Player Matchup

Achilles
Achilles
Cyrilos
Achilles
Level 26
God Stats
4W - 2L
1,900 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Thor
Thor
DyingLight2002
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,236 Elo+
Party 1
He Bo
He Bo
Simelc
He Bo
Level 55
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 8L
1,236 Elo+
Party 1
Team Averages
Level 63
1,705 SR
1,324 Elo+

VS

Team Averages
Level 135
1,491 SR
1,427 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Evzek_CL
Anubis
Level 160
God Stats
6W - 5L
1,529 SR
Queue Stats
77W - 116L
1,377 Elo+
Solo
Cerberus
Cerberus
LavGemini
Cerberus
Level 127
God Stats
155W - 215L
1,443 SR
Queue Stats
831W - 1,236L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cyrilos
Achilles
15
4 / 0 / 5
9,371
721
9,970
11,861
12,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
5 / 1 / 5
9,865
759
16,444
12,902
5,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Simelc
He Bo
14
1 / 3 / 5
9,042
696
8,685
10,687
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
1 / 3 / 3
9,068
698
7,879
16,650
10,217
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Evzek_CL
Anubis
12
2 / 5 / 2
8,058
620
9,091
10,493
3,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
LavGemini
Cerberus
13
1 / 2 / 3
8,524
656
7,015
14,772
14,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
4
4
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
3
0.83
W
Achilles
Cyrilos
Achilles
4
0
5
6.5
W
5
1
5
7.5
L
Anubis
Evzek_CL
Anubis
2
5
2
0.6
L
Cerberus
LavGemini
Cerberus
1
2
3
1.25
W
He Bo
Simelc
He Bo
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,099
Damage
23,985
35,450
Taken
41,915
21,836
Mitigated
28,805
2,595
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,879
2,792
0
2,452
16,650
10,217
0
4,027
12,175
0
40,543
W
Achilles
Cyrilos
Achilles
9,970
3,310
0
1,451
11,861
12,677
292
5,470
6,391
0
20,369
W
16,444
4,800
0
0
12,902
5,466
0
5,195
7,707
0
52,699
L
Anubis
Evzek_CL
Anubis
9,091
313
0
2,485
10,493
3,724
0
433
9,929
30,023
0
L
Cerberus
LavGemini
Cerberus
7,015
415
218
1,944
14,772
14,864
0
4,255
9,888
28,025
0
W
He Bo
Simelc
He Bo
8,685
1,042
288
856
10,687
3,693
671
5,519
5,168
36,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,278
Gold Earned
25,650
157
Minions Killed
169
0
Camps Cleared
0
746,592
Distance Traveled
715,791
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,068
698
65
5
0
285,494
9
W
Achilles
9,371
721
24
2
0
277,604
0
W
Thor
9,865
759
55
4
0
240,145
0
L
Anubis
8,058
620
52
4
0
170,020
2
L
Cerberus
8,524
656
52
4
0
260,277
3
W
He Bo
9,042
696
78
6
0
228,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role