
W
Chronos
 
Chronos
3,624
1,505
0
1,802
4,242
1,505
0
0
4,242
33,305
7,400
W
Xing Tian
 
Xing Tian
2,410
598
0
3,014
7,706
4,577
192
1,005
6,701
13,906
0
L
Merlin
2,219
438
0
750
3,723
1,047
0
462
3,261
30,226
0
W
3,825
1,326
0
814
3,158
1,130
135
979
2,179
44,205
0
W
Odin
3,327
1,083
0
2,152
8,022
3,412
0
202
7,820
0
30,141
W
Nemesis
m4s7er
Nemesis
5,110
1,654
0
3,389
7,747
3,113
0
2,850
4,897
0
30,255
L
He Bo
xRedHat
He Bo
2,817
120
0
3,680
6,655
1,921
0
1,037
5,618
43,316
129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
27,540
336
Minions Killed
310
0
Camps Cleared
0
914,994
Distance Traveled
1,032,958
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,142
614
81
8
0
187,553
2
L
Guan Yu
5,741
574
73
7
0
190,511
5
L
Sun Wukong
4,412
441
26
3
0
185,953
8
W
Chronos
5,769
577
82
8
0
186,429
4
W
Xing Tian
5,157
516
18
2
0
212,293
6
L
Merlin
4,967
497
69
7
0
129,674
1
W
Vulcan
5,442
544
79
8
0
211,097
2
W
Odin
5,854
585
63
6
0
203,658
0
W
Nemesis
5,318
532
68
7
0
219,481
3
L
He Bo
5,632
563
87
9
0
221,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role