Player Matchup

Hercules
Hercules
AmIDepressed
Hercules
Level 147
God Stats
4W - 2L
1,407 SR
Queue Stats
174W - 175L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
AmINervous
Zhong Kui
Level 124
God Stats
5W - 0L
1,912 SR
Queue Stats
121W - 123L
1,462 Elo+
Party 1
Skadi
Skadi
IizWARRIOR
Skadi
Level 99
God Stats
12W - 1L
1,840 SR
Queue Stats
401W - 413L
1,469 Elo+
Solo
Neith
Neith
goingabudabi
Neith
Level 124
God Stats
3W - 0L
1,860 SR
Queue Stats
57W - 63L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
tjaytom2
Sylvanus
Level 107
God Stats
2W - 4L
1,426 SR
Queue Stats
406W - 430L
1,498 Elo+
Solo
Team Averages
Level 120
1,689 SR
1,472 Elo+

VS

Team Averages
Level 130
1,588 SR
1,500 Elo+
Merlin
Merlin
Amaritsu
Merlin
Level 142
God Stats
14W - 12L
1,534 SR
Queue Stats
264W - 273L
1,497 Elo+
Solo
Maui
Maui
E3llipt
Maui
Level 148
God Stats
1W - 3L
1,437 SR
Queue Stats
76W - 75L
1,507 Elo+
Solo
Freya
Freya
Oje_Delux
Freya
Level 99
God Stats
5W - 5L
1,547 SR
Queue Stats
267W - 223L
1,569 Elo+
Party 2
Skadi
Skadi
bySylexX
Skadi
Level 106
God Stats
7W - 2L
1,732 SR
Queue Stats
207W - 226L
1,359 Elo+
Solo
Loki
Loki
thushithan2001
Loki
Level 154
God Stats
75W - 38L
1,693 SR
Queue Stats
801W - 744L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AmIDepressed
Hercules
5
2 / 0 / 2
3,909
782
1,930
3,858
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
AmINervous
Zhong Kui
5
0 / 0 / 2
3,339
668
2,038
3,689
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
5
0 / 0 / 4
3,425
685
2,949
2,123
619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
3 / 0 / 0
4,045
809
1,556
1,410
517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
tjaytom2
Sylvanus
6
0 / 0 / 0
3,806
761
698
1,805
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amaritsu
Merlin
2
0 / 0 / 0
2,635
527
75
846
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
E3llipt
Maui
5
0 / 1 / 0
3,110
622
1,919
3,954
1,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Oje_Delux
Freya
5
0 / 2 / 0
3,093
619
1,413
2,928
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
bySylexX
Skadi
4
0 / 2 / 0
2,926
585
2,181
3,112
695
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,242
648
349
3,630
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
AmIDepressed
Hercules
2
0
2
3
W
Zhong Kui
AmINervous
Zhong Kui
0
0
2
1
L
Merlin
Amaritsu
Merlin
0
0
0
0
L
Maui
E3llipt
Maui
0
1
0
0
W
Skadi
0
0
4
2
L
Freya
Oje_Delux
Freya
0
2
0
0
L
Skadi
bySylexX
Skadi
0
2
0
0
W
3
0
0
3
L
0
0
0
0
W
Sylvanus
tjaytom2
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,171
Damage
5,937
12,885
Taken
14,470
5,567
Mitigated
4,476
5,568
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AmIDepressed
Hercules
1,930
780
0
2,107
3,858
1,747
0
1,265
2,553
0
5,863
W
Zhong Kui
AmINervous
Zhong Kui
2,038
348
0
821
3,689
1,952
0
865
2,696
12,933
0
L
Merlin
Amaritsu
Merlin
75
60
0
500
846
233
0
370
476
2,542
0
L
Maui
E3llipt
Maui
1,919
814
330
870
3,954
1,394
0
331
3,623
7,985
0
W
Skadi
2,949
1,541
0
1,211
2,123
619
0
616
1,507
0
17,231
L
Freya
Oje_Delux
Freya
1,413
292
0
697
2,928
1,025
0
573
2,355
10,987
0
L
Skadi
bySylexX
Skadi
2,181
792
0
60
3,112
695
0
199
2,913
0
10,540
W
1,556
390
0
439
1,410
517
0
264
992
0
23,759
L
349
167
0
1,627
3,630
1,129
0
1,263
2,367
0
13,576
W
Sylvanus
tjaytom2
Sylvanus
698
216
0
990
1,805
732
0
75
1,730
18,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,524
Gold Earned
15,006
151
Minions Killed
87
0
Camps Cleared
0
512,575
Distance Traveled
447,276
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,909
782
5
1
0
106,750
0
W
Zhong Kui
3,339
668
27
5
0
105,461
2
L
Merlin
2,635
527
3
1
0
38,382
0
L
Maui
3,110
622
14
3
0
94,030
0
W
Skadi
3,425
685
29
6
0
92,025
0
L
Freya
3,093
619
18
4
0
92,069
0
L
Skadi
2,926
585
19
4
0
96,092
0
W
Neith
4,045
809
39
8
0
105,546
1
L
Loki
3,242
648
33
7
0
126,703
0
W
Sylvanus
3,806
761
51
10
0
102,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role