Player Matchup

Cliodhna
Cliodhna
DiabloNoctis
Cliodhna
Level 115
God Stats
14W - 7L
1,629 SR
Queue Stats
187W - 201L
1,391 Elo+
Solo
Xbalanque
Xbalanque
Homeless215
Xbalanque
Level 160
God Stats
14W - 13L
1,542 SR
Queue Stats
478W - 506L
1,455 Elo+
Solo
Yu Huang
Yu Huang
Undertaker21I
Yu Huang
Level 129
God Stats
7W - 10L
1,483 SR
Queue Stats
132W - 150L
1,464 Elo+
Solo
Sylvanus
Sylvanus
lImiseryIl
Sylvanus
Level 117
God Stats
7W - 10L
1,441 SR
Queue Stats
40W - 35L
1,470 Elo+
Solo
Bellona
Bellona
philthecasual
Bellona
Level 89
God Stats
0W - 1L
1,755 SR
Queue Stats
261W - 247L
1,488 Elo+
Solo
Team Averages
Level 122
1,570 SR
1,454 Elo+

VS

Team Averages
Level 101
1,505 SR
1,365 Elo+
Atlas
Atlas
AlphaBrownieKin
Atlas
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,365 Elo+
Solo
Heimdallr
Heimdallr
BlueKnight129
Heimdallr
Level 160
God Stats
18W - 25L
1,569 SR
Queue Stats
1,389W - 1,411L
1,455 Elo+
Solo
Chang'e
Chang'e
EvolAF
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,197 Elo+
Solo
Zeus
Zeus
MicheIinMan
Zeus
Level 63
God Stats
9W - 10L
1,455 SR
Queue Stats
145W - 177L
1,376 Elo+
Solo
Fenrir
Fenrir
ze SchdeF
Fenrir
Level 158
God Stats
39W - 32L
1,503 SR
Queue Stats
80W - 85L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DiabloNoctis
Cliodhna
15
5 / 7 / 2
9,598
457
15,468
17,349
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
Homeless215
Xbalanque
13
2 / 7 / 2
8,660
412
15,471
19,544
8,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Undertaker21I
Yu Huang
15
0 / 4 / 3
9,150
436
12,354
13,134
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
lImiseryIl
Sylvanus
13
1 / 3 / 2
8,548
407
9,319
24,187
25,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
17
2 / 3 / 0
10,618
506
8,334
16,660
13,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
9,156
436
8,195
21,687
21,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
BlueKnight129
Heimdallr
16
3 / 2 / 10
10,143
483
15,992
19,640
10,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
EvolAF
Chang'e
17
4 / 3 / 2
10,696
509
10,445
18,994
8,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 3
9,760
465
6,508
11,629
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ze SchdeF
Fenrir
18
13 / 1 / 4
11,720
558
17,318
20,858
10,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
24
24
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Heimdallr
BlueKnight129
Heimdallr
3
2
10
4
L
Cliodhna
DiabloNoctis
Cliodhna
5
7
2
0.86
W
Chang'e
EvolAF
Chang'e
4
3
2
1.67
L
Xbalanque
Homeless215
Xbalanque
2
7
2
0.43
W
2
4
3
0.88
L
Yu Huang
Undertaker21I
Yu Huang
0
4
3
0.38
L
Sylvanus
lImiseryIl
Sylvanus
1
3
2
0.67
L
Bellona
2
3
0
0.67
W
Fenrir
ze SchdeF
Fenrir
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,946
Damage
58,458
90,874
Taken
92,808
59,904
Mitigated
55,188
26,006
Healing
31,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,195
3,138
529
4,213
21,687
21,675
692
3,926
17,661
30,797
0
W
Heimdallr
BlueKnight129
Heimdallr
15,992
6,528
0
6,105
19,640
10,535
1,967
5,876
13,644
0
88,517
L
Cliodhna
DiabloNoctis
Cliodhna
15,468
1,648
0
1,443
17,349
6,720
370
1,964
15,355
0
64,484
W
Chang'e
EvolAF
Chang'e
10,445
267
2,323
7,735
18,994
8,441
1,487
1,080
17,902
71,040
0
L
Xbalanque
Homeless215
Xbalanque
15,471
7,113
0
3,115
19,544
8,724
102
6,189
13,201
0
74,421
W
6,508
1,024
0
1,399
11,629
4,023
246
4,343
7,080
68,655
0
L
Yu Huang
Undertaker21I
Yu Huang
12,354
707
0
1,242
13,134
5,212
280
5,499
7,635
66,806
0
L
Sylvanus
lImiseryIl
Sylvanus
9,319
2,574
3,507
11,431
24,187
25,587
0
5,560
18,573
30,060
4,322
L
Bellona
8,334
2,546
0
5,268
16,660
13,661
1,622
5,269
10,737
75
84,377
W
Fenrir
ze SchdeF
Fenrir
17,318
4,673
0
8,985
20,858
10,514
0
5,817
14,831
0
88,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,574
Gold Earned
51,475
509
Minions Killed
577
0
Camps Cleared
0
1,856,522
Distance Traveled
1,953,237
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,156
436
27
1
0
378,730
4
W
Heimdallr
10,143
483
158
8
0
356,208
4
L
Cliodhna
9,598
457
90
4
0
457,397
0
W
Chang'e
10,696
509
141
7
0
388,972
6
L
Xbalanque
8,660
412
113
5
0
345,237
3
W
Zeus
9,760
465
129
6
0
356,199
4
L
Yu Huang
9,150
436
122
6
0
376,396
4
L
Sylvanus
8,548
407
27
1
0
348,773
0
L
Bellona
10,618
506
157
7
0
328,719
6
W
Fenrir
11,720
558
122
6
0
473,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role