Player Matchup

Danzaburou
Danzaburou
Nito1617
Danzaburou
Level 143
God Stats
12W - 10L
1,490 SR
Queue Stats
417W - 449L
1,394 Elo+
Solo
Achilles
Achilles
Sadwa1cer
Achilles
Level 67
God Stats
37W - 49L
1,424 SR
Queue Stats
99W - 119L
1,423 Elo+
Solo
Thanatos
Thanatos
bloodPRY
Thanatos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,435 Elo+
Solo
Khepri
Khepri
cewdenis
Khepri
Level 73
God Stats
2W - 1L
1,521 SR
Queue Stats
74W - 65L
1,473 Elo+
Solo
Poseidon
Poseidon
satour
Poseidon
Level 108
God Stats
100W - 123L
1,426 SR
Queue Stats
344W - 370L
1,384 Elo+
Solo
Team Averages
Level 91
1,472 SR
1,422 Elo+

VS

Team Averages
Level 93
1,434 SR
1,373 Elo+
Agni
Agni
 
Agni
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
D1NGOne
Cerberus
Level 78
God Stats
5W - 3L
1,455 SR
Queue Stats
162W - 160L
1,432 Elo+
Solo
Maui
Maui
Erko7215
Maui
Level 37
God Stats
0W - 2L
1,336 SR
Queue Stats
14W - 35L
1,255 Elo+
Solo
The Morrigan
The Morrigan
Nuudleking
The Morrigan
Level 128
God Stats
4W - 8L
1,359 SR
Queue Stats
6W - 13L
1,264 Elo+
Solo
Neith
Neith
jhonnywar64
Neith
Level 106
God Stats
14W - 12L
1,518 SR
Queue Stats
270W - 276L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nito1617
Danzaburou
15
3 / 0 / 2
9,331
667
6,890
8,816
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Sadwa1cer
Achilles
13
1 / 1 / 6
8,432
602
8,407
12,049
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
bloodPRY
Thanatos
13
6 / 2 / 3
8,369
598
5,761
11,939
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
cewdenis
Khepri
11
1 / 0 / 4
7,505
536
2,512
6,563
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
satour
Poseidon
14
3 / 2 / 1
8,631
617
5,230
8,454
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 3 / 0
8,074
577
6,728
7,538
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
D1NGOne
Cerberus
11
0 / 4 / 0
6,645
475
6,066
14,755
10,786
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maui
3
0 / 0 / 0
4,640
331
313
2,457
942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
Nuudleking
The Morrigan
11
1 / 3 / 2
6,709
479
4,112
8,818
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 1
6,570
469
4,996
9,505
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
5
5
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
0
1
L
Cerberus
D1NGOne
Cerberus
0
4
0
0
L
Maui
0
0
0
0
W
Danzaburou
Nito1617
Danzaburou
3
0
2
4
L
The Morrigan
Nuudleking
The Morrigan
1
3
2
0.67
W
Achilles
Sadwa1cer
Achilles
1
1
6
4
W
Thanatos
bloodPRY
Thanatos
6
2
3
3.75
W
Khepri
cewdenis
Khepri
1
0
4
3
L
1
4
1
0.38
W
Poseidon
satour
Poseidon
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,800
Damage
22,215
47,821
Taken
43,073
26,519
Mitigated
21,226
20,869
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,728
772
0
435
7,538
3,067
0
2,777
4,579
66,581
0
L
Cerberus
D1NGOne
Cerberus
6,066
800
0
5,847
14,755
10,786
0
1,300
13,399
46,688
0
L
Maui
313
52
86
1,304
2,457
942
0
546
1,911
3,581
0
W
Danzaburou
Nito1617
Danzaburou
6,890
3,485
0
6,194
8,816
4,813
630
829
7,987
0
96,263
L
The Morrigan
Nuudleking
The Morrigan
4,112
731
0
2,938
8,818
3,181
0
1,449
7,248
34,454
1,611
W
Achilles
Sadwa1cer
Achilles
8,407
4,387
126
2,560
12,049
7,234
1,684
5,076
6,973
0
59,484
W
Thanatos
bloodPRY
Thanatos
5,761
1,187
0
10,371
11,939
4,580
126
3,441
8,498
0
48,984
W
Khepri
cewdenis
Khepri
2,512
302
0
1,368
6,563
6,035
0
1,476
5,087
16,623
0
L
4,996
1,746
0
3,126
9,505
3,250
0
1,336
8,141
0
38,342
W
Poseidon
satour
Poseidon
5,230
1,410
0
250
8,454
3,857
512
5,282
3,172
68,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,268
Gold Earned
32,638
488
Minions Killed
381
0
Camps Cleared
0
1,322,886
Distance Traveled
1,084,120
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,074
577
120
9
0
278,216
5
L
Cerberus
6,645
475
118
8
0
247,674
3
L
Maui
4,640
331
4
0
0
55,727
1
W
Danzaburou
9,331
667
159
11
0
241,282
2
L
The Morrigan
6,709
479
72
5
0
256,402
0
W
Achilles
8,432
602
90
6
0
269,866
4
W
Thanatos
8,369
598
81
6
0
267,937
1
W
Khepri
7,505
536
26
2
0
273,207
1
L
Neith
6,570
469
67
5
0
246,101
3
W
Poseidon
8,631
617
132
9
0
270,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role