Player Matchup

Guan Yu
Guan Yu
Diamond V
player6347292
Guan Yu
Diamond V
Level 117
God Stats
19W - 2L
1,500 SR
Queue Stats
71W - 28L
2,318 MMR
Party 1
Chronos
Chronos
Masters
shxdowrxze
Chronos
Masters
Level 59
God Stats
16W - 11L
1,563 SR
Queue Stats
123W - 53L
2,852 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
Инити
Ao Kuang
Masters
Level 160
God Stats
9W - 1L
1,816 SR
Queue Stats
112W - 30L
2,679 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 112
1,626 SR
2,616 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,439 SR
1,096 MMR
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver III
Crispinfeliz
Yu Huang
Silver III
Level 108
God Stats
2W - 4L
1,475 SR
Queue Stats
218W - 297L
921 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Didimaister
Ah Muzen Cab
Silver IV
Level 159
God Stats
5W - 10L
1,341 SR
Queue Stats
135W - 192L
868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 0 / 10
7,367
819
5,995
9,885
9,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Chronos
shxdowrxze
Chronos
13
6 / 1 / 5
7,967
885
7,991
7,205
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Инити
Ao Kuang
13
4 / 0 / 7
8,625
958
7,145
11,249
9,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AtlasAchillesAresHou YiScylla

VS

Bans
Baron SamediHorusKumbhakarnaNe ZhaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 4 / 0
5,633
626
4,182
9,716
8,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Crispinfeliz
Yu Huang
10
0 / 4 / 1
6,091
677
4,989
6,830
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Didimaister
Ah Muzen Cab
10
1 / 3 / 0
5,990
666
9,332
6,820
2,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
L
Yu Huang
Crispinfeliz
Yu Huang
0
4
1
0.13
L
Ah Muzen Cab
Didimaister
Ah Muzen Cab
1
3
0
0.33
W
Guan Yu
1
0
10
6
W
Chronos
shxdowrxze
Chronos
6
1
5
8.5
W
Ao Kuang
Инити
Ao Kuang
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,131
Damage
18,503
28,339
Taken
23,366
21,496
Mitigated
13,153
13,565
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,182
1,025
0
2,126
9,716
8,465
0
6,187
3,529
0
10,373
L
Yu Huang
Crispinfeliz
Yu Huang
4,989
474
0
500
6,830
1,941
0
4,153
2,677
23,572
0
L
Ah Muzen Cab
Didimaister
Ah Muzen Cab
9,332
2,832
0
1,121
6,820
2,747
0
4,817
2,003
0
21,377
W
Guan Yu
5,995
835
2,775
3,405
9,885
9,077
770
1,674
8,059
0
24,643
W
Chronos
shxdowrxze
Chronos
7,991
2,919
0
1,381
7,205
2,767
870
1,643
5,524
41,148
0
W
Ao Kuang
Инити
Ao Kuang
7,145
2,402
1,550
4,454
11,249
9,652
1,445
1,750
9,213
26,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,959
Gold Earned
17,714
155
Minions Killed
88
0
Camps Cleared
0
545,214
Distance Traveled
439,136
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,633
626
14
2
0
153,452
0
L
Yu Huang
6,091
677
52
6
0
139,435
4
L
Ah Muzen Cab
5,990
666
22
2
0
146,249
5
W
Guan Yu
7,367
819
31
3
0
182,708
1
W
Chronos
7,967
885
88
10
0
176,814
1
W
Ao Kuang
8,625
958
36
4
0
185,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role