Player Matchup

Jing Wei
Jing Wei
KanekixZeroTwo
Jing Wei
Level 87
God Stats
7W - 3L
1,696 SR
Queue Stats
67W - 49L
1,458 Elo+
Solo
King Arthur
King Arthur
MEGA-XD_YT
King Arthur
Level 134
God Stats
14W - 7L
1,692 SR
Queue Stats
283W - 250L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MonkyD8476
Morgan Le Fay
Level 160
God Stats
1W - 2L
1,430 SR
Queue Stats
227W - 229L
1,520 Elo+
Solo
Nox
Nox
Sanroso15
Nox
Level 137
God Stats
74W - 70L
1,567 SR
Queue Stats
471W - 384L
1,553 Elo+
Party 1
Awilix
Awilix
SchwitzerMax
Awilix
Level 75
God Stats
10W - 5L
1,765 SR
Queue Stats
41W - 35L
1,538 Elo+
Solo
Team Averages
Level 119
1,630 SR
1,512 Elo+

VS

Team Averages
Level 137
1,515 SR
1,485 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Apiknes999
Kali
Level 102
God Stats
0W - 2L
1,274 SR
Queue Stats
166W - 201L
1,415 Elo+
Solo
Heimdallr
Heimdallr
Larinzo_99
Heimdallr
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 62L
1,457 Elo+
Solo
Odin
Odin
Rippified
Odin
Level 159
God Stats
4W - 2L
1,802 SR
Queue Stats
297W - 269L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
ShyGuy2800
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 142L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
2 / 2 / 2
11,141
531
8,623
17,987
8,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
MEGA-XD_YT
King Arthur
16
1 / 1 / 7
10,983
523
14,095
20,340
23,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MonkyD8476
Morgan Le Fay
18
6 / 2 / 13
11,731
559
23,564
12,738
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 11
12,029
573
8,398
9,821
8,701
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
19
8 / 3 / 8
11,929
568
10,166
18,277
9,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 6 / 2
7,383
352
2,050
10,668
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 5 / 1
9,543
454
4,841
21,396
9,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Larinzo_99
Heimdallr
18
4 / 1 / 0
11,201
533
13,729
15,668
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
18
2 / 4 / 1
11,014
524
13,169
19,829
18,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
ShyGuy2800
Zhong Kui
15
2 / 8 / 0
9,123
434
10,309
22,442
16,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
24
Kills
9
9
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
6
2
0.17
L
1
5
1
0.3
W
Jing Wei
2
2
2
1.5
L
Heimdallr
Larinzo_99
Heimdallr
4
1
0
4
W
King Arthur
MEGA-XD_YT
King Arthur
1
1
7
4.5
W
Morgan Le Fay
MonkyD8476
Morgan Le Fay
6
2
13
6.25
L
Odin
2
4
1
0.63
W
7
1
11
12.5
W
Awilix
8
3
8
4
L
Zhong Kui
ShyGuy2800
Zhong Kui
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,846
Damage
44,098
79,163
Taken
90,003
55,975
Mitigated
58,289
19,786
Healing
26,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,050
654
1,480
1,978
10,668
6,135
0
5,036
5,632
11,909
0
L
4,841
2,392
0
2,930
21,396
9,584
0
6,248
15,148
0
86,785
W
Jing Wei
8,623
5,974
0
10,171
17,987
8,027
1,216
1,087
16,791
0
94,266
L
Heimdallr
Larinzo_99
Heimdallr
13,729
5,948
0
8,092
15,668
7,589
827
3,635
12,033
0
99,891
W
King Arthur
MEGA-XD_YT
King Arthur
14,095
2,200
0
3,975
20,340
23,092
130
1,574
17,888
0
84,469
W
Morgan Le Fay
MonkyD8476
Morgan Le Fay
23,564
3,120
0
1,772
12,738
7,051
1,315
5,406
7,283
115,321
0
L
Odin
13,169
4,127
0
5,982
19,829
18,181
0
4,140
15,689
0
91,099
W
8,398
970
0
2,500
9,821
8,701
24
3,764
6,057
35,309
0
W
Awilix
10,166
4,370
0
1,368
18,277
9,104
43
1,452
16,600
0
120,452
L
Zhong Kui
ShyGuy2800
Zhong Kui
10,309
643
0
5,628
22,442
16,800
0
12,903
9,539
78,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,813
Gold Earned
48,264
685
Minions Killed
585
0
Camps Cleared
0
2,203,172
Distance Traveled
1,750,585
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,383
352
9
0
0
202,747
13
L
Kali
9,543
454
116
6
0
445,864
0
W
Jing Wei
11,141
531
159
8
0
459,561
5
L
Heimdallr
11,201
533
145
7
0
344,768
2
W
King Arthur
10,983
523
160
8
0
409,253
4
W
Morgan Le Fay
11,731
559
164
8
0
394,345
7
L
Odin
11,014
524
176
8
0
402,984
5
W
Nox
12,029
573
42
2
0
418,539
2
W
Awilix
11,929
568
160
8
0
521,474
5
L
Zhong Kui
9,123
434
139
7
0
354,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role