Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ARKANAX07
Khepri
Level 149
God Stats
5W - 3L
1,822 SR
Queue Stats
315W - 240L
1,699 Elo+
Solo
Neith
Neith
Snodwater
Neith
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Team Averages
Level 130
1,607 SR
1,566 Elo+

VS

Team Averages
Level 62
1,437 SR
1,443 Elo+
King Arthur
King Arthur
BurnedChemical
King Arthur
Level 33
God Stats
7W - 10L
1,232 SR
Queue Stats
13W - 19L
1,384 Elo+
Party 1
Tiamat
Tiamat
RexRator
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,384 Elo+
Party 1
Ullr
Ullr
lollimawire
Ullr
Level 124
God Stats
3W - 5L
1,579 SR
Queue Stats
143W - 147L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 1
10,223
730
18,742
19,353
10,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Khepri
ARKANAX07
Khepri
15
1 / 1 / 4
10,384
742
6,906
15,630
18,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Snodwater
Neith
14
0 / 1 / 4
9,006
643
8,976
7,779
4,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BurnedChemical
King Arthur
13
0 / 2 / 2
8,233
588
9,030
16,058
18,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
RexRator
Tiamat
14
1 / 1 / 2
8,712
622
13,654
12,420
10,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 0
9,118
651
10,063
15,225
8,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
3
3
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
1
4.5
W
Khepri
ARKANAX07
Khepri
1
1
4
3
L
King Arthur
BurnedChemical
King Arthur
0
2
2
0.5
L
Tiamat
RexRator
Tiamat
1
1
2
2
W
Neith
Snodwater
Neith
0
1
4
2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,624
Damage
32,747
42,762
Taken
43,703
33,411
Mitigated
37,638
21,728
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,742
7,448
0
12,671
19,353
10,491
1,689
5,412
13,941
64,416
6,944
W
Khepri
ARKANAX07
Khepri
6,906
706
0
6,464
15,630
18,866
241
6,574
9,056
19,560
0
L
King Arthur
BurnedChemical
King Arthur
9,030
371
0
0
16,058
18,469
0
8,010
8,048
0
23,371
L
Tiamat
RexRator
Tiamat
13,654
946
0
2,256
12,420
10,701
0
7,169
5,251
41,281
0
W
Neith
Snodwater
Neith
8,976
2,853
0
2,593
7,779
4,054
1,097
2,030
5,749
0
31,969
L
10,063
4,569
0
637
15,225
8,468
0
9,370
5,855
0
47,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
26,063
148
Minions Killed
150
0
Camps Cleared
0
739,292
Distance Traveled
747,180
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,223
730
84
6
0
242,030
0
W
Khepri
10,384
742
11
1
0
266,664
6
L
King Arthur
8,233
588
24
2
0
252,685
2
L
Tiamat
8,712
622
63
5
0
257,737
2
W
Neith
9,006
643
53
4
0
230,598
4
L
Ullr
9,118
651
63
5
0
236,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role