Player Matchup

Xing Tian
Xing Tian
Pailoo77
Xing Tian
Level 106
God Stats
3W - 4L
1,362 SR
Queue Stats
48W - 78L
1,321 Elo+
Party 1
Eset
Eset
Windschneise420
Eset
Level 128
God Stats
26W - 28L
1,416 SR
Queue Stats
85W - 119L
1,436 Elo+
Party 1
Ravana
Ravana
rengar_x8rage
Ravana
Level 57
God Stats
1W - 0L
1,339 SR
Queue Stats
8W - 12L
1,552 Elo+
Solo
Team Averages
Level 97
1,372 SR
1,436 Elo+

VS

Team Averages
Level 94
1,427 SR
1,388 Elo+
Sol
Sol
IGA CRAZY 007
Sol
Level 80
God Stats
16W - 25L
1,358 SR
Queue Stats
20W - 39L
1,235 Elo+
Solo
Zeus
Zeus
IcyVeinz_11
Zeus
Level 120
God Stats
3W - 10L
1,423 SR
Queue Stats
75W - 68L
1,584 Elo+
Solo
Ah Puch
Ah Puch
dBadgie
Ah Puch
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 63L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Pailoo77
Xing Tian
12
0 / 0 / 4
6,684
668
2,819
8,071
7,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 1 / 2
7,467
747
4,947
4,416
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 2
7,548
755
2,302
2,425
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,000
600
835
2,248
834
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
6,883
688
3,622
4,064
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
dBadgie
Ah Puch
11
0 / 2 / 1
6,248
625
4,201
6,401
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
1
0
1
W
Xing Tian
Pailoo77
Xing Tian
0
0
4
2
W
2
1
2
3
L
Ah Puch
dBadgie
Ah Puch
0
2
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,068
Damage
8,658
14,912
Taken
12,713
10,850
Mitigated
4,762
3,354
Healing
1,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
835
0
0
362
2,248
834
0
1,940
308
6,552
0
L
3,622
558
0
250
4,064
1,459
0
1,649
2,415
23,953
0
W
Xing Tian
Pailoo77
Xing Tian
2,819
62
349
762
8,071
7,424
0
3,936
4,135
13,913
0
W
4,947
246
462
344
4,416
1,904
0
3,159
1,257
39,275
0
L
Ah Puch
dBadgie
Ah Puch
4,201
87
0
1,232
6,401
2,469
0
4,206
2,195
21,998
0
W
2,302
686
0
1,437
2,425
1,522
0
1,590
835
0
31,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,699
Gold Earned
19,131
163
Minions Killed
110
0
Camps Cleared
0
590,402
Distance Traveled
490,046
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,000
600
13
1
0
137,994
7
L
Zeus
6,883
688
48
5
0
193,076
2
W
Xing Tian
6,684
668
23
2
0
188,996
1
W
Eset
7,467
747
85
9
0
189,536
4
L
Ah Puch
6,248
625
49
5
0
158,976
3
W
Ravana
7,548
755
55
6
0
211,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role