Player Matchup

Cupid
Cupid
ChEeToCoRn69
Cupid
Level 160
God Stats
5W - 7L
1,487 SR
Queue Stats
262W - 245L
1,476 Elo+
Solo
Arachne
Arachne
RealMrSoundWave
Arachne
Level 149
God Stats
2W - 6L
1,382 SR
Queue Stats
20W - 31L
1,416 Elo+
Solo
Bellona
Bellona
SgtKnubz
Bellona
Level 129
God Stats
0W - 1L
1,347 SR
Queue Stats
96W - 96L
1,434 Elo+
Solo
Athena
Athena
SweetBabyNut
Athena
Level 119
God Stats
7W - 6L
1,566 SR
Queue Stats
95W - 95L
1,499 Elo+
Solo
Merlin
Merlin
TheOldeReaper
Merlin
Level 110
God Stats
5W - 2L
1,920 SR
Queue Stats
57W - 65L
1,499 Elo+
Solo
Team Averages
Level 133
1,540 SR
1,465 Elo+

VS

Team Averages
Level 97
1,498 SR
1,462 Elo+
Atlas
Atlas
Benson Bonee
Atlas
Level 67
God Stats
12W - 10L
1,555 SR
Queue Stats
167W - 137L
1,515 Elo+
Solo
Ra
Ra
GianMPerlo
Ra
Level 150
God Stats
12W - 9L
1,569 SR
Queue Stats
348W - 382L
1,467 Elo+
Solo
Neith
Neith
Krosyn
Neith
Level 85
God Stats
11W - 10L
1,591 SR
Queue Stats
242W - 256L
1,428 Elo+
Solo
Mercury
Mercury
TriflnBandit
Mercury
Level 92
God Stats
1W - 0L
1,412 SR
Queue Stats
12W - 12L
1,434 Elo+
Solo
Freya
Freya
philthecasual
Freya
Level 89
God Stats
11W - 14L
1,361 SR
Queue Stats
261W - 247L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,011
474
6,488
17,711
6,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 3 / 0
8,534
449
4,630
18,634
10,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
SgtKnubz
Bellona
13
0 / 5 / 1
7,952
419
9,746
21,402
21,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
13
1 / 2 / 2
8,281
436
7,960
15,370
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 2 / 1
8,944
471
9,958
9,777
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
9,355
492
8,531
12,088
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 1 / 2
11,314
595
17,371
15,465
14,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Krosyn
Neith
17
7 / 1 / 0
10,925
575
17,528
11,830
5,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
TriflnBandit
Mercury
15
2 / 1 / 2
9,031
475
4,701
13,870
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 0 / 1
9,560
503
5,372
15,083
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
17
17
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
1
5
0
0.2
W
4
1
2
5
W
Neith
Krosyn
Neith
7
1
0
7
L
1
3
0
0.33
L
Bellona
SgtKnubz
Bellona
0
5
1
0.1
L
Athena
1
2
2
1
L
0
2
1
0.25
W
Mercury
TriflnBandit
Mercury
2
1
2
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,782
Damage
53,503
82,894
Taken
68,336
57,086
Mitigated
42,354
27,286
Healing
25,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,531
2,996
0
2,752
12,088
11,004
255
3,504
8,584
35,139
7,453
L
6,488
3,804
297
6,895
17,711
6,678
0
1,480
16,231
0
78,250
W
17,371
825
483
10,684
15,465
14,195
823
2,101
13,364
105,470
0
W
Neith
Krosyn
Neith
17,528
6,953
0
4,078
11,830
5,274
2,126
806
11,024
0
102,909
L
4,630
2,383
0
8,933
18,634
10,149
0
5,373
13,261
0
79,526
L
Bellona
SgtKnubz
Bellona
9,746
3,729
0
6,160
21,402
21,805
0
14,207
7,195
89
64,931
L
Athena
7,960
1,029
0
2,688
15,370
14,070
0
5,355
10,015
34,992
0
L
9,958
199
0
2,313
9,777
4,384
0
4,017
5,760
83,128
0
W
Mercury
TriflnBandit
Mercury
4,701
1,673
0
500
13,870
5,259
633
2,150
11,720
0
82,258
W
5,372
1,913
0
7,200
15,083
6,622
358
9,446
5,637
75,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
50,185
525
Minions Killed
671
0
Camps Cleared
0
1,770,272
Distance Traveled
1,832,738
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,355
492
50
3
0
393,863
3
L
Cupid
9,011
474
125
7
0
307,186
1
W
Ra
11,314
595
205
11
0
332,640
1
W
Neith
10,925
575
147
8
0
313,323
6
L
Arachne
8,534
449
110
6
0
411,698
3
L
Bellona
7,952
419
95
5
0
318,890
4
L
Athena
8,281
436
51
3
0
392,602
2
L
Merlin
8,944
471
144
8
0
339,896
7
W
Mercury
9,031
475
111
6
0
455,234
3
W
Freya
9,560
503
158
8
0
337,678
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role