Player Matchup

Chaac
Chaac
 
Chaac
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Aggroeule
Cliodhna
Level 105
God Stats
27W - 13L
1,559 SR
Queue Stats
65W - 53L
1,475 Elo+
Party 1
Artemis
Artemis
Souportu
Artemis
Level 27
God Stats
13W - 4L
1,811 SR
Queue Stats
54W - 51L
1,466 Elo+
Party 1
Janus
Janus
rado2045
Janus
Level 111
God Stats
9W - 4L
1,426 SR
Queue Stats
105W - 118L
1,322 Elo+
Solo
Team Averages
Level 70
1,559 SR
1,452 Elo+

VS

Team Averages
Level 86
1,430 SR
1,405 Elo+
Cupid
Cupid
CANOAI
Cupid
Level 42
God Stats
3W - 5L
1,353 SR
Queue Stats
25W - 33L
1,449 Elo+
Solo
Shiva
Shiva
MegaMilch
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,322 Elo+
Solo
King Arthur
King Arthur
Nawmasi3
King Arthur
Level 57
God Stats
1W - 4L
1,326 SR
Queue Stats
198W - 200L
1,414 Elo+
Solo
Discordia
Discordia
abrahamcb
Discordia
Level 120
God Stats
1W - 1L
1,685 SR
Queue Stats
141W - 151L
1,441 Elo+
Solo
Susano
Susano
tunyaplotva
Susano
Level 121
God Stats
1W - 3L
1,286 SR
Queue Stats
120W - 125L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 0 / 8
12,558
546
17,415
19,542
21,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
 
Baron Samedi
15
2 / 4 / 17
10,710
466
10,133
19,541
19,055
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Aggroeule
Cliodhna
19
15 / 2 / 7
12,919
562
18,422
19,406
9,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Souportu
Artemis
19
6 / 3 / 6
12,375
538
14,283
17,497
7,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
rado2045
Janus
16
3 / 7 / 9
11,040
480
15,158
15,732
7,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CANOAI
Cupid
15
3 / 8 / 4
10,419
453
12,070
19,123
8,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
MegaMilch
Shiva
15
1 / 4 / 2
9,999
435
12,164
23,649
18,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Nawmasi3
King Arthur
13
4 / 6 / 3
9,267
403
15,293
24,838
27,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
abrahamcb
Discordia
15
4 / 6 / 4
10,048
437
13,600
16,480
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
17
4 / 5 / 1
10,394
452
6,262
17,432
8,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
29
Kills
16
16
Deaths
29
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
8
7
W
Baron Samedi
 
Baron Samedi
2
4
17
2.63
W
Cliodhna
Aggroeule
Cliodhna
15
2
7
9.25
L
Cupid
CANOAI
Cupid
3
8
4
0.63
L
Shiva
MegaMilch
Shiva
1
4
2
0.5
L
King Arthur
Nawmasi3
King Arthur
4
6
3
0.92
W
Artemis
Souportu
Artemis
6
3
6
3
L
Discordia
abrahamcb
Discordia
4
6
4
1
W
Janus
rado2045
Janus
3
7
9
1.07
L
Susano
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,411
Damage
59,389
91,718
Taken
101,522
64,527
Mitigated
69,078
37,510
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,415
4,130
0
9,171
19,542
21,598
1,174
1,307
17,144
0
117,102
W
Baron Samedi
 
Baron Samedi
10,133
1,985
869
5,572
19,541
19,055
321
2,830
16,163
33,889
0
W
Cliodhna
Aggroeule
Cliodhna
18,422
3,101
0
9,291
19,406
9,608
66
2,351
16,841
0
104,512
L
Cupid
CANOAI
Cupid
12,070
5,534
327
4,530
19,123
8,183
0
4,600
14,523
0
75,965
L
Shiva
MegaMilch
Shiva
12,164
2,378
190
5,913
23,649
18,077
448
4,487
19,162
178
60,448
L
King Arthur
Nawmasi3
King Arthur
15,293
3,380
107
3,602
24,838
27,560
252
6,976
17,862
0
37,781
W
Artemis
Souportu
Artemis
14,283
8,722
0
9,397
17,497
7,092
2,949
1,426
15,568
0
92,402
L
Discordia
abrahamcb
Discordia
13,600
663
0
3,186
16,480
6,491
708
7,844
8,636
70,624
0
W
Janus
rado2045
Janus
15,158
928
0
3,210
15,732
7,174
0
7,135
8,459
77,590
0
L
Susano
6,262
2,199
0
790
17,432
8,767
0
1,606
15,826
0
89,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,602
Gold Earned
50,127
606
Minions Killed
467
0
Camps Cleared
0
2,139,389
Distance Traveled
2,021,448
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,558
546
180
8
0
465,361
10
W
Baron Samedi
10,710
466
28
1
0
392,159
0
W
Cliodhna
12,919
562
124
5
0
486,983
1
L
Cupid
10,419
453
107
5
0
352,217
5
L
Shiva
9,999
435
91
4
0
387,230
4
L
King Arthur
9,267
403
33
1
0
423,661
1
W
Artemis
12,375
538
145
6
0
392,215
4
L
Discordia
10,048
437
108
5
0
388,517
1
W
Janus
11,040
480
129
6
0
402,671
0
L
Susano
10,394
452
128
6
0
469,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role