Player Matchup

Xing Tian
Xing Tian
FearsProdigy
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Solo
Loki
Loki
StonedFofo69
Loki
Level 124
God Stats
1W - 6L
1,199 SR
Queue Stats
116W - 143L
1,348 Elo+
Solo
Skadi
Skadi
playboiiwallyy
Skadi
Level 38
God Stats
2W - 8L
1,240 SR
Queue Stats
59W - 76L
1,303 Elo+
Solo
Team Averages
Level 76
1,313 SR
1,301 Elo+

VS

Team Averages
Level 113
1,539 SR
1,437 Elo+
Tiamat
Tiamat
FaLT WoLF
Tiamat
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,353 Elo+
Solo
Fenrir
Fenrir
StarDDXT
Fenrir
Level 152
God Stats
11W - 6L
1,604 SR
Queue Stats
506W - 498L
1,512 Elo+
Party 1
Mulan
Mulan
WolfmanVonJmat
Mulan
Level 129
God Stats
11W - 10L
1,511 SR
Queue Stats
97W - 116L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FearsProdigy
Xing Tian
20
7 / 2 / 5
15,064
753
19,730
28,046
44,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 5 / 4
13,375
669
19,834
18,980
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 5
12,412
621
12,116
20,979
11,598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FaLT WoLF
Tiamat
18
1 / 1 / 7
12,123
606
11,797
13,375
12,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
StarDDXT
Fenrir
18
8 / 8 / 6
14,569
728
18,868
29,022
23,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
6 / 3 / 8
15,284
764
26,918
25,767
28,138
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
12
Kills
15
15
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FaLT WoLF
Tiamat
1
1
7
4.5
L
Xing Tian
FearsProdigy
Xing Tian
7
2
5
4.75
W
Fenrir
StarDDXT
Fenrir
8
8
6
1.38
L
3
5
4
1
W
6
3
8
3.33
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,680
Damage
57,583
68,005
Taken
68,164
67,405
Mitigated
63,794
8,960
Healing
27,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FaLT WoLF
Tiamat
11,797
2,771
211
5,344
13,375
12,630
385
6,869
6,147
42,381
0
L
Xing Tian
FearsProdigy
Xing Tian
19,730
2,352
431
6,321
28,046
44,548
26
8,811
19,235
60,750
0
W
Fenrir
StarDDXT
Fenrir
18,868
7,060
0
6,623
29,022
23,026
236
7,096
21,138
0
33,327
L
19,834
5,018
0
2,208
18,980
11,259
342
1,676
17,304
0
76,268
W
26,918
4,039
3,479
11,826
25,767
28,138
201
5,848
18,993
510
73,447
L
12,116
7,340
0
0
20,979
11,598
899
2,009
18,970
0
48,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,851
Gold Earned
41,976
220
Minions Killed
159
0
Camps Cleared
0
955,762
Distance Traveled
997,151
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,123
606
61
3
0
332,531
0
L
Xing Tian
15,064
753
63
3
0
323,181
1
W
Fenrir
14,569
728
21
1
0
321,626
1
L
Loki
13,375
669
102
5
0
364,454
2
W
Mulan
15,284
764
77
4
0
342,994
4
L
Skadi
12,412
621
55
3
0
268,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role