Player Matchup

Chiron
Chiron
GunnerySgtEnger
Chiron
Level 27
God Stats
1W - 2L
1,541 SR
Queue Stats
43W - 57L
1,391 Elo+
Party 1
Hel
Hel
Juz-Eto
Hel
Level 127
God Stats
17W - 18L
1,469 SR
Queue Stats
146W - 137L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
Luzifer03
Sylvanus
Level 104
God Stats
4W - 7L
1,391 SR
Queue Stats
355W - 383L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Tojo2809
Cthulhu
Level 60
God Stats
12W - 12L
1,513 SR
Queue Stats
23W - 24L
1,443 Elo+
Party 1
King Arthur
King Arthur
Ximenes-J
King Arthur
Level 105
God Stats
3W - 8L
1,305 SR
Queue Stats
97W - 81L
1,434 Elo+
Party 1
Team Averages
Level 85
1,444 SR
1,427 Elo+

VS

Team Averages
Level 64
1,472 SR
1,389 Elo+
Ymir
Ymir
BojanHero77
Ymir
Level 34
God Stats
4W - 2L
1,590 SR
Queue Stats
9W - 13L
1,302 Elo+
Solo
Shiva
Shiva
Dutchbird21
Shiva
Level 42
God Stats
2W - 4L
1,158 SR
Queue Stats
73W - 97L
1,378 Elo+
Solo
Cupid
Cupid
LordAuge
Cupid
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 113L
1,446 Elo+
Solo
Hades
Hades
Nizi_97
Hades
Level 44
God Stats
3W - 0L
1,601 SR
Queue Stats
21W - 13L
1,285 Elo+
Solo
Thanatos
Thanatos
Toxic-Tic-Tacs
Thanatos
Level 149
God Stats
2W - 1L
1,512 SR
Queue Stats
67W - 54L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,269
439
4,532
8,014
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hel
11
1 / 2 / 1
6,454
538
4,703
9,672
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Luzifer03
Sylvanus
10
0 / 3 / 3
5,969
497
6,582
10,792
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Tojo2809
Cthulhu
9
1 / 2 / 2
6,158
513
5,916
15,067
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Ximenes-J
King Arthur
11
5 / 2 / 0
6,943
579
7,219
8,860
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,840
487
2,348
8,149
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 5 / 0
4,952
413
2,163
7,616
2,870
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
LordAuge
Cupid
11
6 / 1 / 2
6,778
565
13,365
10,251
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Nizi_97
Hades
11
1 / 2 / 6
6,332
528
7,820
10,900
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
12
6 / 0 / 2
7,141
595
11,313
11,589
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
13
13
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
0
5
0
0
L
1
4
1
0.38
L
Hel
1
2
1
0.75
W
Cupid
LordAuge
Cupid
6
1
2
7
L
Sylvanus
Luzifer03
Sylvanus
0
3
3
0.5
W
Hades
Nizi_97
Hades
1
2
6
2
L
Cthulhu
Tojo2809
Cthulhu
1
2
2
1
W
Thanatos
6
0
2
7
L
King Arthur
Ximenes-J
King Arthur
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
37,009
52,405
Taken
48,505
25,541
Mitigated
22,956
23,794
Healing
25,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,348
100
0
1,265
8,149
5,084
208
3,037
5,038
10,742
0
W
2,163
339
0
832
7,616
2,870
0
1,070
6,103
0
22,603
L
4,532
2,323
758
1,988
8,014
2,276
0
500
7,483
0
19,838
L
Hel
4,703
682
1,118
5,725
9,672
3,077
0
2,516
7,156
37,495
0
W
Cupid
LordAuge
Cupid
13,365
6,555
91
6,523
10,251
4,000
470
3,122
7,111
0
55,402
L
Sylvanus
Luzifer03
Sylvanus
6,582
1,876
987
4,105
10,792
5,533
376
2,030
8,762
33,889
11,665
W
Hades
Nizi_97
Hades
7,820
664
218
4,422
10,900
5,533
0
5,748
4,799
47,447
0
L
Cthulhu
Tojo2809
Cthulhu
5,916
650
428
6,205
15,067
8,360
0
3,795
11,272
29,165
0
W
Thanatos
11,313
3,744
0
11,742
11,589
5,469
0
3,441
7,973
0
50,303
L
King Arthur
Ximenes-J
King Arthur
7,219
1,814
0
2,480
8,860
6,295
362
1,327
7,533
0
36,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
31,043
292
Minions Killed
288
0
Camps Cleared
0
1,088,445
Distance Traveled
1,029,421
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,840
487
17
1
0
225,500
0
W
Shiva
4,952
413
43
4
0
114,347
1
L
Chiron
5,269
439
29
2
0
174,800
2
L
Hel
6,454
538
77
6
0
244,601
0
W
Cupid
6,778
565
78
7
0
183,414
3
L
Sylvanus
5,969
497
85
7
0
222,883
3
W
Hades
6,332
528
70
6
0
236,714
2
L
Cthulhu
6,158
513
40
3
0
215,810
8
W
Thanatos
7,141
595
80
7
0
269,446
3
L
King Arthur
6,943
579
61
5
0
230,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role