Player Matchup

Nu Wa
Nu Wa
Chaselifeshield
Nu Wa
Level 89
God Stats
0W - 2L
1,539 SR
Queue Stats
92W - 157L
1,326 Elo+
Solo
Medusa
Medusa
Peridot3853
Medusa
Level 28
God Stats
0W - 3L
1,385 SR
Queue Stats
12W - 15L
1,398 Elo+
Party 2
Horus
Horus
xCatGirl
Horus
Level 69
God Stats
1W - 3L
1,484 SR
Queue Stats
17W - 22L
1,420 Elo+
Party 2
Team Averages
Level 62
1,469 SR
1,382 Elo+

VS

Team Averages
Level 114
1,684 SR
1,642 Elo+
Janus
Janus
PackedPanther33
Janus
Level 143
God Stats
19W - 5L
1,860 SR
Queue Stats
326W - 100L
1,877 Elo+
Party 1
Mulan
Mulan
TheGreatShield
Mulan
Level 156
God Stats
13W - 4L
1,691 SR
Queue Stats
675W - 201L
1,880 Elo+
Party 1
Thanatos
Thanatos
matheuskoeller
Thanatos
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
8,906
636
7,623
13,414
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
14
1 / 7 / 1
9,105
650
6,553
14,420
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
xCatGirl
Horus
15
2 / 1 / 2
9,728
695
9,120
22,030
26,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 8
11,943
853
21,045
9,607
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 1 / 9
11,003
786
18,381
19,706
28,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
14
2 / 4 / 8
9,928
709
4,728
9,697
4,691
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
16
16
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
7
0
8
11
L
Medusa
1
7
1
0.21
W
7
1
9
11.5
W
Thanatos
2
4
8
1.5
L
Horus
xCatGirl
Horus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
44,154
49,864
Taken
39,010
39,475
Mitigated
38,221
10,791
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,623
1,918
0
150
13,414
5,452
169
8,134
4,842
27,675
0
W
21,045
806
0
250
9,607
4,687
1,395
2,621
6,986
84,867
0
L
Medusa
6,553
3,501
434
1,588
14,420
7,420
576
4,598
9,481
0
30,376
W
18,381
2,667
584
7,647
19,706
28,843
580
3,162
16,544
132
44,152
W
Thanatos
4,728
1,874
0
5,014
9,697
4,691
368
1,948
7,749
0
30,974
L
Horus
xCatGirl
Horus
9,120
4,608
1,518
7,101
22,030
26,603
348
8,455
12,778
0
22,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,739
Gold Earned
32,874
123
Minions Killed
229
0
Camps Cleared
0
699,801
Distance Traveled
837,333
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,906
636
42
3
0
187,553
2
W
Janus
11,943
853
154
11
0
290,890
1
L
Medusa
9,105
650
54
4
0
220,474
0
W
Mulan
11,003
786
41
3
0
280,972
5
W
Thanatos
9,928
709
34
2
0
265,471
4
L
Horus
9,728
695
27
2
0
291,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role