Player Matchup

Artio
Artio
GunterATE
Artio
Level 73
God Stats
3W - 3L
1,654 SR
Queue Stats
108W - 89L
1,511 Elo+
Party 1
Horus
Horus
JespikJ
Horus
Level 67
God Stats
0W - 2L
1,279 SR
Queue Stats
94W - 82L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
Kalocsai
Hou Yi
Level 129
God Stats
1W - 2L
1,463 SR
Queue Stats
112W - 91L
1,503 Elo+
Solo
Janus
Janus
Kamikadzeri
Janus
Level 62
God Stats
2W - 3L
1,475 SR
Queue Stats
94W - 81L
1,486 Elo+
Party 1
Bastet
Bastet
MrEdwyn
Bastet
Level 29
God Stats
1W - 1L
1,695 SR
Queue Stats
25W - 25L
1,462 Elo+
Solo
Team Averages
Level 72
1,513 SR
1,489 Elo+

VS

Team Averages
Level 121
1,570 SR
1,402 Elo+
Zhong Kui
Zhong Kui
OxyFire98
Zhong Kui
Level 144
God Stats
3W - 2L
1,635 SR
Queue Stats
164W - 161L
1,499 Elo+
Solo
Terra
Terra
Thoran8o
Terra
Level 128
God Stats
2W - 0L
1,452 SR
Queue Stats
77W - 87L
1,417 Elo+
Solo
Tyr
Tyr
o_opsi
Tyr
Level 155
God Stats
11W - 6L
1,651 SR
Queue Stats
731W - 734L
1,451 Elo+
Solo
Heimdallr
Heimdallr
shaggy_weggy
Heimdallr
Level 83
God Stats
2W - 0L
1,612 SR
Queue Stats
31W - 45L
1,284 Elo+
Solo
Geb
Geb
zlemion
Geb
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 66L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GunterATE
Artio
16
1 / 7 / 10
9,544
636
10,639
29,350
40,883
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Horus
JespikJ
Horus
15
0 / 6 / 8
9,511
634
4,489
28,870
29,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Kalocsai
Hou Yi
17
3 / 4 / 3
9,586
639
18,998
17,087
8,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
5 / 6 / 5
11,737
782
31,940
19,815
10,330
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
MrEdwyn
Bastet
17
4 / 6 / 8
10,123
675
14,387
25,804
13,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OxyFire98
Zhong Kui
20
13 / 2 / 13
12,717
848
39,044
25,696
25,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Thoran8o
Terra
17
1 / 4 / 21
11,187
746
15,228
20,976
24,465
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Tyr
o_opsi
Tyr
18
3 / 3 / 14
10,976
732
16,266
23,758
30,779
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
shaggy_weggy
Heimdallr
18
7 / 2 / 10
11,109
741
20,875
12,028
8,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
20
4 / 2 / 17
12,417
828
17,308
25,976
34,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
103
13
Kills
28
29
Deaths
13
34
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Artio
GunterATE
Artio
1
7
10
0.86
L
Horus
JespikJ
Horus
0
6
8
0.67
L
Hou Yi
Kalocsai
Hou Yi
3
4
3
1.13
L
5
6
5
1.25
L
Bastet
MrEdwyn
Bastet
4
6
8
1.33
W
Zhong Kui
OxyFire98
Zhong Kui
13
2
13
9.75
W
Terra
Thoran8o
Terra
1
4
21
2.88
W
Tyr
o_opsi
Tyr
3
3
14
3.33
W
Heimdallr
shaggy_weggy
Heimdallr
7
2
10
6
W
Geb
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,453
Damage
108,721
120,926
Taken
108,434
103,261
Mitigated
123,716
43,969
Healing
54,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
GunterATE
Artio
10,639
929
9,460
7,720
29,350
40,883
30
14,411
14,939
17,879
0
L
Horus
JespikJ
Horus
4,489
1,972
5,704
6,715
28,870
29,817
378
19,061
9,809
0
8,014
L
Hou Yi
Kalocsai
Hou Yi
18,998
8,417
1,221
3,273
17,087
8,487
426
10,897
6,190
0
41,964
L
31,940
3,289
1,459
1,104
19,815
10,330
0
12,809
7,006
49,698
0
L
Bastet
MrEdwyn
Bastet
14,387
3,511
1,703
5,610
25,804
13,744
845
14,402
11,402
0
23,280
W
Zhong Kui
OxyFire98
Zhong Kui
39,044
5,497
2,979
10,358
25,696
25,554
1,378
10,444
15,083
62,313
0
W
Terra
Thoran8o
Terra
15,228
1,680
12,991
6,624
20,976
24,465
423
8,808
12,168
22,681
0
W
Tyr
o_opsi
Tyr
16,266
1,464
2,320
6,532
23,758
30,779
289
7,861
15,897
0
31,903
W
Heimdallr
shaggy_weggy
Heimdallr
20,875
12,079
2,411
2,276
12,028
8,607
5,309
4,628
7,400
0
44,130
W
Geb
17,308
546
2,207
5,366
25,976
34,311
705
10,838
15,138
28,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,501
Gold Earned
58,406
130
Minions Killed
181
0
Camps Cleared
0
1,416,806
Distance Traveled
1,413,708
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,544
636
16
1
0
330,153
1
L
Horus
9,511
634
8
1
0
320,956
0
L
Hou Yi
9,586
639
48
3
0
239,007
0
L
Janus
11,737
782
43
3
0
228,105
3
L
Bastet
10,123
675
15
1
0
298,585
2
W
Zhong Kui
12,717
848
75
5
0
257,340
0
W
Terra
11,187
746
17
1
0
310,454
1
W
Tyr
10,976
732
26
2
0
292,956
1
W
Heimdallr
11,109
741
44
3
0
259,761
0
W
Geb
12,417
828
19
1
0
293,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role